Player Matchup

Ymir
Ymir
Chogggg
Ymir
Level 25
God Stats
1W - 1L
1,270 SR
Queue Stats
2W - 1L
1,365 Elo+
Party 2
Izanami
Izanami
Jardd
Izanami
Level 124
God Stats
4W - 2L
1,500 SR
Queue Stats
38W - 32L
1,365 Elo+
Party 2
Thor
Thor
LightYogami
Thor
Level 159
God Stats
14W - 16L
1,500 SR
Queue Stats
154W - 162L
1,500 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Prototype9881
Cu Chulainn
Level 146
God Stats
17W - 18L
1,517 SR
Queue Stats
713W - 637L
1,430 Elo+
Party 3
Thoth
Thoth
TheMusclezz
Thoth
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
161W - 122L
1,497 Elo+
Party 3
Team Averages
Level 96
1,457 SR
1,431 Elo+

VS

Team Averages
Level 56
1,535 SR
1,680 Elo+
Ra
Ra
Kigrio
Ra
Level 56
God Stats
1W - 2L
1,298 SR
Queue Stats
42W - 53L
1,500 Elo+
Solo
Hel
Hel
LordBooyaka
Hel
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,768 Elo+
Party 1
Pele
Pele
Olix
Pele
Level 29
God Stats
3W - 4L
1,542 SR
Queue Stats
3W - 4L
1,768 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Skylinath
Ah Muzen Cab
Level 29
God Stats
3W - 3L
1,837 SR
Queue Stats
3W - 3L
1,768 Elo+
Party 1
King Arthur
King Arthur
SuperG2
King Arthur
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 82L
1,593 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Chogggg
Ymir
10
3 / 0 / 6
6,199
620
2,481
6,415
3,107
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
Jardd
Izanami
10
5 / 1 / 4
6,030
603
7,062
6,088
1,763
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
5 / 0 / 1
6,550
655
3,161
6,604
1,998
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cu Chulainn
Prototype9881
Cu Chulainn
13
4 / 0 / 0
6,973
697
7,706
5,656
4,126
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
1 / 1 / 1
5,943
594
1,894
2,707
630
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
9
0 / 3 / 0
5,169
517
789
4,296
1,335
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

7
0 / 5 / 1
4,226
423
957
4,839
847
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Pele
Olix
Pele
9
2 / 5 / 0
5,583
558
4,450
8,824
2,222
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ah Muzen Cab
Skylinath
Ah Muzen Cab
6
0 / 2 / 1
4,120
412
4,224
4,873
895
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

King Arthur
SuperG2
King Arthur
9
0 / 3 / 0
4,755
476
2,063
7,449
4,779
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
4
18
Kills
2
2
Deaths
18
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ymir
Chogggg
Ymir
3
0
6
6
W
Izanami
Jardd
Izanami
5
1
4
7
L
Ra
0
3
0
0
W
5
0
1
5.5
L
0
5
1
0.1
L
Pele
Olix
Pele
2
5
0
0.4
W
Cu Chulainn
Prototype9881
Cu Chulainn
4
0
0
4
L
Ah Muzen Cab
Skylinath
Ah Muzen Cab
0
2
1
0.25
L
King Arthur
SuperG2
King Arthur
0
3
0
0
W
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,304
Damage
12,483
27,470
Taken
30,281
11,624
Mitigated
10,078
11,195
Healing
8,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
Chogggg
Ymir
2,481
356
0
2,308
6,415
3,107
0
375
6,040
15,939
0
W
Izanami
Jardd
Izanami
7,062
4,621
0
2,716
6,088
1,763
698
582
5,506
0
42,419
L
Ra
789
71
0
926
4,296
1,335
0
1,894
2,402
22,695
0
W
3,161
1,175
0
3,806
6,604
1,998
0
260
6,302
0
34,812
L
957
156
596
686
4,839
847
0
865
3,974
8,128
0
L
Pele
Olix
Pele
4,450
1,375
0
2,660
8,824
2,222
0
1,295
7,529
0
25,159
W
Cu Chulainn
Prototype9881
Cu Chulainn
7,706
2,383
0
2,162
5,656
4,126
0
146
5,272
3,893
37,399
L
Ah Muzen Cab
Skylinath
Ah Muzen Cab
4,224
1,489
0
1,175
4,873
895
0
465
4,408
0
21,434
L
King Arthur
SuperG2
King Arthur
2,063
377
0
2,386
7,449
4,779
0
246
7,203
0
21,046
W
1,894
120
0
203
2,707
630
442
246
2,403
30,489
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,695
Gold Earned
23,853
319
Minions Killed
171
0
Camps Cleared
0
957,668
Distance Traveled
837,970
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
6,199
620
22
2
0
201,924
3
W
Izanami
6,030
603
88
9
0
175,389
2
L
Ra
5,169
517
42
4
0
173,137
3
W
Thor
6,550
655
70
7
0
219,399
4
L
Hel
4,226
423
14
1
0
161,453
2
L
Pele
5,583
558
51
5
0
186,236
2
W
Cu Chulainn
6,973
697
78
8
0
184,173
1
L
Ah Muzen Cab
4,120
412
25
3
0
170,097
2
L
King Arthur
4,755
476
39
4
0
147,047
4
W
Thoth
5,943
594
61
6
0
176,783
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role