Player Matchup

Set
Set
HannibalMuadib
Set
Level 15
God Stats
8W - 5L
1,364 SR
Queue Stats
37W - 32L
1,268 Elo+
Party 1
Guan Yu
Guan Yu
JB2CHARGED
Guan Yu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,084 Elo+
Party 1
Ymir
Ymir
MHUD2012
Ymir
Level 12
God Stats
8W - 13L
1,473 SR
Queue Stats
23W - 31L
1,505 Elo+
Party 2
Scylla
Scylla
StarRabb1t
Scylla
Level 149
God Stats
142W - 121L
1,396 SR
Queue Stats
711W - 689L
1,335 Elo+
Party 2
Cthulhu
Cthulhu
wmpw053
Cthulhu
Level 7
God Stats
11W - 15L
1,430 SR
Queue Stats
16W - 25L
1,271 Elo+
Party 1
Team Averages
Level 38
1,433 SR
1,292 Elo+

VS

Team Averages
Level 24
1,527 SR
1,523 Elo+
Kuzenbo
Kuzenbo
ChronicHashh
Kuzenbo
Level 29
God Stats
4W - 6L
1,153 SR
Queue Stats
167W - 154L
1,607 Elo+
Solo
Cupid
Cupid
D3ath_Goddess19
Cupid
Level 22
God Stats
39W - 35L
1,627 SR
Queue Stats
81W - 108L
1,648 Elo+
Solo
Bakasura
Bakasura
DefinitelyABot
Bakasura
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
82W - 79L
1,372 Elo+
Solo
Merlin
Merlin
Pdub
Merlin
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 4L
1,546 Elo+
Solo
Olorun
Olorun
TTVJack7353
Olorun
Level 16
God Stats
3W - 0L
1,855 SR
Queue Stats
15W - 13L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 9 / 3
11,356
811
14,767
26,667
12,365
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Mace

Mace

+10
Physical Power

Guan Yu
JB2CHARGED
Guan Yu
16
1 / 13 / 4
11,099
793
8,099
21,551
10,696
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ymir
19
1 / 1 / 5
13,574
970
5,952
19,401
22,963
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Scylla
StarRabb1t
Scylla
18
4 / 2 / 2
12,888
921
31,018
13,630
5,232
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
wmpw053
Cthulhu
17
0 / 10 / 4
11,006
786
9,955
29,171
21,689
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Team 1 Tickets

0

VS

Team 2 Tickets

212

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
ChronicHashh
Kuzenbo
20
1 / 2 / 24
14,153
1,011
13,833
21,739
34,997
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
10 / 0 / 21
13,709
979
20,466
8,342
3,015
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bakasura
20
18 / 3 / 13
15,226
1,088
36,743
17,219
7,316
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Merlin
Pdub
Merlin
19
4 / 0 / 19
12,948
925
21,762
9,146
3,521
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Olorun
19
2 / 2 / 20
12,318
880
7,940
17,915
7,665
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
132
7
Kills
35
35
Deaths
7
18
Assists
97
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
ChronicHashh
Kuzenbo
1
2
24
6.5
W
10
0
21
20.5
W
Bakasura
18
3
13
8.17
L
1
9
3
0.28
L
Guan Yu
JB2CHARGED
Guan Yu
1
13
4
0.23
L
Ymir
1
1
5
3.5
W
Merlin
Pdub
Merlin
4
0
19
13.5
L
Scylla
StarRabb1t
Scylla
4
2
2
2.5
W
Olorun
2
2
20
6
L
Cthulhu
wmpw053
Cthulhu
0
10
4
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,791
Damage
100,744
110,420
Taken
74,361
72,945
Mitigated
56,514
9,465
Healing
22,351
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
ChronicHashh
Kuzenbo
13,833
6,543
0
3,656
21,739
34,997
0
10,610
11,129
32,380
0
W
20,466
14,529
4,714
669
8,342
3,015
0
7,409
933
0
34,405
W
Bakasura
36,743
23,687
0
3,967
17,219
7,316
0
10,961
6,258
0
40,778
L
14,767
9,510
0
1,874
26,667
12,365
0
12,051
12,322
0
34,919
L
Guan Yu
JB2CHARGED
Guan Yu
8,099
2,147
670
844
21,551
10,696
0
8,901
10,726
0
15,406
L
Ymir
5,952
784
0
1,502
19,401
22,963
0
7,905
10,248
33,886
0
W
Merlin
Pdub
Merlin
21,762
1,379
0
0
9,146
3,521
0
7,291
1,855
67,116
0
L
Scylla
StarRabb1t
Scylla
31,018
555
0
0
13,630
5,232
0
6,852
6,333
70,361
0
W
Olorun
7,940
4,152
1,496
7,849
17,915
7,665
0
10,654
7,261
17,942
0
L
Cthulhu
wmpw053
Cthulhu
9,955
1,546
685
3,890
29,171
21,689
0
7,826
19,703
24,119
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,923
Gold Earned
68,354
245
Minions Killed
258
0
Camps Cleared
8
1,097,068
Distance Traveled
1,302,479
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
14,153
1,011
29
2
0
252,838
0
W
Cupid
13,709
979
35
3
1
258,594
0
W
Bakasura
15,226
1,088
28
2
7
287,574
1
L
Set
11,356
811
55
4
0
254,104
0
L
Guan Yu
11,099
793
14
1
0
146,378
0
L
Ymir
13,574
970
48
3
0
225,298
0
W
Merlin
12,948
925
139
10
0
262,929
1
L
Scylla
12,888
921
73
5
0
269,743
0
W
Olorun
12,318
880
27
2
0
240,544
0
L
Cthulhu
11,006
786
55
4
0
201,545
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role