Player Matchup

Hades
Hades
DarlingGolem5
Hades
Level 145
God Stats
3W - 5L
1,500 SR
Queue Stats
86W - 102L
1,821 Elo+
Party 1
Fenrir
Fenrir
MedinaEve101
Fenrir
Level 155
God Stats
5W - 7L
1,500 SR
Queue Stats
212W - 199L
1,918 Elo+
Party 1
Hou Yi
Hou Yi
P00SPRINKLE
Hou Yi
Level 89
God Stats
15W - 26L
1,500 SR
Queue Stats
183W - 205L
1,587 Elo+
Party 1
Chaac
Chaac
RustyKoontz420
Chaac
Level 127
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 5L
1,683 Elo+
Party 1
Yemoja
Yemoja
eerienova
Yemoja
Level 27
God Stats
4W - 5L
1,516 SR
Queue Stats
15W - 19L
1,683 Elo+
Party 1
Team Averages
Level 109
1,503 SR
1,739 Elo+

VS

Team Averages
Level 71
1,547 SR
1,532 Elo+
Xing Tian
Xing Tian
Japnationunite
Xing Tian
Level 43
God Stats
5W - 5L
1,500 SR
Queue Stats
50W - 75L
1,123 Elo+
Solo
Erlang Shen
Erlang Shen
Nagato2442
Erlang Shen
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 13L
1,779 Elo+
Solo
Izanami
Izanami
SERGIO821234
Izanami
Level 117
God Stats
3W - 6L
1,500 SR
Queue Stats
53W - 49L
1,362 Elo+
Solo
Bellona
Bellona
SirPluto
Bellona
Level 47
God Stats
14W - 8L
1,735 SR
Queue Stats
78W - 65L
1,897 Elo+
Solo
Sol
Sol
Thickie
Sol
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 4 / 0
6,804
486
5,265
8,501
3,793
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
13
4 / 3 / 1
7,412
529
6,180
11,309
4,104
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hou Yi
10
0 / 3 / 1
5,648
403
3,381
7,963
2,290
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
0 / 3 / 1
6,582
470
4,953
9,279
7,814
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Yemoja
eerienova
Yemoja
10
0 / 3 / 0
5,975
427
2,148
8,611
3,674
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Japnationunite
Xing Tian
9
0 / 2 / 4
6,175
441
1,533
7,748
3,403
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Erlang Shen
Nagato2442
Erlang Shen
15
6 / 0 / 1
8,671
619
6,409
7,662
3,290
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Izanami
SERGIO821234
Izanami
15
5 / 2 / 3
8,735
624
5,847
7,004
2,537
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Bellona
SirPluto
Bellona
13
3 / 2 / 1
7,920
566
7,425
9,177
8,787
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Sol
13
2 / 1 / 5
8,209
586
10,795
8,637
2,442
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
30
7
Kills
16
16
Deaths
7
3
Assists
14
Player
Kills
Deaths
Assists
KDA
L
3
4
0
0.75
W
Xing Tian
Japnationunite
Xing Tian
0
2
4
1
L
Fenrir
4
3
1
1.5
W
Erlang Shen
Nagato2442
Erlang Shen
6
0
1
6.5
L
Hou Yi
0
3
1
0.17
L
0
3
1
0.17
W
Izanami
SERGIO821234
Izanami
5
2
3
3.25
W
Bellona
SirPluto
Bellona
3
2
1
1.75
W
Sol
2
1
5
4.5
L
Yemoja
eerienova
Yemoja
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,927
Damage
32,009
45,663
Taken
40,228
21,675
Mitigated
20,459
12,119
Healing
14,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,265
260
174
2,691
8,501
3,793
0
1,754
6,747
35,806
0
W
Xing Tian
Japnationunite
Xing Tian
1,533
182
0
1,176
7,748
3,403
0
2,363
5,385
14,235
0
L
Fenrir
6,180
891
0
1,727
11,309
4,104
0
1,524
9,785
0
39,873
W
Erlang Shen
Nagato2442
Erlang Shen
6,409
3,451
0
2,489
7,662
3,290
0
195
7,467
0
61,427
L
Hou Yi
3,381
1,661
0
2,391
7,963
2,290
740
4,611
3,352
0
31,437
L
4,953
1,267
0
2,131
9,279
7,814
668
1,048
8,231
0
34,137
W
Izanami
SERGIO821234
Izanami
5,847
2,979
0
2,927
7,004
2,537
0
2,592
4,412
0
62,539
W
Bellona
SirPluto
Bellona
7,425
2,912
0
2,524
9,177
8,787
424
0
9,177
5,464
38,151
W
Sol
10,795
5,434
0
5,336
8,637
2,442
1,380
2,263
6,374
53,640
0
L
Yemoja
eerienova
Yemoja
2,148
235
728
2,277
8,611
3,674
168
4,191
4,420
15,589
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,421
Gold Earned
39,710
298
Minions Killed
437
0
Camps Cleared
0
1,209,843
Distance Traveled
1,270,967
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
6,804
486
84
6
0
247,780
5
W
Xing Tian
6,175
441
13
1
0
258,347
2
L
Fenrir
7,412
529
62
4
0
282,494
0
W
Erlang Shen
8,671
619
106
8
0
290,659
4
L
Hou Yi
5,648
403
56
4
0
223,822
3
L
Chaac
6,582
470
64
5
0
266,569
0
W
Izanami
8,735
624
130
9
0
238,637
4
W
Bellona
7,920
566
91
7
0
250,561
3
W
Sol
8,209
586
97
7
0
232,763
2
L
Yemoja
5,975
427
32
2
0
189,178
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role