Player Matchup

Hou Yi
Hou Yi
NexLevelsh6t
Hou Yi
Level 26
God Stats
13W - 15L
1,271 SR
Queue Stats
13W - 16L
1,250 Elo+
Solo
King Arthur
King Arthur
Schneeleiche180
King Arthur
Level 52
God Stats
2W - 1L
1,500 SR
Queue Stats
217W - 223L
1,258 Elo+
Party 1
Bastet
Bastet
Yuniki-
Bastet
Level 5
God Stats
4W - 1L
1,500 SR
Queue Stats
18W - 32L
1,500 Elo+
Party 1
Chang'e
Chang'e
iSpoopyi
Chang'e
Level 10
God Stats
7W - 6L
1,449 SR
Queue Stats
9W - 7L
1,507 Elo+
Solo
Danzaburou
Danzaburou
milkrunner
Danzaburou
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 5L
1,471 Elo+
Solo
Team Averages
Level 22
1,444 SR
1,397 Elo+

VS

Team Averages
Level 22
1,553 SR
1,607 Elo+
Bellona
Bellona
DarkWarrior789
Bellona
Level 29
God Stats
3W - 6L
1,500 SR
Queue Stats
10W - 21L
1,500 Elo+
Solo
Neith
Neith
Hersh757
Neith
Level 14
God Stats
4W - 2L
1,141 SR
Queue Stats
13W - 15L
1,214 Elo+
Solo
Artemis
Artemis
NewSeraphim
Artemis
Level 29
God Stats
17W - 9L
1,986 SR
Queue Stats
271W - 312L
1,861 Elo+
Solo
Arachne
Arachne
Zunllo_B
Arachne
Level 15
God Stats
10W - 8L
1,858 SR
Queue Stats
503W - 576L
1,886 Elo+
Solo
Cerberus
Cerberus
aguustin420
Cerberus
Level 25
God Stats
0W - 2L
1,281 SR
Queue Stats
13W - 23L
1,575 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
16
5 / 2 / 5
10,843
493
7,663
14,277
5,703
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

King Arthur
Schneeleiche180
King Arthur
19
12 / 1 / 14
12,313
560
21,062
27,804
26,895
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bastet
Yuniki-
Bastet
16
15 / 3 / 8
11,587
527
15,743
12,220
7,004
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
iSpoopyi
Chang'e
18
10 / 5 / 19
12,657
575
20,012
21,090
18,271
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Danzaburou
milkrunner
Danzaburou
14
5 / 8 / 9
10,061
457
9,200
14,577
5,854
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 9 / 1
8,414
382
7,255
15,856
10,704
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Bow

Short Bow

+15%
Attack Speed

Neith
Hersh757
Neith
15
5 / 12 / 3
10,486
477
18,513
23,323
8,459
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Artemis
NewSeraphim
Artemis
16
3 / 10 / 2
10,313
469
21,666
21,011
8,957
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
Zunllo_B
Arachne
14
4 / 11 / 4
10,009
455
7,062
19,480
6,654
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cerberus
aguustin420
Cerberus
10
4 / 7 / 2
7,907
359
8,818
16,954
5,927
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
30
47
Kills
18
19
Deaths
49
55
Assists
12
Player
Kills
Deaths
Assists
KDA
L
2
9
1
0.28
L
Neith
Hersh757
Neith
5
12
3
0.54
L
Artemis
NewSeraphim
Artemis
3
10
2
0.4
W
Hou Yi
5
2
5
3.75
W
King Arthur
Schneeleiche180
King Arthur
12
1
14
19
W
Bastet
Yuniki-
Bastet
15
3
8
6.33
L
Arachne
Zunllo_B
Arachne
4
11
4
0.55
L
Cerberus
aguustin420
Cerberus
4
7
2
0.71
W
Chang'e
iSpoopyi
Chang'e
10
5
19
3.9
W
Danzaburou
milkrunner
Danzaburou
5
8
9
1.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,680
Damage
63,314
89,968
Taken
96,624
63,727
Mitigated
40,701
32,605
Healing
17,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,255
2,694
453
1,095
15,856
10,704
19
1,440
14,120
0
32,906
L
Neith
Hersh757
Neith
18,513
8,268
0
5,464
23,323
8,459
339
7,800
14,973
0
50,857
L
Artemis
NewSeraphim
Artemis
21,666
9,872
600
6,560
21,011
8,957
19
1,498
19,188
174
75,598
W
Hou Yi
7,663
4,166
0
4,006
14,277
5,703
2,933
807
13,470
0
49,993
W
King Arthur
Schneeleiche180
King Arthur
21,062
3,498
620
9,494
27,804
26,895
1,895
973
26,764
0
75,720
W
Bastet
Yuniki-
Bastet
15,743
4,555
0
799
12,220
7,004
731
1,012
11,185
0
36,036
L
Arachne
Zunllo_B
Arachne
7,062
5,697
0
1,369
19,480
6,654
0
2,949
16,286
0
37,901
L
Cerberus
aguustin420
Cerberus
8,818
1,073
0
2,446
16,954
5,927
26
6,325
10,229
22,584
0
W
Chang'e
iSpoopyi
Chang'e
20,012
2,858
4,847
11,477
21,090
18,271
1,554
5,450
15,640
57,781
0
W
Danzaburou
milkrunner
Danzaburou
9,200
3,813
0
1,362
14,577
5,854
2,750
726
13,851
0
37,224

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,461
Gold Earned
47,129
381
Minions Killed
343
0
Camps Cleared
0
2,005,443
Distance Traveled
1,459,665
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
8,414
382
50
2
0
299,896
3
L
Neith
10,486
477
60
3
0
323,635
0
L
Artemis
10,313
469
137
6
0
258,172
6
W
Hou Yi
10,843
493
96
4
0
334,738
2
W
King Arthur
12,313
560
117
5
0
437,852
3
W
Bastet
11,587
527
55
3
0
461,258
1
L
Arachne
10,009
455
63
3
0
279,201
0
L
Cerberus
7,907
359
33
2
0
298,761
0
W
Chang'e
12,657
575
75
3
0
427,936
0
W
Danzaburou
10,061
457
38
2
0
343,659
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role