Player Matchup

Danzaburou
Danzaburou
Dakkaa
Danzaburou
Level 17
God Stats
3W - 2L
1,510 SR
Queue Stats
4W - 5L
1,520 Elo+
Party 1
Ne Zha
Ne Zha
MadParad0xx
Ne Zha
Level 154
God Stats
3W - 2L
1,285 SR
Queue Stats
94W - 92L
1,398 Elo+
Party 1
Cerberus
Cerberus
PGWP
Cerberus
Level 18
God Stats
3W - 3L
1,510 SR
Queue Stats
4W - 3L
1,520 Elo+
Party 1
Thoth
Thoth
VSTRX
Thoth
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 3
Ra
Ra
efaeff
Ra
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 3
Team Averages
Level 40
1,461 SR
1,488 Elo+

VS

Team Averages
Level 26
1,558 SR
1,716 Elo+
Cernunnos
Cernunnos
Alex98162
Cernunnos
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,739 Elo+
Solo
Erlang Shen
Erlang Shen
JayUndertaker
Erlang Shen
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Kokosnotten
Ymir
Level 26
God Stats
2W - 1L
1,500 SR
Queue Stats
351W - 355L
1,686 Elo+
Party 2
Hades
Hades
Ruban3
Hades
Level 24
God Stats
9W - 5L
1,798 SR
Queue Stats
280W - 281L
1,897 Elo+
Party 2
Nemesis
Nemesis
Stoneman07
Nemesis
Level 39
God Stats
4W - 8L
1,493 SR
Queue Stats
262W - 255L
1,758 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Dakkaa
Danzaburou
12
9 / 2 / 8
7,821
602
11,534
5,009
1,805
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ne Zha
15
11 / 2 / 6
8,925
687
11,283
11,741
4,130
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cerberus
PGWP
Cerberus
9
2 / 3 / 13
6,516
501
4,563
8,661
4,607
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thoth
VSTRX
Thoth
11
6 / 5 / 5
7,238
557
8,275
6,471
1,748
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ra
10
0 / 6 / 3
6,549
504
2,837
6,933
2,009
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Alex98162
Cernunnos
11
4 / 5 / 1
6,928
533
6,945
9,183
2,444
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Erlang Shen
JayUndertaker
Erlang Shen
12
5 / 4 / 1
7,146
550
5,629
8,301
5,679
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

6
0 / 9 / 1
4,678
360
2,826
13,879
5,081
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hades
Ruban3
Hades
10
4 / 5 / 0
6,564
505
5,203
11,755
7,501
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Nemesis
Stoneman07
Nemesis
11
3 / 5 / 5
7,043
542
4,680
11,533
3,597
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
24
28
Kills
16
18
Deaths
28
35
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
Alex98162
Cernunnos
4
5
1
0.9
W
Danzaburou
Dakkaa
Danzaburou
9
2
8
6.5
L
Erlang Shen
JayUndertaker
Erlang Shen
5
4
1
1.38
L
0
9
1
0.06
W
Ne Zha
11
2
6
7
W
Cerberus
PGWP
Cerberus
2
3
13
2.83
L
Hades
Ruban3
Hades
4
5
0
0.8
L
Nemesis
Stoneman07
Nemesis
3
5
5
1.1
W
Thoth
VSTRX
Thoth
6
5
5
1.7
W
Ra
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,492
Damage
25,283
38,815
Taken
54,651
14,299
Mitigated
24,302
7,931
Healing
10,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
Alex98162
Cernunnos
6,945
4,486
235
2,083
9,183
2,444
108
2,707
6,476
0
30,243
W
Danzaburou
Dakkaa
Danzaburou
11,534
7,231
0
449
5,009
1,805
582
1,242
3,767
0
34,149
L
Erlang Shen
JayUndertaker
Erlang Shen
5,629
3,102
0
1,741
8,301
5,679
2,004
3,808
4,493
0
30,960
L
2,826
761
0
994
13,879
5,081
0
4,117
9,762
6,196
0
W
Ne Zha
11,283
4,491
0
5,232
11,741
4,130
0
901
10,815
0
57,472
W
Cerberus
PGWP
Cerberus
4,563
632
0
1,834
8,661
4,607
0
2,572
6,089
11,594
0
L
Hades
Ruban3
Hades
5,203
703
150
1,963
11,755
7,501
432
4,234
7,521
25,363
0
L
Nemesis
Stoneman07
Nemesis
4,680
1,569
0
3,825
11,533
3,597
0
809
10,724
0
35,109
W
Thoth
VSTRX
Thoth
8,275
1,062
0
88
6,471
1,748
1,389
1,358
4,763
26,224
0
W
Ra
2,837
713
0
328
6,933
2,009
736
1,956
4,952
27,665
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,049
Gold Earned
32,359
268
Minions Killed
239
0
Camps Cleared
0
1,189,132
Distance Traveled
1,089,685
13
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
6,928
533
55
4
0
217,289
0
W
Danzaburou
7,821
602
65
5
0
243,935
2
L
Erlang Shen
7,146
550
55
4
0
222,071
0
L
Ymir
4,678
360
9
1
0
207,528
1
W
Ne Zha
8,925
687
84
6
0
286,505
3
W
Cerberus
6,516
501
16
1
0
256,565
4
L
Hades
6,564
505
49
4
0
191,854
0
L
Nemesis
7,043
542
71
5
0
250,943
0
W
Thoth
7,238
557
44
3
0
226,200
2
W
Ra
6,549
504
59
5
0
175,927
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role