Player Matchup

Janus
Janus
Call_me_Jacques
Janus
Level 117
God Stats
58W - 46L
1,667 SR
Queue Stats
847W - 821L
1,554 Elo+
Party 1
Erlang Shen
Erlang Shen
HalfBrainGreed
Erlang Shen
Level 47
God Stats
2W - 6L
1,635 SR
Queue Stats
35W - 47L
1,636 Elo+
Party 1
Hou Yi
Hou Yi
MrBalvabut
Hou Yi
Level 48
God Stats
16W - 22L
1,722 SR
Queue Stats
297W - 291L
1,648 Elo+
Party 1
Geb
Geb
Undersly
Geb
Level 129
God Stats
8W - 11L
1,199 SR
Queue Stats
794W - 802L
1,552 Elo+
Party 1
King Arthur
King Arthur
诸葛子云
King Arthur
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 98
1,545 SR
1,578 Elo+

VS

Team Averages
Level 95
1,380 SR
1,315 Elo+
Athena
Athena
Febast
Athena
Level 109
God Stats
1W - 0L
1,261 SR
Queue Stats
6W - 3L
1,500 Elo+
Party 3
Sobek
Sobek
HolyBible99
Sobek
Level 61
God Stats
5W - 4L
1,285 SR
Queue Stats
122W - 118L
1,129 Elo+
Party 2
Scylla
Scylla
PAKOSAURUS
Scylla
Level 86
God Stats
11W - 6L
1,285 SR
Queue Stats
163W - 166L
1,129 Elo+
Party 2
Serqet
Serqet
PIETRUS94
Serqet
Level 150
God Stats
2W - 2L
1,500 SR
Queue Stats
66W - 76L
1,500 Elo+
Party 3
Skadi
Skadi
Sifer666
Skadi
Level 67
God Stats
3W - 2L
1,568 SR
Queue Stats
7W - 15L
1,316 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 0
8,194
482
2,906
10,631
3,214
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Erlang Shen
HalfBrainGreed
Erlang Shen
13
0 / 2 / 2
7,526
443
3,195
12,620
4,804
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hou Yi
MrBalvabut
Hou Yi
13
0 / 2 / 0
7,617
448
4,466
9,690
2,962
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8
0 / 7 / 0
6,179
363
3,580
13,042
4,678
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

King Arthur
诸葛子云
King Arthur
13
2 / 8 / 0
8,160
480
11,277
20,063
13,739
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Febast
Athena
14
4 / 0 / 8
9,216
542
8,034
11,744
9,841
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
4 / 2 / 3
10,202
600
9,803
13,285
16,932
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Scylla
PAKOSAURUS
Scylla
16
7 / 1 / 4
10,039
591
12,789
6,684
2,235
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Serqet
PIETRUS94
Serqet
16
7 / 1 / 3
9,762
574
6,464
9,440
3,088
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Skadi
Sifer666
Skadi
15
2 / 0 / 4
9,132
537
8,764
10,755
3,947
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
46
3
Kills
24
24
Deaths
4
2
Assists
22
Player
Kills
Deaths
Assists
KDA
L
1
5
0
0.2
W
Athena
Febast
Athena
4
0
8
8
L
Erlang Shen
HalfBrainGreed
Erlang Shen
0
2
2
0.5
W
4
2
3
2.75
L
Hou Yi
MrBalvabut
Hou Yi
0
2
0
0
W
Scylla
PAKOSAURUS
Scylla
7
1
4
9
W
Serqet
PIETRUS94
Serqet
7
1
3
8.5
W
Skadi
Sifer666
Skadi
2
0
4
4
L
0
7
0
0
L
King Arthur
诸葛子云
King Arthur
2
8
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,424
Damage
45,854
66,046
Taken
51,908
29,397
Mitigated
36,043
17,076
Healing
20,978
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,906
453
0
708
10,631
3,214
32
6,047
4,138
61,007
0
W
Athena
Febast
Athena
8,034
3,224
732
2,550
11,744
9,841
390
2,024
9,541
28,201
0
L
Erlang Shen
HalfBrainGreed
Erlang Shen
3,195
1,193
0
5,678
12,620
4,804
0
5,376
7,194
0
42,747
W
9,803
1,846
0
4,410
13,285
16,932
150
0
12,740
60,272
0
L
Hou Yi
MrBalvabut
Hou Yi
4,466
1,566
0
5,131
9,690
2,962
0
1,724
7,617
0
54,318
W
Scylla
PAKOSAURUS
Scylla
12,789
1,022
0
2,668
6,684
2,235
1,078
3,185
3,288
69,396
0
W
Serqet
PIETRUS94
Serqet
6,464
1,978
0
5,427
9,440
3,088
0
50
9,390
0
61,937
W
Skadi
Sifer666
Skadi
8,764
2,657
0
5,191
10,755
3,947
544
1,037
9,693
0
69,446
L
3,580
372
0
1,486
13,042
4,678
0
6,333
6,709
11,470
0
L
King Arthur
诸葛子云
King Arthur
11,277
2,652
0
4,073
20,063
13,739
0
10,626
8,799
0
47,506

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,676
Gold Earned
48,351
407
Minions Killed
474
0
Camps Cleared
0
1,603,273
Distance Traveled
1,726,944
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,194
482
116
7
0
328,314
0
W
Athena
9,216
542
45
3
0
375,648
5
L
Erlang Shen
7,526
443
84
5
0
339,788
3
W
Sobek
10,202
600
111
7
0
329,283
0
L
Hou Yi
7,617
448
109
6
0
305,894
4
W
Scylla
10,039
591
122
7
0
343,003
0
W
Serqet
9,762
574
86
5
0
364,290
0
W
Skadi
9,132
537
110
6
0
314,720
5
L
Geb
6,179
363
14
1
0
323,020
5
L
King Arthur
8,160
480
84
5
0
306,257
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role