Player Matchup

Fenrir
Fenrir
Silver I
Brandino316
Fenrir
Silver I
Level 150
God Stats
12W - 17L
1,193 SR
Queue Stats
405W - 379L
1,576 MMR
Party 1
Skadi
Skadi
Silver I
Cromosomehorder
Skadi
Silver I
Level 119
God Stats
23W - 10L
1,123 SR
Queue Stats
394W - 376L
1,634 MMR
Party 1
Hades
Hades
Silver I
Geez 0h Petes
Hades
Silver I
Level 160
God Stats
10W - 3L
1,500 SR
Queue Stats
652W - 638L
1,587 MMR
Party 2
Ao Kuang
Ao Kuang
Silver I
Seanbigfacts
Ao Kuang
Silver I
Level 125
God Stats
3W - 1L
1,500 SR
Queue Stats
10W - 7L
1,696 MMR
Solo
Nu Wa
Nu Wa
Silver I
thats my sock
Nu Wa
Silver I
Level 160
God Stats
23W - 15L
1,500 SR
Queue Stats
571W - 571L
1,632 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 143
1,363 SR
1,625 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 114
1,610 SR
1,541 MMR
Chaac
Chaac
Bronze III
Bonedryfish
Chaac
Bronze III
Level 49
God Stats
2W - 2L
1,500 SR
Queue Stats
242W - 259L
1,550 MMR
Solo
Hachiman
Hachiman
Silver II
IamDocOc
Hachiman
Silver II
Level 82
God Stats
0W - 2L
1,301 SR
Queue Stats
27W - 17L
1,549 MMR
Solo
Persephone
Persephone
Silver II
ManuCop5
Persephone
Silver II
Level 160
God Stats
11W - 4L
1,855 SR
Queue Stats
127W - 104L
1,551 MMR
Solo
Mercury
Mercury
Silver I
SF GET CROWE
Mercury
Silver I
Level 121
God Stats
23W - 13L
1,895 SR
Queue Stats
206W - 199L
1,596 MMR
Party 3
Ganesha
Ganesha
Bronze III
XxDR4EDxX
Ganesha
Bronze III
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 23L
1,458 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
18
4 / 4 / 10
12,907
561
12,052
22,328
14,527
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

20
6 / 3 / 2
15,557
676
10,897
14,317
5,678
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
5 / 3 / 9
13,956
607
15,839
18,068
11,947
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magic Focus

Magic Focus

+20
Magical Power

Ao Kuang
Seanbigfacts
Ao Kuang
20
9 / 3 / 5
14,100
613
17,163
20,907
8,046
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

20
5 / 2 / 8
15,425
671
19,991
11,770
4,464
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
TsukuyomiCthulhuSetErlang ShenDanzaburou

VS

Bans
ArachneCu ChulainnCupidKuzenboHeimdallr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 12 / 4
9,752
424
9,446
28,121
25,608
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mace

Mace

+10
Physical Power

Hachiman
IamDocOc
Hachiman
20
5 / 5 / 6
12,688
552
14,225
20,985
10,339
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Persephone
ManuCop5
Persephone
20
1 / 0 / 5
12,435
541
7,958
9,940
3,511
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
SF GET CROWE
Mercury
19
7 / 7 / 3
12,216
531
9,333
20,173
6,493
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ganesha
XxDR4EDxX
Ganesha
16
1 / 5 / 9
10,480
456
7,256
18,762
15,270
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
41
29
Kills
14
15
Deaths
29
34
Assists
27
Player
Kills
Deaths
Assists
KDA
L
0
12
4
0.17
W
Fenrir
4
4
10
2.25
W
6
3
2
2.33
W
5
3
9
3.17
L
Hachiman
IamDocOc
Hachiman
5
5
6
1.6
L
Persephone
ManuCop5
Persephone
1
0
5
3.5
L
Mercury
SF GET CROWE
Mercury
7
7
3
1.21
W
Ao Kuang
Seanbigfacts
Ao Kuang
9
3
5
3.83
L
Ganesha
XxDR4EDxX
Ganesha
1
5
9
1.1
W
5
2
8
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,942
Damage
48,218
87,390
Taken
97,981
44,662
Mitigated
61,221
32,238
Healing
23,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,446
395
0
7,423
28,121
25,608
0
20,806
7,315
0
57,237
W
Fenrir
12,052
1,609
0
3,546
22,328
14,527
1,127
3,301
18,911
0
68,555
W
10,897
5,048
0
4,043
14,317
5,678
6,220
3,480
10,739
0
138,703
W
15,839
1,021
282
8,314
18,068
11,947
3,237
1,128
16,623
71,048
0
L
Hachiman
IamDocOc
Hachiman
14,225
7,035
0
6,567
20,985
10,339
0
8,124
12,861
7,312
92,207
L
Persephone
ManuCop5
Persephone
7,958
359
0
2,336
9,940
3,511
0
5,456
4,484
99,026
0
L
Mercury
SF GET CROWE
Mercury
9,333
3,307
0
4,237
20,173
6,493
0
9,965
10,208
0
70,375
W
Ao Kuang
Seanbigfacts
Ao Kuang
17,163
3,585
0
11,593
20,907
8,046
4,834
6,294
14,215
89,962
0
L
Ganesha
XxDR4EDxX
Ganesha
7,256
529
0
3,122
18,762
15,270
0
10,904
7,858
32,480
0
W
19,991
2,327
409
4,051
11,770
4,464
1,876
2,871
8,811
125,317
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,945
Gold Earned
57,571
724
Minions Killed
599
0
Camps Cleared
0
2,156,175
Distance Traveled
2,195,586
27
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
9,752
424
117
5
0
366,808
2
W
Fenrir
12,907
561
77
3
0
465,293
7
W
Skadi
15,557
676
194
8
0
418,006
2
W
Hades
13,956
607
146
6
0
374,614
3
L
Hachiman
12,688
552
161
7
0
382,578
8
L
Persephone
12,435
541
215
9
0
470,876
10
L
Mercury
12,216
531
104
5
0
500,794
3
W
Ao Kuang
14,100
613
103
4
0
485,587
8
L
Ganesha
10,480
456
2
0
0
474,530
5
W
Nu Wa
15,425
671
204
9
0
412,675
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role