Player Matchup

Bakasura
Bakasura
Bronze III
Krosos9
Bakasura
Bronze III
Level 127
God Stats
2W - 0L
1,500 SR
Queue Stats
84W - 80L
1,367 MMR
Solo
Janus
Janus
Silver IV
NoobWithHands
Janus
Silver IV
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hachiman
Hachiman
Silver IV
VillainK1
Hachiman
Silver IV
Level 55
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Osiris
Osiris
Gold V
girlslovebeyonce
Osiris
Gold V
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ganesha
Ganesha
Bronze III
ΚΛЅΡΛЯ
Ganesha
Bronze III
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 126
1,500 SR
1,473 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 131
1,527 SR
1,426 MMR
Awilix
Awilix
Silver IV
Jinxys151
Awilix
Silver IV
Level 134
God Stats
0W - 2L
1,500 SR
Queue Stats
34W - 44L
1,408 MMR
Solo
Artio
Artio
Silver IV
NewbClub
Artio
Silver IV
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Vamana
Vamana
Bronze III
Spider030
Vamana
Bronze III
Level 153
God Stats
5W - 3L
1,500 SR
Queue Stats
386W - 420L
1,357 MMR
Solo
Anhur
Anhur
Bronze III
Vicpano
Anhur
Bronze III
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,454 MMR
Party 1
Agni
Agni
Bronze III
ouilly
Agni
Bronze III
Level 137
God Stats
3W - 1L
1,633 SR
Queue Stats
76W - 66L
1,409 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Krosos9
Bakasura
8
2 / 1 / 1
4,937
617
3,372
5,111
1,316
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
2 / 2 / 1
5,373
672
2,158
3,917
1,042
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hachiman
VillainK1
Hachiman
7
1 / 3 / 1
4,421
553
2,845
4,212
681
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

9
2 / 2 / 0
4,978
622
6,033
8,356
3,511
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ganesha
ΚΛЅΡΛЯ
Ganesha
6
0 / 2 / 3
4,412
552
2,313
5,048
1,384
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bans
CupidCthulhuDanzaburouApolloKukulkan

VS

Bans
Nu WaCamazotzTsukuyomiErlang ShenArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Jinxys151
Awilix
8
2 / 2 / 2
4,833
604
3,321
5,214
1,400
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Artio
NewbClub
Artio
8
2 / 2 / 0
4,363
545
4,260
8,526
7,281
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes

Shoes

+6%
Movement Speed

Vamana
Spider030
Vamana
8
2 / 0 / 5
4,868
609
2,516
4,659
1,737
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anhur
Vicpano
Anhur
8
3 / 2 / 3
5,150
644
4,945
5,479
1,359
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

Agni
ouilly
Agni
7
1 / 1 / 0
4,387
548
1,626
2,047
592
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes

Shoes

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
20
7
Kills
10
10
Deaths
7
6
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Awilix
Jinxys151
Awilix
2
2
2
1.5
W
Bakasura
Krosos9
Bakasura
2
1
1
2.5
L
Artio
NewbClub
Artio
2
2
0
1
W
2
2
1
1.25
L
Vamana
Spider030
Vamana
2
0
5
4.5
L
Anhur
Vicpano
Anhur
3
2
3
2.25
W
Hachiman
VillainK1
Hachiman
1
3
1
0.5
W
2
2
0
1
L
Agni
ouilly
Agni
1
1
0
1
W
Ganesha
ΚΛЅΡΛЯ
Ganesha
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,721
Damage
16,668
26,644
Taken
25,925
7,934
Mitigated
12,369
8,172
Healing
9,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
Jinxys151
Awilix
3,321
1,722
0
1,623
5,214
1,400
0
122
4,852
0
23,828
W
Bakasura
Krosos9
Bakasura
3,372
2,396
0
1,291
5,111
1,316
0
170
4,937
0
20,325
L
Artio
NewbClub
Artio
4,260
1,210
63
3,131
8,526
7,281
0
969
7,449
13,295
0
W
2,158
190
0
979
3,917
1,042
0
1,801
2,006
27,449
0
L
Vamana
Spider030
Vamana
2,516
1,090
221
2,168
4,659
1,737
514
854
3,746
0
15,483
L
Anhur
Vicpano
Anhur
4,945
2,272
0
1,728
5,479
1,359
424
1,433
4,046
0
23,968
W
Hachiman
VillainK1
Hachiman
2,845
1,472
0
0
4,212
681
0
0
4,212
0
14,900
W
6,033
3,302
0
4,768
8,356
3,511
0
3,688
4,668
0
24,080
L
Agni
ouilly
Agni
1,626
86
0
832
2,047
592
0
960
1,011
17,933
0
W
Ganesha
ΚΛЅΡΛЯ
Ganesha
2,313
426
135
999
5,048
1,384
0
113
4,935
8,220
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,121
Gold Earned
23,601
195
Minions Killed
192
0
Camps Cleared
0
749,766
Distance Traveled
678,677
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
4,833
604
50
6
0
167,571
3
W
Bakasura
4,937
617
61
8
0
182,903
1
L
Artio
4,363
545
22
3
0
130,163
2
W
Janus
5,373
672
64
8
0
171,078
1
L
Vamana
4,868
609
36
5
0
154,620
3
L
Anhur
5,150
644
42
5
0
124,213
0
W
Hachiman
4,421
553
32
4
0
118,375
3
W
Osiris
4,978
622
37
5
0
113,105
0
L
Agni
4,387
548
42
5
0
102,110
0
W
Ganesha
4,412
552
1
0
0
164,305
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role