Player Matchup

Loki
Loki
DGomezA29
Loki
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 13L
1,500 Elo+
Party 3
Bellona
Bellona
FLaxiner
Bellona
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Kumbhakarna
Kumbhakarna
Manquel4
Kumbhakarna
Level 48
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 12L
1,500 Elo+
Party 3
Agni
Agni
NOTaSMITEpro
Agni
Level 42
God Stats
15W - 12L
1,343 SR
Queue Stats
197W - 191L
1,260 Elo+
Solo
Chernobog
Chernobog
franciscolazaro-
Chernobog
Level 89
God Stats
2W - 1L
1,500 SR
Queue Stats
78W - 92L
1,500 Elo+
Party 3
Team Averages
Level 47
1,469 SR
1,452 Elo+

VS

Team Averages
Level 36
1,500 SR
1,280 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nox
Nox
Diselico
Nox
Level 29
God Stats
2W - 2L
1,500 SR
Queue Stats
92W - 111L
1,247 Elo+
Party 2
Ne Zha
Ne Zha
ERZWxlf
Ne Zha
Level 41
God Stats
5W - 13L
1,500 SR
Queue Stats
441W - 501L
1,123 Elo+
Solo
Cthulhu
Cthulhu
javiskills
Cthulhu
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,266 Elo+
Party 1
Chiron
Chiron
rubitogomezHD
Chiron
Level 46
God Stats
3W - 1L
1,500 SR
Queue Stats
17W - 16L
1,266 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
8
1 / 2 / 0
5,168
517
1,179
4,656
2,609
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
FLaxiner
Bellona
8
1 / 2 / 0
4,690
469
1,361
4,580
3,012
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kumbhakarna
Manquel4
Kumbhakarna
7
0 / 4 / 3
5,159
516
2,034
8,646
4,435
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

1
0 / 0 / 0
3,441
344
0
0
0
Chernobog
9
3 / 4 / 0
5,537
554
5,551
7,086
1,984
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
10
3 / 0 / 1
5,899
590
2,593
2,225
1,438
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

9
2 / 1 / 1
5,764
576
2,913
3,319
1,039
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ne Zha
ERZWxlf
Ne Zha
10
2 / 1 / 0
5,800
580
1,727
6,014
1,732
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cthulhu
javiskills
Cthulhu
9
2 / 2 / 3
5,877
588
3,661
6,701
2,604
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
3 / 1 / 3
5,544
554
6,936
5,577
1,243
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
20
5
Kills
12
12
Deaths
5
3
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
3
0
1
3.5
L
Loki
1
2
0
0.5
W
2
1
1
2.5
W
Ne Zha
ERZWxlf
Ne Zha
2
1
0
2
L
Bellona
FLaxiner
Bellona
1
2
0
0.5
L
Kumbhakarna
Manquel4
Kumbhakarna
0
4
3
0.38
L
0
0
0
0
L
Chernobog
3
4
0
0.75
W
Cthulhu
javiskills
Cthulhu
2
2
3
1.75
W
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,125
Damage
17,830
24,968
Taken
23,836
12,040
Mitigated
8,056
3,963
Healing
7,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
2,593
261
0
914
2,225
1,438
645
17
2,162
0
19,191
L
Loki
1,179
370
0
515
4,656
2,609
0
543
4,095
3,564
20,748
W
2,913
387
183
498
3,319
1,039
1,433
375
2,894
19,644
0
W
Ne Zha
ERZWxlf
Ne Zha
1,727
479
66
1,179
6,014
1,732
0
368
5,621
0
25,069
L
Bellona
FLaxiner
Bellona
1,361
456
0
170
4,580
3,012
0
1,111
3,239
0
6,954
L
Kumbhakarna
Manquel4
Kumbhakarna
2,034
231
0
1,151
8,646
4,435
0
2,449
6,172
8,779
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Chernobog
5,551
3,103
0
2,127
7,086
1,984
0
2,471
4,615
0
31,176
W
Cthulhu
javiskills
Cthulhu
3,661
219
99
1,056
6,701
2,604
187
619
6,082
16,426
0
W
6,936
2,687
555
3,374
5,577
1,243
503
693
4,884
0
24,052

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,995
Gold Earned
28,884
145
Minions Killed
203
0
Camps Cleared
0
735,246
Distance Traveled
948,787
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
5,899
590
40
4
0
218,341
1
L
Loki
5,168
517
50
5
0
191,722
0
W
Nox
5,764
576
40
4
0
160,783
2
W
Ne Zha
5,800
580
56
6
0
217,774
5
L
Bellona
4,690
469
17
2
0
195,115
0
L
Kumbhakarna
5,159
516
15
2
0
183,715
0
L
Agni
3,441
344
0
0
0
0
0
L
Chernobog
5,537
554
63
6
0
164,694
3
W
Cthulhu
5,877
588
33
3
0
168,992
3
W
Chiron
5,544
554
34
3
0
182,897
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role