Player Matchup

Arachne
Arachne
Didy Donut
Arachne
Level 23
God Stats
3W - 3L
1,500 SR
Queue Stats
146W - 149L
1,357 Elo+
Solo
Anubis
Anubis
FaZe Bleachz
Anubis
Level 28
God Stats
35W - 31L
1,762 SR
Queue Stats
473W - 476L
1,778 Elo+
Solo
Ah Puch
Ah Puch
HG RUBET
Ah Puch
Level 27
God Stats
33W - 27L
1,601 SR
Queue Stats
78W - 68L
1,525 Elo+
Solo
Skadi
Skadi
MrUntouchable561
Skadi
Level 25
God Stats
15W - 14L
1,423 SR
Queue Stats
52W - 47L
1,426 Elo+
Solo
Hel
Hel
aStavingAfrican
Hel
Level 17
God Stats
4W - 2L
1,267 SR
Queue Stats
13W - 9L
1,519 Elo+
Solo
Team Averages
Level 24
1,511 SR
1,521 Elo+

VS

Team Averages
Level 26
1,437 SR
1,401 Elo+
Vamana
Vamana
Aazizo
Vamana
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 17L
1,500 Elo+
Solo
Danzaburou
Danzaburou
EmptyYoClip
Danzaburou
Level 17
God Stats
19W - 20L
1,490 SR
Queue Stats
150W - 187L
1,171 Elo+
Solo
Chang'e
Chang'e
OutrunPants8279
Chang'e
Level 29
God Stats
18W - 26L
1,496 SR
Queue Stats
321W - 410L
1,530 Elo+
Party 1
Ymir
Ymir
greenranger0217
Ymir
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 42L
1,563 Elo+
Party 1
Thanatos
Thanatos
lordcarin
Thanatos
Level 32
God Stats
6W - 32L
1,200 SR
Queue Stats
498W - 604L
1,240 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Didy Donut
Arachne
20
10 / 1 / 2
12,197
554
9,202
15,540
6,190
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Anubis
17
10 / 6 / 0
11,545
525
15,487
14,663
6,048
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ah Puch
HG RUBET
Ah Puch
19
9 / 1 / 9
11,928
542
16,768
11,771
4,076
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
3 / 5 / 3
10,431
474
15,092
19,383
10,602
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

10
5 / 2 / 4
8,316
378
4,218
3,823
866
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Aazizo
Vamana
13
0 / 12 / 0
7,768
353
1,851
18,006
7,245
Danzaburou
EmptyYoClip
Danzaburou
14
1 / 7 / 1
8,976
408
6,342
15,195
8,869
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
3 / 6 / 4
10,149
461
8,941
15,130
7,875
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

13
0 / 7 / 3
8,903
405
10,115
21,444
12,290
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
lordcarin
Thanatos
18
10 / 5 / 1
11,663
530
15,300
16,044
9,008
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
23
37
Kills
14
15
Deaths
37
18
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Vamana
Aazizo
Vamana
0
12
0
0
W
Arachne
Didy Donut
Arachne
10
1
2
11
L
Danzaburou
EmptyYoClip
Danzaburou
1
7
1
0.21
W
Anubis
10
6
0
1.67
W
Ah Puch
HG RUBET
Ah Puch
9
1
9
13.5
W
3
5
3
0.9
L
3
6
4
0.83
W
5
2
4
3.5
L
0
7
3
0.21
L
Thanatos
lordcarin
Thanatos
10
5
1
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,767
Damage
42,549
65,180
Taken
85,819
27,782
Mitigated
45,287
27,366
Healing
19,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
Aazizo
Vamana
1,851
399
0
1,833
18,006
7,245
135
12,135
5,871
0
30,461
W
Arachne
Didy Donut
Arachne
9,202
6,904
0
9,849
15,540
6,190
0
1,748
13,792
0
78,294
L
Danzaburou
EmptyYoClip
Danzaburou
6,342
2,072
0
3,793
15,195
8,869
0
7,043
8,152
0
55,765
W
Anubis
15,487
1,083
0
4,029
14,663
6,048
879
5,506
9,157
62,538
0
W
Ah Puch
HG RUBET
Ah Puch
16,768
970
609
6,361
11,771
4,076
1,108
38
11,733
64,623
0
W
15,092
9,218
0
4,412
19,383
10,602
2,959
12,291
7,092
0
54,364
L
8,941
710
163
2,769
15,130
7,875
901
7,062
7,835
47,375
0
W
4,218
1,233
901
1,205
3,823
866
505
39
3,784
21,134
0
L
10,115
3,687
0
2,080
21,444
12,290
434
3,416
17,894
47,276
0
L
Thanatos
lordcarin
Thanatos
15,300
5,397
0
9,118
16,044
9,008
0
6,345
9,594
7,096
63,812

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,417
Gold Earned
47,459
462
Minions Killed
419
0
Camps Cleared
0
1,737,907
Distance Traveled
1,828,414
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
7,768
353
47
2
0
364,934
3
W
Arachne
12,197
554
126
6
0
507,775
0
L
Danzaburou
8,976
408
98
4
0
312,927
2
W
Anubis
11,545
525
103
5
0
298,342
0
W
Ah Puch
11,928
542
111
5
0
378,167
1
W
Skadi
10,431
474
79
4
0
324,367
0
L
Chang'e
10,149
461
84
4
0
340,117
1
W
Hel
8,316
378
43
2
0
229,256
0
L
Ymir
8,903
405
83
4
0
362,213
2
L
Thanatos
11,663
530
107
5
0
448,223
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role