Player Matchup

Merlin
Merlin
Black0Mage
Merlin
Level 101
God Stats
3W - 3L
1,257 SR
Queue Stats
7W - 13L
1,319 Elo+
Solo
Hercules
Hercules
Bolgo
Hercules
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 26L
1,500 Elo+
Solo
Geb
Geb
KeyAdrii
Geb
Level 68
God Stats
6W - 1L
1,500 SR
Queue Stats
167W - 170L
1,447 Elo+
Solo
Nemesis
Nemesis
Lingschu
Nemesis
Level 127
God Stats
19W - 3L
1,887 SR
Queue Stats
125W - 110L
1,544 Elo+
Party 1
Anhur
Anhur
xHerocoL
Anhur
Level 69
God Stats
2W - 0L
1,500 SR
Queue Stats
110W - 102L
1,544 Elo+
Party 1
Team Averages
Level 97
1,529 SR
1,471 Elo+

VS

Team Averages
Level 111
1,377 SR
1,598 Elo+
Aphrodite
Aphrodite
ArielleSr
Aphrodite
Level 84
God Stats
87W - 85L
1,500 SR
Queue Stats
569W - 607L
1,723 Elo+
Solo
Yemoja
Yemoja
LittlerDevil
Yemoja
Level 102
God Stats
26W - 27L
1,500 SR
Queue Stats
447W - 456L
1,502 Elo+
Party 2
Artio
Artio
Luskentyre
Artio
Level 124
God Stats
31W - 33L
1,101 SR
Queue Stats
474W - 450L
1,495 Elo+
Solo
Loki
Loki
SranyoYogurta
Loki
Level 124
God Stats
0W - 3L
1,285 SR
Queue Stats
52W - 55L
1,672 Elo+
Solo
Sol
Sol
ewesty333
Sol
Level 123
God Stats
7W - 8L
1,500 SR
Queue Stats
504W - 511L
1,597 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Black0Mage
Merlin
11
2 / 1 / 0
6,074
607
3,705
3,830
1,306
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hercules
Bolgo
Hercules
9
1 / 2 / 0
5,469
547
2,069
7,668
3,496
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

8
0 / 2 / 3
5,107
511
1,795
6,077
2,274
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nemesis
Lingschu
Nemesis
9
2 / 2 / 2
5,481
548
3,133
5,516
3,275
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Anhur
xHerocoL
Anhur
10
4 / 2 / 1
6,041
604
3,183
4,561
1,983
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
ArielleSr
Aphrodite
10
1 / 2 / 0
5,631
563
1,920
5,868
2,019
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Yemoja
9
2 / 3 / 4
5,882
588
2,047
7,137
3,307
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Artio
12
2 / 0 / 1
6,800
680
5,526
6,525
4,770
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

8
2 / 3 / 4
5,356
536
2,857
5,018
2,579
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
2 / 1 / 2
5,757
576
4,376
5,292
1,709
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
20
9
Kills
9
9
Deaths
9
6
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
ArielleSr
Aphrodite
1
2
0
0.5
W
Merlin
Black0Mage
Merlin
2
1
0
2
W
Hercules
Bolgo
Hercules
1
2
0
0.5
W
0
2
3
0.75
W
Nemesis
Lingschu
Nemesis
2
2
2
1.5
L
Yemoja
2
3
4
1.33
L
Artio
2
0
1
2.5
L
2
3
4
1.33
L
2
1
2
3
W
Anhur
xHerocoL
Anhur
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,885
Damage
16,726
27,652
Taken
29,840
12,334
Mitigated
14,384
5,862
Healing
12,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
ArielleSr
Aphrodite
1,920
247
285
3,803
5,868
2,019
0
2,778
3,090
28,946
0
W
Merlin
Black0Mage
Merlin
3,705
567
0
633
3,830
1,306
240
2,109
1,721
37,943
0
W
Hercules
Bolgo
Hercules
2,069
585
0
1,708
7,668
3,496
0
4,804
2,864
0
24,471
W
1,795
268
0
1,133
6,077
2,274
0
2,006
4,071
12,716
0
W
Nemesis
Lingschu
Nemesis
3,133
1,378
0
941
5,516
3,275
0
1,786
3,730
5,851
21,865
L
Yemoja
2,047
384
383
1,009
7,137
3,307
54
1,464
5,673
9,037
0
L
Artio
5,526
515
0
4,290
6,525
4,770
735
56
6,469
37,635
0
L
2,857
1,031
0
750
5,018
2,579
0
1,041
3,977
2,640
16,398
L
4,376
1,234
0
2,242
5,292
1,709
397
697
4,595
31,546
0
W
Anhur
xHerocoL
Anhur
3,183
1,204
0
1,447
4,561
1,983
0
3,340
1,221
2,858
20,689

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,172
Gold Earned
29,426
236
Minions Killed
256
0
Camps Cleared
0
960,544
Distance Traveled
1,010,250
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
5,631
563
52
5
0
195,434
0
W
Merlin
6,074
607
66
7
0
187,383
2
W
Hercules
5,469
547
59
6
0
156,626
1
W
Geb
5,107
511
7
1
0
223,464
4
W
Nemesis
5,481
548
46
5
0
216,265
4
L
Yemoja
5,882
588
7
1
0
204,001
2
L
Artio
6,800
680
91
9
0
203,353
1
L
Loki
5,356
536
37
4
0
207,339
0
L
Sol
5,757
576
69
7
0
200,123
4
W
Anhur
6,041
604
58
6
0
176,806
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role