Player Matchup

Baron Samedi
Baron Samedi
ILCENSORE
Baron Samedi
Level 29
God Stats
7W - 8L
1,500 SR
Queue Stats
381W - 435L
1,500 Elo+
Party 1
Hun Batz
Hun Batz
ScytheHunter
Hun Batz
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
fastDoubleX
Bellona
Level 117
God Stats
2W - 3L
1,500 SR
Queue Stats
238W - 242L
1,445 Elo+
Party 1
Olorun
Olorun
mainbakamain
Olorun
Level 61
God Stats
2W - 0L
1,500 SR
Queue Stats
133W - 112L
1,548 Elo+
Party 3
Cernunnos
Cernunnos
Ålphå
Cernunnos
Level 26
God Stats
2W - 0L
1,702 SR
Queue Stats
28W - 9L
1,798 Elo+
Party 3
Team Averages
Level 70
1,540 SR
1,558 Elo+

VS

Team Averages
Level 40
1,495 SR
1,655 Elo+
The Morrigan
The Morrigan
Kornelia0987
The Morrigan
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 35L
1,835 Elo+
Party 2
Hou Yi
Hou Yi
NextooPL
Hou Yi
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 13L
1,739 Elo+
Party 2
Ao Kuang
Ao Kuang
Prontorf
Ao Kuang
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
QuaTani
Khepri
Level 44
God Stats
2W - 6L
1,149 SR
Queue Stats
16W - 23L
1,365 Elo+
Solo
King Arthur
King Arthur
SinickiMikolaj
King Arthur
Level 25
God Stats
12W - 10L
1,825 SR
Queue Stats
27W - 18L
1,835 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ILCENSORE
Baron Samedi
13
2 / 1 / 15
10,087
560
8,098
9,380
8,061
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hun Batz
ScytheHunter
Hun Batz
16
7 / 1 / 9
11,530
641
7,057
16,385
7,630
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bellona
fastDoubleX
Bellona
16
2 / 0 / 11
11,567
643
5,897
13,299
9,132
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Olorun
18
14 / 0 / 4
13,230
735
23,774
21,587
11,375
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cernunnos
Ålphå
Cernunnos
17
10 / 1 / 6
11,491
638
21,645
15,001
9,890
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Kornelia0987
The Morrigan
11
0 / 6 / 0
6,480
360
3,060
9,377
3,212
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hou Yi
NextooPL
Hou Yi
11
1 / 8 / 1
6,764
376
10,937
16,945
5,725
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ao Kuang
Prontorf
Ao Kuang
11
0 / 8 / 1
6,867
382
5,187
18,738
6,145
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Khepri
QuaTani
Khepri
10
0 / 7 / 2
6,986
388
4,384
18,041
9,585
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

King Arthur
SinickiMikolaj
King Arthur
15
2 / 6 / 0
9,547
530
13,431
16,405
17,049
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
7
35
Kills
3
3
Deaths
35
45
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
ILCENSORE
Baron Samedi
2
1
15
9.5
L
The Morrigan
Kornelia0987
The Morrigan
0
6
0
0
L
Hou Yi
NextooPL
Hou Yi
1
8
1
0.19
L
Ao Kuang
Prontorf
Ao Kuang
0
8
1
0.06
L
Khepri
QuaTani
Khepri
0
7
2
0.14
W
Hun Batz
ScytheHunter
Hun Batz
7
1
9
11.5
L
King Arthur
SinickiMikolaj
King Arthur
2
6
0
0.33
W
Bellona
fastDoubleX
Bellona
2
0
11
7.5
W
Olorun
14
0
4
16
W
Cernunnos
Ålphå
Cernunnos
10
1
6
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,471
Damage
36,999
75,652
Taken
79,506
46,088
Mitigated
41,716
40,070
Healing
11,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
ILCENSORE
Baron Samedi
8,098
816
2,302
3,882
9,380
8,061
985
2,905
6,459
16,780
0
L
The Morrigan
Kornelia0987
The Morrigan
3,060
671
0
431
9,377
3,212
0
6,368
2,999
25,867
492
L
Hou Yi
NextooPL
Hou Yi
10,937
4,477
0
1,682
16,945
5,725
0
6,764
10,181
0
41,302
L
Ao Kuang
Prontorf
Ao Kuang
5,187
1,313
0
5,741
18,738
6,145
0
7,627
11,111
31,645
0
L
Khepri
QuaTani
Khepri
4,384
99
0
2,399
18,041
9,585
0
9,657
8,384
24,572
0
W
Hun Batz
ScytheHunter
Hun Batz
7,057
3,494
0
5,802
16,385
7,630
1,218
2,831
13,454
0
67,925
L
King Arthur
SinickiMikolaj
King Arthur
13,431
1,427
0
1,134
16,405
17,049
316
3,008
13,397
0
57,948
W
Bellona
fastDoubleX
Bellona
5,897
885
0
3,239
13,299
9,132
2,769
1,743
11,206
0
56,320
W
Olorun
23,774
15,065
1,729
16,211
21,587
11,375
6,152
6,280
15,282
119,703
0
W
Cernunnos
Ålphå
Cernunnos
21,645
12,949
0
6,905
15,001
9,890
4,979
1,746
13,189
8,798
87,717

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,905
Gold Earned
36,644
550
Minions Killed
277
0
Camps Cleared
0
1,654,487
Distance Traveled
1,512,813
24
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,087
560
14
1
0
293,353
4
L
The Morrigan
6,480
360
45
3
0
255,033
5
L
Hou Yi
6,764
376
54
3
0
303,660
1
L
Ao Kuang
6,867
382
60
3
0
320,535
2
L
Khepri
6,986
388
22
1
0
327,801
1
W
Hun Batz
11,530
641
108
6
0
371,234
9
L
King Arthur
9,547
530
96
5
0
305,784
2
W
Bellona
11,567
643
112
6
0
363,812
5
W
Olorun
13,230
735
182
10
0
333,326
4
W
Cernunnos
11,491
638
134
7
0
292,762
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role