Player Matchup

Yemoja
Yemoja
J0RKO
Yemoja
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 8L
1,705 Elo+
Party 1
Xbalanque
Xbalanque
Ketru
Xbalanque
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 6L
1,705 Elo+
Party 1
Hercules
Hercules
Marty_San69
Hercules
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 3
Bakasura
Bakasura
Nixdefur
Bakasura
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 3
Loki
Loki
Waiet
Loki
Level 29
God Stats
4W - 5L
1,123 SR
Queue Stats
38W - 33L
1,057 Elo+
Solo
Team Averages
Level 18
1,425 SR
1,493 Elo+

VS

Team Averages
Level 18
1,500 SR
1,479 Elo+
Bellona
Bellona
KpecTiK
Bellona
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
LeGrosTheRock
Kukulkan
Level 27
God Stats
4W - 1L
1,500 SR
Queue Stats
39W - 46L
1,476 Elo+
Party 2
Loki
Loki
MGiginoX
Loki
Level 27
God Stats
9W - 4L
1,500 SR
Queue Stats
37W - 44L
1,419 Elo+
Party 2
Ymir
Ymir
Simouni
Ymir
Level 26
God Stats
28W - 21L
1,500 SR
Queue Stats
284W - 313L
1,500 Elo+
Solo
Danzaburou
Danzaburou
welkat
Danzaburou
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
J0RKO
Yemoja
8
1 / 4 / 1
5,608
401
2,971
8,485
3,543
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Xbalanque
Ketru
Xbalanque
11
2 / 7 / 2
7,094
507
4,834
10,728
3,107
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hercules
Marty_San69
Hercules
9
0 / 4 / 1
5,669
405
2,310
8,701
5,980
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bakasura
Nixdefur
Bakasura
10
1 / 7 / 2
6,129
438
1,741
8,643
2,829
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Loki
Waiet
Loki
12
4 / 3 / 2
7,228
516
3,401
8,554
2,231
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
KpecTiK
Bellona
11
3 / 3 / 3
7,196
514
6,575
9,359
8,484
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Kukulkan
LeGrosTheRock
Kukulkan
14
11 / 1 / 3
9,037
646
9,801
3,855
1,493
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Loki
15
10 / 0 / 2
8,915
637
7,657
9,280
3,074
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ymir
Simouni
Ymir
12
0 / 0 / 12
7,564
540
4,458
7,973
4,266
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Danzaburou
welkat
Danzaburou
12
1 / 4 / 4
7,039
503
3,479
6,021
2,114
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
49
8
Kills
25
25
Deaths
8
8
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Yemoja
J0RKO
Yemoja
1
4
1
0.38
L
Xbalanque
Ketru
Xbalanque
2
7
2
0.43
W
Bellona
KpecTiK
Bellona
3
3
3
1.5
W
Kukulkan
LeGrosTheRock
Kukulkan
11
1
3
12.5
W
Loki
10
0
2
11
L
Hercules
Marty_San69
Hercules
0
4
1
0.13
L
Bakasura
Nixdefur
Bakasura
1
7
2
0.29
W
Ymir
Simouni
Ymir
0
0
12
6
L
Loki
Waiet
Loki
4
3
2
1.67
W
Danzaburou
welkat
Danzaburou
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,257
Damage
31,970
45,111
Taken
36,488
17,690
Mitigated
19,431
9,221
Healing
9,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
J0RKO
Yemoja
2,971
635
525
1,373
8,485
3,543
0
3,755
4,582
9,322
0
L
Xbalanque
Ketru
Xbalanque
4,834
2,958
0
2,524
10,728
3,107
58
4,090
6,505
0
41,652
W
Bellona
KpecTiK
Bellona
6,575
1,857
0
935
9,359
8,484
1,341
136
8,913
0
27,086
W
Kukulkan
LeGrosTheRock
Kukulkan
9,801
1,889
0
771
3,855
1,493
1,414
253
3,442
49,924
0
W
Loki
7,657
3,011
0
4,347
9,280
3,074
0
646
8,570
0
53,873
L
Hercules
Marty_San69
Hercules
2,310
735
0
1,203
8,701
5,980
263
632
7,833
0
17,128
L
Bakasura
Nixdefur
Bakasura
1,741
1,387
0
484
8,643
2,829
0
3,874
4,404
0
7,796
W
Ymir
Simouni
Ymir
4,458
882
0
2,818
7,973
4,266
560
1,406
6,567
29,821
0
L
Loki
Waiet
Loki
3,401
1,057
0
3,112
8,554
2,231
0
1,368
7,100
80
33,959
W
Danzaburou
welkat
Danzaburou
3,479
2,037
0
510
6,021
2,114
1,193
610
5,411
0
35,786

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,728
Gold Earned
39,751
240
Minions Killed
345
0
Camps Cleared
0
1,169,011
Distance Traveled
1,345,174
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
5,608
401
10
1
0
200,786
2
L
Xbalanque
7,094
507
81
6
0
224,989
0
W
Bellona
7,196
514
44
3
0
243,138
1
W
Kukulkan
9,037
646
97
7
0
270,048
3
W
Loki
8,915
637
87
6
0
318,945
2
L
Hercules
5,669
405
37
3
0
199,615
2
L
Bakasura
6,129
438
37
3
0
269,620
3
W
Ymir
7,564
540
40
3
0
265,904
0
L
Loki
7,228
516
75
5
0
274,001
2
W
Danzaburou
7,039
503
77
6
0
247,139
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role