Player Matchup

Olorun
Olorun
Bardella_16
Olorun
Level 5
God Stats
1W - 2L
1,767 SR
Queue Stats
9W - 17L
1,506 Elo+
Solo
Nemesis
Nemesis
Dena0508
Nemesis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,370 Elo+
Solo
Fenrir
Fenrir
Edinhoxdbs
Fenrir
Level 6
God Stats
1W - 5L
1,500 SR
Queue Stats
3W - 7L
1,301 Elo+
Solo
Guan Yu
Guan Yu
MPiiee4
Guan Yu
Level 14
God Stats
1W - 3L
1,494 SR
Queue Stats
12W - 20L
1,277 Elo+
Solo
Neith
Neith
ironsideML
Neith
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 11L
1,561 Elo+
Solo
Team Averages
Level 9
1,552 SR
1,403 Elo+

VS

Team Averages
Level 19
1,487 SR
1,623 Elo+
Odin
Odin
GameStopp2699
Odin
Level 28
God Stats
6W - 2L
1,205 SR
Queue Stats
266W - 268L
1,476 Elo+
Solo
Medusa
Medusa
gengarcrozma
Medusa
Level 18
God Stats
2W - 2L
1,500 SR
Queue Stats
10W - 16L
1,843 Elo+
Party 1
Yemoja
Yemoja
ima_caudado
Yemoja
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Ra
Ra
mrkrunkulus
Ra
Level 7
God Stats
16W - 19L
1,729 SR
Queue Stats
46W - 56L
1,451 Elo+
Solo
Ao Kuang
Ao Kuang
willing_98
Ao Kuang
Level 38
God Stats
3W - 4L
1,500 SR
Queue Stats
48W - 63L
1,843 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
17
1 / 8 / 3
10,447
871
9,048
17,999
8,067
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nemesis
Dena0508
Nemesis
17
2 / 9 / 3
11,317
943
13,137
23,951
12,552
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Fenrir
Edinhoxdbs
Fenrir
17
5 / 10 / 3
11,852
988
13,977
24,394
14,279
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
MPiiee4
Guan Yu
16
0 / 16 / 3
10,204
850
6,610
27,595
21,474
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Neith
17
0 / 4 / 3
10,519
877
13,333
12,724
5,434
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

246

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 1 / 27
14,060
1,172
31,164
17,622
19,600
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Medusa
20
11 / 1 / 21
12,844
1,070
19,763
12,226
5,482
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Yemoja
20
3 / 2 / 27
13,477
1,123
9,451
9,408
9,257
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

19
1 / 4 / 29
12,032
1,003
16,437
7,585
3,063
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ao Kuang
willing_98
Ao Kuang
20
18 / 0 / 19
14,313
1,193
19,771
13,516
6,180
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
169
8
Kills
46
47
Deaths
8
15
Assists
123
Player
Kills
Deaths
Assists
KDA
L
Olorun
1
8
3
0.31
L
Nemesis
Dena0508
Nemesis
2
9
3
0.39
L
Fenrir
Edinhoxdbs
Fenrir
5
10
3
0.65
W
13
1
27
26.5
L
Guan Yu
MPiiee4
Guan Yu
0
16
3
0.09
W
Medusa
11
1
21
21.5
W
Yemoja
3
2
27
8.25
L
Neith
0
4
3
0.38
W
1
4
29
3.88
W
Ao Kuang
willing_98
Ao Kuang
18
0
19
27.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,105
Damage
96,586
106,663
Taken
60,357
61,806
Mitigated
43,582
13,098
Healing
15,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
9,048
3,057
967
3,798
17,999
8,067
0
7,079
10,920
24,257
0
L
Nemesis
Dena0508
Nemesis
13,137
5,516
0
2,907
23,951
12,552
0
9,512
14,439
0
42,122
L
Fenrir
Edinhoxdbs
Fenrir
13,977
5,293
0
1,185
24,394
14,279
0
11,025
13,369
356
33,201
W
31,164
9,195
1,741
1,364
17,622
19,600
0
3,517
13,902
7,006
42,345
L
Guan Yu
MPiiee4
Guan Yu
6,610
1,847
244
1,364
27,595
21,474
0
16,247
11,348
0
14,050
W
Medusa
19,763
13,471
0
1,006
12,226
5,482
0
1,681
10,470
0
26,848
W
Yemoja
9,451
2,997
3,497
1,171
9,408
9,257
0
886
8,447
22,836
0
L
Neith
13,333
4,564
0
2,633
12,724
5,434
0
5,795
6,929
0
36,216
W
16,437
2,422
1,054
0
7,585
3,063
0
771
6,739
40,972
0
W
Ao Kuang
willing_98
Ao Kuang
19,771
4,861
518
5,612
13,516
6,180
0
2,517
10,899
30,746
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,339
Gold Earned
66,726
183
Minions Killed
199
6
Camps Cleared
1
1,084,742
Distance Traveled
1,095,920
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
10,447
871
40
3
0
210,853
1
L
Nemesis
11,317
943
50
4
3
269,480
0
L
Fenrir
11,852
988
30
3
1
231,091
0
W
Odin
14,060
1,172
48
4
1
240,919
0
L
Guan Yu
10,204
850
13
1
1
169,157
0
W
Medusa
12,844
1,070
17
1
0
245,052
0
W
Yemoja
13,477
1,123
38
3
0
190,950
1
L
Neith
10,519
877
50
4
1
204,161
0
W
Ra
12,032
1,003
71
6
0
165,489
2
W
Ao Kuang
14,313
1,193
25
2
0
253,510
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role