Player Matchup

Sol
Sol
AlexisRHGamer
Sol
Level 159
God Stats
11W - 4L
1,500 SR
Queue Stats
424W - 431L
1,558 Elo+
Solo
Hades
Hades
Blysacker
Hades
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
DoPrayTell
Janus
Level 153
God Stats
3W - 1L
1,500 SR
Queue Stats
233W - 224L
1,822 Elo+
Solo
Jing Wei
Jing Wei
DrKevorkian
Jing Wei
Level 144
God Stats
8W - 6L
1,500 SR
Queue Stats
629W - 606L
1,324 Elo+
Solo
Achilles
Achilles
jaklotz
Achilles
Level 109
God Stats
1W - 2L
1,500 SR
Queue Stats
69W - 86L
1,375 Elo+
Solo
Team Averages
Level 142
1,500 SR
1,516 Elo+

VS

Team Averages
Level 148
1,453 SR
1,496 Elo+
Nike
Nike
SLo0T
Nike
Level 157
God Stats
3W - 4L
1,500 SR
Queue Stats
506W - 406L
1,522 Elo+
Solo
Thor
Thor
Vesnar
Thor
Level 157
God Stats
3W - 4L
1,500 SR
Queue Stats
180W - 171L
1,326 Elo+
Solo
Ullr
Ullr
cyrax202
Ullr
Level 149
God Stats
0W - 5L
1,500 SR
Queue Stats
199W - 209L
1,391 Elo+
Solo
Ymir
Ymir
thewastedwalrus
Ymir
Level 119
God Stats
3W - 2L
1,500 SR
Queue Stats
91W - 126L
1,613 Elo+
Solo
Chronos
Chronos
xoloscuincle
Chronos
Level 157
God Stats
4W - 5L
1,265 SR
Queue Stats
531W - 574L
1,630 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 3 / 14
10,943
842
22,122
20,400
9,647
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hades
Blysacker
Hades
17
6 / 2 / 18
10,419
801
12,030
19,802
24,087
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Janus
17
8 / 2 / 13
10,643
819
16,095
15,710
7,569
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
DrKevorkian
Jing Wei
18
4 / 3 / 20
10,394
800
15,714
16,419
8,854
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Achilles
jaklotz
Achilles
17
6 / 3 / 18
10,935
841
11,066
21,526
28,321
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
SLo0T
Nike
18
6 / 5 / 3
10,348
796
14,582
18,507
16,607
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Thor
Vesnar
Thor
16
2 / 6 / 4
9,450
727
14,215
12,678
6,307
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ullr
15
1 / 4 / 6
8,887
684
16,193
14,774
7,148
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
2 / 9 / 3
9,237
711
10,131
22,371
24,011
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Chronos
xoloscuincle
Chronos
16
1 / 6 / 5
8,864
682
13,149
17,122
7,296
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
33
30
Kills
12
13
Deaths
30
83
Assists
21
Player
Kills
Deaths
Assists
KDA
W
6
3
14
4.33
W
Hades
Blysacker
Hades
6
2
18
7.5
W
Janus
8
2
13
7.25
W
Jing Wei
DrKevorkian
Jing Wei
4
3
20
4.67
L
Nike
SLo0T
Nike
6
5
3
1.5
L
Thor
Vesnar
Thor
2
6
4
0.67
L
Ullr
1
4
6
1
W
Achilles
jaklotz
Achilles
6
3
18
5
L
2
9
3
0.39
L
Chronos
xoloscuincle
Chronos
1
6
5
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,027
Damage
68,270
93,857
Taken
85,452
78,478
Mitigated
61,369
44,768
Healing
18,329
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,122
9,078
3,305
9,595
20,400
9,647
2,432
5,503
14,897
43,370
0
W
Hades
Blysacker
Hades
12,030
2,011
5,388
5,395
19,802
24,087
819
4,856
14,946
27,437
0
W
Janus
16,095
990
2,301
2,725
15,710
7,569
1,548
3,470
12,240
27,994
0
W
Jing Wei
DrKevorkian
Jing Wei
15,714
8,902
2,182
4,153
16,419
8,854
1,033
4,571
11,848
0
28,079
L
Nike
SLo0T
Nike
14,582
1,675
761
1,452
18,507
16,607
147
10,491
7,741
0
28,797
L
Thor
Vesnar
Thor
14,215
461
2,176
909
12,678
6,307
941
8,536
4,067
0
17,301
L
Ullr
16,193
5,674
0
4,611
14,774
7,148
0
8,687
5,937
0
35,417
W
Achilles
jaklotz
Achilles
11,066
3,181
2,960
6,764
21,526
28,321
81
4,880
16,646
289
17,538
L
10,131
1,246
1,695
2,212
22,371
24,011
224
10,500
11,658
14,963
0
L
Chronos
xoloscuincle
Chronos
13,149
5,066
1,062
3,451
17,122
7,296
1,957
12,153
4,923
27,322
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,334
Gold Earned
46,786
141
Minions Killed
126
0
Camps Cleared
0
1,164,728
Distance Traveled
980,252
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,943
842
40
3
0
224,004
3
W
Hades
10,419
801
31
2
0
224,774
2
W
Janus
10,643
819
26
2
0
241,136
2
W
Jing Wei
10,394
800
18
1
0
240,246
0
L
Nike
10,348
796
31
2
0
231,243
3
L
Thor
9,450
727
17
1
0
190,855
1
L
Ullr
8,887
684
43
3
0
213,057
0
W
Achilles
10,935
841
26
2
0
234,568
1
L
Ymir
9,237
711
16
1
0
158,745
2
L
Chronos
8,864
682
19
1
0
186,352
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role