Player Matchup

Ah Muzen Cab
Ah Muzen Cab
FizzyGinga88
Ah Muzen Cab
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 24L
1,500 Elo+
Party 1
Chiron
Chiron
Meow_m00r
Chiron
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 29L
1,730 Elo+
Party 2
Kuzenbo
Kuzenbo
TapokSuperDeda
Kuzenbo
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,730 Elo+
Party 2
Merlin
Merlin
ciaroVit
Merlin
Level 129
God Stats
5W - 9L
1,312 SR
Queue Stats
914W - 874L
1,370 Elo+
Solo
Chang'e
Chang'e
pauldamanstewart
Chang'e
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 88L
1,500 Elo+
Party 1
Team Averages
Level 104
1,462 SR
1,566 Elo+

VS

Team Averages
Level 127
1,500 SR
1,487 Elo+
Xbalanque
Xbalanque
Attamey
Xbalanque
Level 125
God Stats
3W - 0L
1,500 SR
Queue Stats
138W - 153L
1,730 Elo+
Solo
Scylla
Scylla
Boogaga3
Scylla
Level 129
God Stats
4W - 3L
1,500 SR
Queue Stats
367W - 371L
1,206 Elo+
Solo
Kali
Kali
PanSkrblik
Kali
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
Shoosha
Cernunnos
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
felincever
Yemoja
Level 109
God Stats
4W - 6L
1,500 SR
Queue Stats
271W - 280L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
FizzyGinga88
Ah Muzen Cab
20
2 / 5 / 9
11,974
630
22,047
21,437
10,306
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mace

Mace

+10
Physical Power

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Chiron
Meow_m00r
Chiron
20
8 / 5 / 5
13,593
715
28,560
18,647
9,876
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
2 / 5 / 7
11,186
589
8,713
21,684
35,935
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Merlin
ciaroVit
Merlin
20
3 / 4 / 9
12,458
656
28,030
20,494
9,688
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
0 / 10 / 7
10,621
559
14,452
24,261
20,064
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Attamey
Xbalanque
19
1 / 2 / 14
11,534
607
14,152
22,718
8,909
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Scylla
Boogaga3
Scylla
20
11 / 2 / 8
13,657
719
29,826
18,940
7,162
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

20
10 / 5 / 13
14,376
757
26,641
27,556
13,525
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cernunnos
Shoosha
Cernunnos
20
3 / 4 / 15
12,897
679
21,277
27,052
10,855
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Yemoja
felincever
Yemoja
20
4 / 2 / 21
14,422
759
4,932
20,880
23,715
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
100
15
Kills
29
29
Deaths
15
37
Assists
71
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
Attamey
Xbalanque
1
2
14
4
W
Scylla
Boogaga3
Scylla
11
2
8
7.5
L
Ah Muzen Cab
FizzyGinga88
Ah Muzen Cab
2
5
9
1.3
L
Chiron
Meow_m00r
Chiron
8
5
5
2.1
W
10
5
13
3.3
W
Cernunnos
Shoosha
Cernunnos
3
4
15
2.63
L
2
5
7
1.1
L
Merlin
ciaroVit
Merlin
3
4
9
1.88
W
Yemoja
felincever
Yemoja
4
2
21
7.25
L
0
10
7
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,802
Damage
96,828
106,523
Taken
117,146
85,869
Mitigated
64,166
39,571
Healing
79,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
Attamey
Xbalanque
14,152
5,422
4,947
4,126
22,718
8,909
1,606
8,360
14,294
0
40,472
W
Scylla
Boogaga3
Scylla
29,826
2,252
3,557
4,194
18,940
7,162
844
8,984
9,656
60,917
0
L
Ah Muzen Cab
FizzyGinga88
Ah Muzen Cab
22,047
7,713
1,252
5,188
21,437
10,306
1,166
6,995
14,442
0
41,078
L
Chiron
Meow_m00r
Chiron
28,560
9,516
5,823
3,466
18,647
9,876
1,752
4,995
13,652
0
60,332
W
26,641
15,162
2,808
8,465
27,556
13,525
1,320
10,075
17,251
0
39,365
W
Cernunnos
Shoosha
Cernunnos
21,277
7,905
4,200
5,058
27,052
10,855
1,862
13,176
13,638
0
53,307
L
8,713
2,810
207
47
21,684
35,935
264
4,991
16,693
11,794
0
L
Merlin
ciaroVit
Merlin
28,030
512
3,912
4,874
20,494
9,688
393
7,604
12,890
54,606
0
W
Yemoja
felincever
Yemoja
4,932
2,073
32,728
9,381
20,880
23,715
471
9,574
11,112
14,720
0
L
14,452
149
8,784
6,018
24,261
20,064
29
10,173
14,088
26,997
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,832
Gold Earned
66,886
180
Minions Killed
279
0
Camps Cleared
0
1,484,260
Distance Traveled
1,599,626
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
11,534
607
54
3
0
338,157
1
W
Scylla
13,657
719
81
4
0
298,327
0
L
Ah Muzen Cab
11,974
630
39
2
0
325,629
1
L
Chiron
13,593
715
64
3
0
278,672
0
W
Kali
14,376
757
33
2
0
360,170
1
W
Cernunnos
12,897
679
79
4
0
308,377
6
L
Kuzenbo
11,186
589
3
0
0
306,513
2
L
Merlin
12,458
656
58
3
0
296,208
1
W
Yemoja
14,422
759
32
2
0
294,595
1
L
Chang'e
10,621
559
16
1
0
277,238
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role