Player Matchup

Cthulhu
Cthulhu
AMKXWER
Cthulhu
Level 16
God Stats
0W - 2L
1,321 SR
Queue Stats
1W - 9L
1,087 Elo+
Solo
Bellona
Bellona
BigStefanoBig
Bellona
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Scylla
Scylla
Valcia
Scylla
Level 10
God Stats
59W - 21L
1,869 SR
Queue Stats
64W - 24L
1,915 Elo+
Solo
Danzaburou
Danzaburou
resolute_quilt62
Danzaburou
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Xbalanque
Xbalanque
vail2331
Xbalanque
Level 29
God Stats
2W - 12L
1,500 SR
Queue Stats
202W - 266L
1,338 Elo+
Solo
Team Averages
Level 13
1,538 SR
1,468 Elo+

VS

Team Averages
Level 23
1,508 SR
1,448 Elo+
Serqet
Serqet
DireNight5488
Serqet
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 10L
1,500 Elo+
Party 1
Yemoja
Yemoja
DocGiggz
Yemoja
Level 33
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,165 Elo+
Party 1
Aphrodite
Aphrodite
OkHeaux
Aphrodite
Level 28
God Stats
7W - 1L
1,500 SR
Queue Stats
26W - 18L
1,500 Elo+
Solo
Olorun
Olorun
kmvkyz-2012
Olorun
Level 16
God Stats
8W - 22L
1,259 SR
Queue Stats
14W - 31L
1,380 Elo+
Solo
Kukulkan
Kukulkan
viento_vengador4
Kukulkan
Level 29
God Stats
79W - 100L
1,781 SR
Queue Stats
116W - 147L
1,693 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AMKXWER
Cthulhu
15
0 / 6 / 2
8,967
897
1,322
14,099
5,684
Bellona
16
0 / 9 / 6
9,705
971
9,362
14,874
14,271
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Scylla
Valcia
Scylla
16
6 / 0 / 1
11,163
1,116
15,099
6,447
1,986
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
resolute_quilt62
Danzaburou
12
0 / 1 / 0
7,773
777
0
814
251
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Xbalanque
vail2331
Xbalanque
15
1 / 6 / 2
9,204
920
8,508
11,833
4,188
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Team 1 Tickets

218

VS

Team 2 Tickets

235

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 4 / 10
9,236
924
1,644
7,591
2,342
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Yemoja
DocGiggz
Yemoja
17
1 / 0 / 15
10,093
1,009
4,212
5,912
3,488
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Aphrodite
OkHeaux
Aphrodite
18
12 / 1 / 8
12,310
1,231
18,509
13,593
8,452
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Olorun
13
0 / 0 / 0
8,149
815
319
1,954
510
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

17
9 / 2 / 9
10,958
1,096
15,526
8,626
3,336
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
64
7
Kills
22
22
Deaths
7
11
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
AMKXWER
Cthulhu
0
6
2
0.17
L
Bellona
0
9
6
0.33
W
0
4
10
1.25
W
Yemoja
DocGiggz
Yemoja
1
0
15
8.5
W
Aphrodite
OkHeaux
Aphrodite
12
1
8
16
L
Scylla
Valcia
Scylla
6
0
1
6.5
W
Olorun
0
0
0
0
L
Danzaburou
resolute_quilt62
Danzaburou
0
1
0
0
L
Xbalanque
vail2331
Xbalanque
1
6
2
0.33
W
9
2
9
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,291
Damage
40,210
48,067
Taken
37,676
26,380
Mitigated
18,128
1,977
Healing
18,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
AMKXWER
Cthulhu
1,322
94
0
0
14,099
5,684
0
10,628
3,471
15,402
0
L
Bellona
9,362
3,593
0
918
14,874
14,271
0
11,366
3,130
0
34,105
W
1,644
371
0
170
7,591
2,342
0
5,151
2,390
0
2,790
W
Yemoja
DocGiggz
Yemoja
4,212
1,259
2,392
468
5,912
3,488
0
3,327
2,460
13,638
0
W
Aphrodite
OkHeaux
Aphrodite
18,509
1,414
4,788
8,890
13,593
8,452
0
4,222
9,171
42,882
0
L
Scylla
Valcia
Scylla
15,099
1,240
0
0
6,447
1,986
0
5,446
617
42,230
0
W
Olorun
319
137
0
744
1,954
510
0
228
1,676
6,926
0
L
Danzaburou
resolute_quilt62
Danzaburou
0
0
0
32
814
251
0
674
140
0
0
L
Xbalanque
vail2331
Xbalanque
8,508
3,969
0
1,027
11,833
4,188
0
10,452
1,381
0
25,868
W
15,526
1,771
158
608
8,626
3,336
0
3,493
5,033
33,319
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,812
Gold Earned
50,746
178
Minions Killed
154
2
Camps Cleared
5
660,825
Distance Traveled
711,122
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,967
897
27
3
0
145,023
0
L
Bellona
9,705
971
39
4
1
168,170
0
W
Serqet
9,236
924
12
1
0
150,475
1
W
Yemoja
10,093
1,009
22
2
0
151,887
4
W
Aphrodite
12,310
1,231
66
7
0
173,003
0
L
Scylla
11,163
1,116
80
8
0
194,778
0
W
Olorun
8,149
815
10
1
3
46,576
0
L
Danzaburou
7,773
777
0
0
0
9,072
0
L
Xbalanque
9,204
920
32
3
1
143,782
0
W
Kukulkan
10,958
1,096
44
4
2
189,181
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role