Player Matchup

Ares
Ares
Blitz Dahhur
Ares
Level 14
God Stats
19W - 20L
1,500 SR
Queue Stats
32W - 36L
1,374 Elo+
Party 2
Guan Yu
Guan Yu
IgnoredBison875
Guan Yu
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Loki
Loki
SkeithTheDread
Loki
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Hercules
Hercules
Xavincho
Hercules
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 33L
1,582 Elo+
Party 2
Freya
Freya
YOCBILLY
Freya
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
45W - 42L
1,582 Elo+
Party 2
Team Averages
Level 25
1,500 SR
1,507 Elo+

VS

Team Averages
Level 20
1,545 SR
1,654 Elo+
Kukulkan
Kukulkan
DShamu
Kukulkan
Level 18
God Stats
19W - 14L
1,626 SR
Queue Stats
25W - 19L
1,546 Elo+
Party 1
Danzaburou
Danzaburou
DarkThorns48
Danzaburou
Level 26
God Stats
6W - 3L
1,597 SR
Queue Stats
10W - 7L
1,541 Elo+
Party 1
Sun Wukong
Sun Wukong
J60l
Sun Wukong
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 10L
1,669 Elo+
Solo
Ares
Ares
jerbear2020
Ares
Level 14
God Stats
3W - 5L
1,500 SR
Queue Stats
58W - 62L
1,770 Elo+
Solo
Agni
Agni
jerzyhof
Agni
Level 26
God Stats
7W - 10L
1,500 SR
Queue Stats
257W - 298L
1,745 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 6 / 4
10,256
932
3,051
23,233
30,934
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

15
0 / 14 / 4
9,105
828
3,097
21,316
13,324
16
2 / 4 / 5
10,211
928
6,605
15,605
7,568
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hercules
Xavincho
Hercules
16
1 / 4 / 5
9,856
896
10,919
17,754
14,618
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Freya
YOCBILLY
Freya
16
3 / 3 / 3
10,430
948
17,888
16,544
8,078
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Team 1 Tickets

74

VS

Team 2 Tickets

308

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DShamu
Kukulkan
17
9 / 0 / 12
11,917
1,083
22,698
3,144
1,568
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
DarkThorns48
Danzaburou
18
5 / 0 / 15
10,935
994
12,699
7,960
3,668
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
J60l
Sun Wukong
18
9 / 4 / 15
11,551
1,050
22,136
18,880
14,882
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
4 / 2 / 16
10,953
996
15,326
10,338
10,798
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Agni
18
4 / 1 / 22
11,653
1,059
13,811
5,150
2,117
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
111
7
Kills
31
31
Deaths
7
21
Assists
80
Player
Kills
Deaths
Assists
KDA
L
1
6
4
0.5
W
Kukulkan
DShamu
Kukulkan
9
0
12
15
W
Danzaburou
DarkThorns48
Danzaburou
5
0
15
12.5
L
0
14
4
0.14
W
Sun Wukong
J60l
Sun Wukong
9
4
15
4.13
L
2
4
5
1.13
L
Hercules
Xavincho
Hercules
1
4
5
0.88
L
Freya
YOCBILLY
Freya
3
3
3
1.5
W
4
2
16
6
W
Agni
4
1
22
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,560
Damage
86,670
94,452
Taken
45,472
74,522
Mitigated
33,033
13,373
Healing
12,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,051
622
993
1,309
23,233
30,934
0
14,894
8,189
23,892
0
W
Kukulkan
DShamu
Kukulkan
22,698
2,132
457
255
3,144
1,568
0
1,059
2,060
49,320
0
W
Danzaburou
DarkThorns48
Danzaburou
12,699
6,598
561
1,897
7,960
3,668
0
3,958
3,927
0
28,643
L
3,097
207
452
698
21,316
13,324
0
10,870
10,268
0
7,273
W
Sun Wukong
J60l
Sun Wukong
22,136
5,092
0
6,559
18,880
14,882
0
9,723
8,881
0
39,523
L
6,605
892
0
0
15,605
7,568
0
9,485
6,020
0
25,112
L
Hercules
Xavincho
Hercules
10,919
2,326
490
2,864
17,754
14,618
0
11,795
5,890
0
23,436
L
Freya
YOCBILLY
Freya
17,888
6,364
294
6,273
16,544
8,078
0
4,791
11,528
39,898
0
W
15,326
941
534
775
10,338
10,798
0
4,479
5,809
20,547
0
W
Agni
13,811
1,250
717
893
5,150
2,117
0
1,720
3,355
29,120
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,858
Gold Earned
57,009
150
Minions Killed
207
3
Camps Cleared
7
917,227
Distance Traveled
994,213
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
10,256
932
27
2
1
149,629
0
W
Kukulkan
11,917
1,083
69
6
0
204,598
0
W
Danzaburou
10,935
994
43
4
2
191,620
0
L
Guan Yu
9,105
828
6
1
1
170,024
4
W
Sun Wukong
11,551
1,050
46
4
1
216,001
0
L
Loki
10,211
928
36
3
0
205,799
0
L
Hercules
9,856
896
32
3
1
201,377
0
L
Freya
10,430
948
49
4
0
190,398
0
W
Ares
10,953
996
9
1
4
193,462
0
W
Agni
11,653
1,059
40
4
0
188,532
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role