Player Matchup

Bacchus
Bacchus
Espatier
Bacchus
Level 11
God Stats
0W - 1L
1,730 SR
Queue Stats
59W - 65L
1,769 Elo+
Solo
Cthulhu
Cthulhu
InfiniteDog
Cthulhu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 24L
1,450 Elo+
Solo
Guan Yu
Guan Yu
Sacry09
Guan Yu
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,692 Elo+
Solo
Yemoja
Yemoja
alpacka152
Yemoja
Level 5
God Stats
1W - 1L
1,709 SR
Queue Stats
2W - 1L
1,705 Elo+
Solo
Hercules
Hercules
行至朝雾里
Hercules
Level 8
God Stats
0W - 1L
1,311 SR
Queue Stats
6W - 6L
1,342 Elo+
Solo
Team Averages
Level 8
1,550 SR
1,592 Elo+

VS

Team Averages
Level 40
1,550 SR
1,657 Elo+
Anubis
Anubis
Big papi oso371
Anubis
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 10L
1,663 Elo+
Party 1
Anhur
Anhur
Fordil
Anhur
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
156W - 148L
1,663 Elo+
Party 1
Nu Wa
Nu Wa
YuttSemper
Nu Wa
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
purplefoxone
Ganesha
Level 24
God Stats
2W - 0L
1,500 SR
Queue Stats
17W - 8L
1,713 Elo+
Solo
Cthulhu
Cthulhu
zeWuzard
Cthulhu
Level 25
God Stats
68W - 39L
1,751 SR
Queue Stats
69W - 41L
1,743 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Espatier
Bacchus
19
10 / 8 / 5
14,248
1,018
22,846
26,044
33,425
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cthulhu
InfiniteDog
Cthulhu
17
0 / 6 / 5
11,250
804
4,279
17,734
10,588
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Guan Yu
Sacry09
Guan Yu
19
1 / 4 / 10
12,167
869
8,535
23,795
23,917
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Yemoja
alpacka152
Yemoja
20
2 / 4 / 11
13,934
995
8,751
21,201
22,991
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hercules
20
4 / 10 / 11
13,784
985
16,809
39,525
49,657
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Team 1 Tickets

0

VS

Team 2 Tickets

180

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 10 / 12
12,374
884
15,191
17,651
9,716
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anhur
Fordil
Anhur
20
17 / 4 / 10
16,788
1,199
39,911
16,857
8,036
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nu Wa
20
8 / 3 / 19
15,656
1,118
37,109
14,408
6,609
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ganesha
purplefoxone
Ganesha
14
0 / 0 / 0
8,700
621
0
0
0
Cthulhu
zeWuzard
Cthulhu
20
6 / 1 / 23
15,709
1,122
25,824
17,550
14,720
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
96
17
Kills
32
32
Deaths
18
42
Assists
64
Player
Kills
Deaths
Assists
KDA
W
1
10
12
0.7
L
Bacchus
Espatier
Bacchus
10
8
5
1.56
W
Anhur
Fordil
Anhur
17
4
10
5.5
L
Cthulhu
InfiniteDog
Cthulhu
0
6
5
0.42
L
Guan Yu
Sacry09
Guan Yu
1
4
10
1.5
W
Nu Wa
8
3
19
5.83
L
Yemoja
alpacka152
Yemoja
2
4
11
1.88
W
Ganesha
purplefoxone
Ganesha
0
0
0
0
W
Cthulhu
zeWuzard
Cthulhu
6
1
23
17.5
L
Hercules
4
10
11
0.95

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,220
Damage
118,035
128,299
Taken
66,466
140,578
Mitigated
39,081
29,028
Healing
20,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,191
1,605
0
3,831
17,651
9,716
0
10,285
6,805
31,709
0
L
Bacchus
Espatier
Bacchus
22,846
1,667
1,679
1,670
26,044
33,425
0
14,291
11,753
55,687
0
W
Anhur
Fordil
Anhur
39,911
23,539
0
3,413
16,857
8,036
0
8,246
8,089
0
62,819
L
Cthulhu
InfiniteDog
Cthulhu
4,279
620
0
404
17,734
10,588
0
12,020
5,714
20,118
0
L
Guan Yu
Sacry09
Guan Yu
8,535
1,426
1,835
2,794
23,795
23,917
0
15,637
8,158
204
25,427
W
Nu Wa
37,109
13,739
301
2,208
14,408
6,609
0
6,656
7,401
67,440
0
L
Yemoja
alpacka152
Yemoja
8,751
2,286
6,808
2,776
21,201
22,991
0
14,791
6,410
32,828
0
W
Ganesha
purplefoxone
Ganesha
0
0
0
0
0
0
0
0
0
0
0
W
Cthulhu
zeWuzard
Cthulhu
25,824
889
1,282
9,578
17,550
14,720
0
10,767
6,050
58,390
0
L
Hercules
16,809
3,850
0
11,062
39,525
49,657
0
21,385
18,140
1,640
39,420

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,383
Gold Earned
69,227
250
Minions Killed
247
5
Camps Cleared
9
1,168,358
Distance Traveled
929,445
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
12,374
884
47
3
3
139,815
0
L
Bacchus
14,248
1,018
68
5
3
270,116
1
W
Anhur
16,788
1,199
61
4
5
236,772
0
L
Cthulhu
11,250
804
39
3
0
153,884
0
L
Guan Yu
12,167
869
35
3
1
255,618
0
W
Nu Wa
15,656
1,118
68
5
1
229,084
0
L
Yemoja
13,934
995
43
3
1
249,495
3
W
Ganesha
8,700
621
0
0
0
0
0
W
Cthulhu
15,709
1,122
71
5
0
323,774
1
L
Hercules
13,784
985
65
5
0
239,245
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role