Player Matchup

Nemesis
Nemesis
Failedrubber763
Nemesis
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Gyra--
Scylla
Level 27
God Stats
17W - 13L
1,478 SR
Queue Stats
188W - 198L
1,461 Elo+
Party 2
Loki
Loki
PaperBoyMelo
Loki
Level 8
God Stats
7W - 3L
1,508 SR
Queue Stats
20W - 10L
1,563 Elo+
Party 1
Freya
Freya
ViewMyBio
Freya
Level 17
God Stats
18W - 5L
1,522 SR
Queue Stats
25W - 12L
1,577 Elo+
Party 1
Thor
Thor
vegas_kid23
Thor
Level 30
God Stats
5W - 2L
1,500 SR
Queue Stats
41W - 51L
1,420 Elo+
Party 2
Team Averages
Level 18
1,502 SR
1,504 Elo+

VS

Team Averages
Level 13
1,457 SR
1,594 Elo+
Ra
Ra
HourlyHydra0556
Ra
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,508 Elo+
Solo
Danzaburou
Danzaburou
Rhino_neco
Danzaburou
Level 7
God Stats
1W - 3L
1,733 SR
Queue Stats
5W - 9L
1,633 Elo+
Solo
Amaterasu
Amaterasu
SsjAdog
Amaterasu
Level 16
God Stats
0W - 2L
1,369 SR
Queue Stats
13W - 9L
1,777 Elo+
Solo
Skadi
Skadi
happysandwich55
Skadi
Level 17
God Stats
1W - 1L
1,306 SR
Queue Stats
14W - 11L
1,500 Elo+
Solo
Nemesis
Nemesis
xBrandonx101
Nemesis
Level 16
God Stats
1W - 3L
1,375 SR
Queue Stats
6W - 6L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 4 / 9
10,858
835
1,668
5,001
1,858
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Scylla
Gyra--
Scylla
20
11 / 3 / 22
15,986
1,230
33,588
12,439
4,323
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

20
3 / 9 / 16
12,998
1,000
10,677
15,135
5,010
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Freya
ViewMyBio
Freya
20
21 / 9 / 14
16,113
1,239
46,727
26,090
10,000
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

20
13 / 5 / 21
15,948
1,227
19,556
16,245
7,576
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Team 1 Tickets

44

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 11 / 13
12,570
967
4,131
19,424
7,358
Danzaburou
Rhino_neco
Danzaburou
20
0 / 11 / 11
12,235
941
4,780
17,114
8,014
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amaterasu
SsjAdog
Amaterasu
20
4 / 13 / 18
14,325
1,102
12,473
39,190
28,343
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

20
14 / 10 / 10
16,270
1,252
28,491
26,471
8,507
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Nemesis
xBrandonx101
Nemesis
20
11 / 3 / 10
15,677
1,206
20,080
18,597
8,661
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
92
48
Kills
30
30
Deaths
48
82
Assists
62
Player
Kills
Deaths
Assists
KDA
W
0
4
9
1.13
W
Scylla
Gyra--
Scylla
11
3
22
7.33
L
1
11
13
0.68
W
3
9
16
1.22
L
Danzaburou
Rhino_neco
Danzaburou
0
11
11
0.5
L
Amaterasu
SsjAdog
Amaterasu
4
13
18
1
W
Freya
ViewMyBio
Freya
21
9
14
3.11
L
14
10
10
1.9
W
13
5
21
4.7
L
Nemesis
xBrandonx101
Nemesis
11
3
10
5.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

112,216
Damage
69,955
74,910
Taken
120,796
28,767
Mitigated
60,883
12,852
Healing
17,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,668
323
0
382
5,001
1,858
0
112
4,864
0
4,576
W
Scylla
Gyra--
Scylla
33,588
2,835
231
1,991
12,439
4,323
0
885
11,150
71,392
0
L
4,131
715
962
987
19,424
7,358
0
13,343
6,081
22,665
0
W
10,677
3,759
0
0
15,135
5,010
0
483
14,627
0
20,845
L
Danzaburou
Rhino_neco
Danzaburou
4,780
968
0
516
17,114
8,014
0
10,949
6,165
0
12,156
L
Amaterasu
SsjAdog
Amaterasu
12,473
6,914
0
5,799
39,190
28,343
0
27,021
12,169
0
26,205
W
Freya
ViewMyBio
Freya
46,727
19,309
0
10,248
26,090
10,000
0
1,931
24,034
66,804
0
L
28,491
15,892
546
5,305
26,471
8,507
0
18,487
7,984
0
65,383
W
19,556
6,352
0
0
16,245
7,576
0
720
15,500
0
45,060
L
Nemesis
xBrandonx101
Nemesis
20,080
11,914
0
3,472
18,597
8,661
0
10,515
8,082
0
55,419

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,903
Gold Earned
71,077
219
Minions Killed
232
7
Camps Cleared
6
907,017
Distance Traveled
1,034,019
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
10,858
835
1
0
0
68,450
0
W
Scylla
15,986
1,230
86
7
4
234,555
1
L
Ra
12,570
967
36
3
0
175,000
3
W
Loki
12,998
1,000
23
2
0
189,005
0
L
Danzaburou
12,235
941
16
1
0
149,374
1
L
Amaterasu
14,325
1,102
30
2
1
227,260
0
W
Freya
16,113
1,239
56
4
0
190,190
0
L
Skadi
16,270
1,252
66
5
2
195,751
0
W
Thor
15,948
1,227
53
4
3
224,817
0
L
Nemesis
15,677
1,206
84
6
3
286,634
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role