Player Matchup

Merlin
Merlin
G0D SIay3r
Merlin
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,500 Elo+
Solo
Jormungandr
Jormungandr
PhatimusPrime420
Jormungandr
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
303W - 294L
1,624 Elo+
Solo
Susano
Susano
ToxicGhostovls9
Susano
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 19L
1,388 Elo+
Party 1
Mulan
Mulan
go-bok-ur-elf
Mulan
Level 125
God Stats
2W - 0L
1,715 SR
Queue Stats
7W - 10L
1,354 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
terminator20008
Ah Muzen Cab
Level 128
God Stats
5W - 1L
1,500 SR
Queue Stats
42W - 42L
1,215 Elo+
Solo
Team Averages
Level 131
1,543 SR
1,416 Elo+

VS

Team Averages
Level 134
1,495 SR
1,627 Elo+
Arachne
Arachne
A Wise Aardvark
Arachne
Level 149
God Stats
15W - 7L
1,500 SR
Queue Stats
325W - 299L
1,605 Elo+
Solo
Achilles
Achilles
FatElmoTheEmo
Achilles
Level 145
God Stats
2W - 5L
1,500 SR
Queue Stats
214W - 230L
1,542 Elo+
Solo
Sobek
Sobek
Flixun
Sobek
Level 138
God Stats
16W - 7L
1,703 SR
Queue Stats
435W - 393L
1,641 Elo+
Solo
Janus
Janus
WeCanWhen
Janus
Level 80
God Stats
20W - 17L
1,500 SR
Queue Stats
157W - 150L
1,677 Elo+
Solo
Hachiman
Hachiman
whatsrealygood
Hachiman
Level 159
God Stats
1W - 3L
1,270 SR
Queue Stats
289W - 273L
1,668 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
G0D SIay3r
Merlin
16
2 / 1 / 9
9,609
565
9,090
4,557
1,572
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Jormungandr
PhatimusPrime420
Jormungandr
13
4 / 5 / 5
8,456
497
3,763
13,341
9,104
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
6 / 4 / 2
9,443
555
6,880
12,554
4,618
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

15
2 / 5 / 2
9,312
548
8,428
14,908
11,660
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ah Muzen Cab
terminator20008
Ah Muzen Cab
14
1 / 4 / 3
8,772
516
8,652
11,004
4,015
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 3 / 3
9,086
534
4,520
15,359
6,852
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Achilles
FatElmoTheEmo
Achilles
15
4 / 4 / 3
9,179
540
12,052
13,917
14,833
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Sobek
Flixun
Sobek
13
3 / 1 / 6
8,684
511
5,531
11,677
8,500
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Janus
WeCanWhen
Janus
15
4 / 4 / 4
8,894
523
7,195
7,181
2,361
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hachiman
15
4 / 3 / 4
9,050
532
9,167
12,109
3,740
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
39
15
Kills
19
19
Deaths
15
21
Assists
20
Player
Kills
Deaths
Assists
KDA
L
4
3
3
1.83
L
Achilles
FatElmoTheEmo
Achilles
4
4
3
1.38
L
Sobek
Flixun
Sobek
3
1
6
6
W
Merlin
G0D SIay3r
Merlin
2
1
9
6.5
W
Jormungandr
PhatimusPrime420
Jormungandr
4
5
5
1.3
W
6
4
2
1.75
L
Janus
WeCanWhen
Janus
4
4
4
1.5
W
2
5
2
0.6
W
Ah Muzen Cab
terminator20008
Ah Muzen Cab
1
4
3
0.63
L
Hachiman
4
3
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,813
Damage
38,465
56,364
Taken
60,243
30,969
Mitigated
36,286
15,951
Healing
24,504
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,520
2,826
0
7,593
15,359
6,852
0
2,019
13,340
0
62,729
L
Achilles
FatElmoTheEmo
Achilles
12,052
4,659
0
5,595
13,917
14,833
0
2,499
11,418
4,784
48,804
L
Sobek
Flixun
Sobek
5,531
517
0
4,661
11,677
8,500
0
2,574
9,103
28,420
0
W
Merlin
G0D SIay3r
Merlin
9,090
410
0
1,108
4,557
1,572
0
1,387
3,078
66,496
0
W
Jormungandr
PhatimusPrime420
Jormungandr
3,763
1,337
0
2,145
13,341
9,104
0
4,605
8,545
21,425
0
W
6,880
1,889
0
3,921
12,554
4,618
0
1,998
10,422
0
49,406
L
Janus
WeCanWhen
Janus
7,195
417
0
1,021
7,181
2,361
0
3,623
3,558
59,387
0
W
8,428
1,367
0
3,567
14,908
11,660
0
2,339
12,527
0
52,118
W
Ah Muzen Cab
terminator20008
Ah Muzen Cab
8,652
4,917
0
5,210
11,004
4,015
1,286
2,969
7,987
0
60,511
L
Hachiman
9,167
4,435
0
5,634
12,109
3,740
740
2,138
9,971
0
56,209

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,592
Gold Earned
44,893
473
Minions Killed
499
0
Camps Cleared
0
1,591,487
Distance Traveled
1,614,389
26
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
9,086
534
113
7
0
356,200
2
L
Achilles
9,179
540
109
6
0
321,624
2
L
Sobek
8,684
511
56
3
0
344,789
5
W
Merlin
9,609
565
127
7
0
320,877
4
W
Jormungandr
8,456
497
33
2
0
288,188
8
W
Susano
9,443
555
90
5
0
358,187
7
L
Janus
8,894
523
111
7
0
312,793
2
W
Mulan
9,312
548
121
7
0
307,192
7
W
Ah Muzen Cab
8,772
516
102
6
0
317,043
0
L
Hachiman
9,050
532
110
6
0
278,983
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role