Player Matchup

Fenrir
Fenrir
OCFGGAMING
Fenrir
Level 28
God Stats
5W - 5L
1,500 SR
Queue Stats
325W - 356L
1,585 Elo+
Solo
Sol
Sol
RaunTUV
Sol
Level 18
God Stats
1W - 1L
1,695 SR
Queue Stats
2W - 2L
1,626 Elo+
Solo
Ullr
Ullr
Tebronja
Ullr
Level 14
God Stats
2W - 2L
1,500 SR
Queue Stats
18W - 22L
1,675 Elo+
Solo
Sun Wukong
Sun Wukong
Velocifaptor92
Sun Wukong
Level 12
God Stats
1W - 3L
1,738 SR
Queue Stats
2W - 11L
1,356 Elo+
Solo
Izanami
Izanami
audierne
Izanami
Level 28
God Stats
0W - 2L
1,209 SR
Queue Stats
25W - 40L
1,551 Elo+
Solo
Team Averages
Level 20
1,529 SR
1,559 Elo+

VS

Team Averages
Level 35
1,560 SR
1,636 Elo+
Ne Zha
Ne Zha
BKCGibson4
Ne Zha
Level 29
God Stats
3W - 0L
1,801 SR
Queue Stats
41W - 53L
1,581 Elo+
Solo
Hercules
Hercules
CringeX9
Hercules
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
LadoKING
Tsukuyomi
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,699 Elo+
Party 1
Heimdallr
Heimdallr
Zexplex
Heimdallr
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,699 Elo+
Party 1
Achilles
Achilles
Zukarini
Achilles
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 8L
1,699 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
OCFGGAMING
Fenrir
15
12 / 5 / 0
9,674
509
13,326
19,882
17,350
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Sol
12
3 / 6 / 4
8,375
441
10,504
12,233
4,339
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ullr
13
1 / 5 / 1
7,856
413
1,751
12,741
4,188
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
Velocifaptor92
Sun Wukong
14
3 / 5 / 3
8,746
460
9,638
15,110
12,311
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Izanami
audierne
Izanami
15
1 / 6 / 11
9,203
484
9,716
17,215
8,116
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
BKCGibson4
Ne Zha
16
3 / 5 / 5
9,578
504
8,109
20,208
9,422
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Hercules
CringeX9
Hercules
15
1 / 3 / 3
8,649
455
4,467
8,854
6,428
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tsukuyomi
LadoKING
Tsukuyomi
14
4 / 7 / 6
9,140
481
12,081
12,330
4,424
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heimdallr
Zexplex
Heimdallr
20
15 / 0 / 2
11,974
630
21,756
14,485
7,493
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Achilles
Zukarini
Achilles
14
3 / 5 / 9
9,529
502
12,063
17,320
17,842
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
51
20
Kills
26
27
Deaths
20
19
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
BKCGibson4
Ne Zha
3
5
5
1.1
W
Hercules
CringeX9
Hercules
1
3
3
0.83
W
Tsukuyomi
LadoKING
Tsukuyomi
4
7
6
1
L
Fenrir
OCFGGAMING
Fenrir
12
5
0
2.4
L
Sol
3
6
4
0.83
L
Ullr
1
5
1
0.3
L
Sun Wukong
Velocifaptor92
Sun Wukong
3
5
3
0.9
W
Heimdallr
Zexplex
Heimdallr
15
0
2
16
W
Achilles
Zukarini
Achilles
3
5
9
1.5
L
Izanami
audierne
Izanami
1
6
11
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,935
Damage
58,476
77,181
Taken
73,197
46,304
Mitigated
45,609
20,191
Healing
25,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
BKCGibson4
Ne Zha
8,109
3,335
0
6,101
20,208
9,422
0
4,577
15,506
0
67,292
W
Hercules
CringeX9
Hercules
4,467
1,767
0
2,690
8,854
6,428
375
1,598
6,888
0
25,864
W
Tsukuyomi
LadoKING
Tsukuyomi
12,081
3,116
0
1,615
12,330
4,424
571
0
12,305
0
56,148
L
Fenrir
OCFGGAMING
Fenrir
13,326
5,446
0
2,633
19,882
17,350
0
0
19,882
0
34,504
L
Sol
10,504
2,528
0
2,952
12,233
4,339
1,930
0
12,180
33,713
0
L
Ullr
1,751
869
342
3,832
12,741
4,188
0
0
12,741
0
41,311
L
Sun Wukong
Velocifaptor92
Sun Wukong
9,638
1,773
0
3,787
15,110
12,311
0
0
14,811
0
37,942
W
Heimdallr
Zexplex
Heimdallr
21,756
12,178
0
11,545
14,485
7,493
228
3,505
10,855
0
94,847
W
Achilles
Zukarini
Achilles
12,063
5,801
1,050
2,760
17,320
17,842
305
824
16,471
0
28,907
L
Izanami
audierne
Izanami
9,716
5,751
576
6,069
17,215
8,116
214
0
17,215
0
53,488

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,854
Gold Earned
48,870
339
Minions Killed
458
0
Camps Cleared
0
1,775,010
Distance Traveled
1,743,557
19
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
9,578
504
124
7
0
365,562
0
W
Hercules
8,649
455
73
4
0
303,801
0
W
Tsukuyomi
9,140
481
77
4
0
373,954
0
L
Fenrir
9,674
509
41
2
0
378,163
3
L
Sol
8,375
441
55
3
0
335,157
4
L
Ullr
7,856
413
70
4
0
328,695
3
L
Sun Wukong
8,746
460
76
4
0
395,480
9
W
Heimdallr
11,974
630
147
8
0
346,293
1
W
Achilles
9,529
502
37
2
0
353,947
0
L
Izanami
9,203
484
97
5
0
337,515
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role