Player Matchup

Fenrir
Fenrir
Eleven112989
Fenrir
Level 16
God Stats
6W - 12L
1,174 SR
Queue Stats
35W - 40L
1,396 Elo+
Solo
Kali
Kali
Imeepip
Kali
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,161 Elo+
Solo
Xbalanque
Xbalanque
Paperonciolo
Xbalanque
Level 21
God Stats
6W - 4L
1,311 SR
Queue Stats
46W - 53L
1,265 Elo+
Solo
Medusa
Medusa
sleepyseaturtle
Medusa
Level 11
God Stats
26W - 36L
1,470 SR
Queue Stats
322W - 404L
1,407 Elo+
Solo
Nemesis
Nemesis
youness_00
Nemesis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,700 Elo+
Solo
Team Averages
Level 14
1,391 SR
1,386 Elo+

VS

Team Averages
Level 21
1,426 SR
1,371 Elo+
Olorun
Olorun
BulletxHE4Dx
Olorun
Level 5
God Stats
2W - 5L
1,500 SR
Queue Stats
2W - 6L
1,500 Elo+
Solo
Odin
Odin
HeroicGam1ng
Odin
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 25L
1,378 Elo+
Solo
Cthulhu
Cthulhu
RNET_CHEF
Cthulhu
Level 18
God Stats
9W - 18L
1,203 SR
Queue Stats
14W - 25L
1,120 Elo+
Solo
Kukulkan
Kukulkan
VanessaGH
Kukulkan
Level 29
God Stats
2W - 2L
1,725 SR
Queue Stats
52W - 53L
1,655 Elo+
Solo
Izanami
Izanami
xVKxChorijoto
Izanami
Level 28
God Stats
6W - 4L
1,202 SR
Queue Stats
76W - 89L
1,204 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
14
0 / 0 / 0
8,950
639
0
0
0
Kali
Imeepip
Kali
18
0 / 4 / 6
11,791
842
1,986
8,711
6,332
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Xbalanque
Paperonciolo
Xbalanque
20
11 / 5 / 8
15,619
1,116
26,994
29,810
13,555
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
8 / 11 / 8
14,813
1,058
23,971
29,621
12,167
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nemesis
youness_00
Nemesis
19
2 / 3 / 8
12,748
911
6,234
17,860
7,423
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

0

VS

Team 2 Tickets

219

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
20
4 / 6 / 11
14,221
1,016
13,162
19,060
9,573
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

20
5 / 4 / 7
14,155
1,011
9,851
11,079
16,071
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
RNET_CHEF
Cthulhu
18
0 / 7 / 5
11,681
834
3,083
14,875
7,621
Kukulkan
VanessaGH
Kukulkan
20
6 / 2 / 10
15,042
1,074
28,926
10,972
5,821
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
20
8 / 2 / 3
14,851
1,061
25,353
11,522
5,321
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
59
21
Kills
23
23
Deaths
21
30
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Olorun
4
6
11
1.58
L
Fenrir
0
0
0
0
W
5
4
7
2.13
L
Kali
Imeepip
Kali
0
4
6
0.75
L
Xbalanque
Paperonciolo
Xbalanque
11
5
8
3
W
Cthulhu
RNET_CHEF
Cthulhu
0
7
5
0.36
W
Kukulkan
VanessaGH
Kukulkan
6
2
10
5.5
L
8
11
8
1.09
W
Izanami
8
2
3
4.75
L
Nemesis
youness_00
Nemesis
2
3
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,185
Damage
80,375
86,002
Taken
67,508
39,477
Mitigated
44,407
3,936
Healing
8,360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
13,162
6,986
0
4,717
19,060
9,573
0
0
19,060
24,076
0
L
Fenrir
0
0
0
0
0
0
0
0
0
0
0
W
9,851
4,491
0
303
11,079
16,071
0
0
11,079
0
31,320
L
Kali
Imeepip
Kali
1,986
503
0
84
8,711
6,332
0
5,242
3,469
0
10,555
L
Xbalanque
Paperonciolo
Xbalanque
26,994
17,064
0
1,810
29,810
13,555
0
13,562
16,173
0
46,046
W
Cthulhu
RNET_CHEF
Cthulhu
3,083
156
495
13
14,875
7,621
0
0
13,874
7,340
0
W
Kukulkan
VanessaGH
Kukulkan
28,926
4,176
0
554
10,972
5,821
0
0
10,972
63,288
0
L
23,971
15,934
0
746
29,621
12,167
0
15,462
14,134
0
44,475
W
Izanami
25,353
20,691
0
2,278
11,522
5,321
0
0
11,522
0
57,369
L
Nemesis
youness_00
Nemesis
6,234
1,333
0
1,296
17,860
7,423
0
10,905
6,880
0
24,596

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,921
Gold Earned
69,950
167
Minions Killed
249
2
Camps Cleared
10
931,377
Distance Traveled
1,062,935
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
14,221
1,016
29
2
0
188,131
0
L
Fenrir
8,950
639
0
0
0
0
0
W
Odin
14,155
1,011
62
4
0
230,937
0
L
Kali
11,791
842
14
1
0
156,957
2
L
Xbalanque
15,619
1,116
60
4
1
237,596
0
W
Cthulhu
11,681
834
4
0
1
145,824
0
W
Kukulkan
15,042
1,074
99
7
1
251,193
0
L
Medusa
14,813
1,058
50
4
1
225,502
0
W
Izanami
14,851
1,061
55
4
8
246,850
0
L
Nemesis
12,748
911
43
3
0
311,322
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role