Player Matchup

Pele
Pele
Barreto-1
Pele
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
300W - 276L
1,433 Elo+
Solo
Zhong Kui
Zhong Kui
CaptainBlueBals
Zhong Kui
Level 129
God Stats
2W - 1L
1,500 SR
Queue Stats
243W - 236L
1,496 Elo+
Solo
Nox
Nox
Jmontas01
Nox
Level 68
God Stats
15W - 9L
1,917 SR
Queue Stats
415W - 388L
1,794 Elo+
Party 1
Jing Wei
Jing Wei
UberJinx
Jing Wei
Level 123
God Stats
1W - 3L
1,500 SR
Queue Stats
80W - 82L
1,293 Elo+
Solo
Amaterasu
Amaterasu
ZERO-_-TWO-002
Amaterasu
Level 104
God Stats
3W - 3L
1,500 SR
Queue Stats
315W - 340L
1,488 Elo+
Party 1
Team Averages
Level 111
1,583 SR
1,501 Elo+

VS

Team Averages
Level 93
1,478 SR
1,354 Elo+
Mercury
Mercury
 
Mercury
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
B1Krusher8
Ra
Level 129
God Stats
514W - 487L
1,410 SR
Queue Stats
798W - 785L
1,358 Elo+
Solo
Zeus
Zeus
NRQ RaMpAgE
Zeus
Level 56
God Stats
3W - 2L
1,265 SR
Queue Stats
4W - 6L
1,262 Elo+
Solo
Artio
Artio
Price
Artio
Level 107
God Stats
18W - 20L
1,715 SR
Queue Stats
338W - 310L
1,499 Elo+
Solo
Hou Yi
Hou Yi
kennethzp
Hou Yi
Level 74
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 22L
1,151 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
16
2 / 2 / 3
9,422
523
5,914
15,169
6,058
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Zhong Kui
CaptainBlueBals
Zhong Kui
18
6 / 2 / 3
11,131
618
10,104
13,791
9,750
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
2 / 0 / 7
8,342
463
7,555
8,902
6,065
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate

Breastplate

+20
Physical Protection

Jing Wei
UberJinx
Jing Wei
17
4 / 4 / 2
10,467
582
8,123
10,200
3,923
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Amaterasu
ZERO-_-TWO-002
Amaterasu
15
0 / 4 / 1
9,227
513
8,025
14,424
11,771
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
15
4 / 5 / 3
8,730
485
5,316
11,215
6,774
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

15
4 / 5 / 3
9,437
524
12,689
14,109
5,519
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

1
0 / 0 / 0
4,924
274
0
0
0
Artio
Price
Artio
17
3 / 1 / 3
9,838
547
12,078
19,161
17,137
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hou Yi
kennethzp
Hou Yi
15
1 / 4 / 2
8,788
488
4,994
13,928
4,659
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
23
14
Kills
12
12
Deaths
15
16
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
4
5
3
1.1
L
4
5
3
1.1
W
Pele
2
2
3
1.75
W
Zhong Kui
CaptainBlueBals
Zhong Kui
6
2
3
3.75
W
2
0
7
5.5
L
0
0
0
0
L
Artio
Price
Artio
3
1
3
4.5
W
Jing Wei
UberJinx
Jing Wei
4
4
2
1.25
W
Amaterasu
ZERO-_-TWO-002
Amaterasu
0
4
1
0.13
L
Hou Yi
kennethzp
Hou Yi
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,721
Damage
35,077
62,486
Taken
58,413
37,567
Mitigated
34,089
23,364
Healing
26,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
5,316
1,526
0
2,486
11,215
6,774
0
2,872
8,229
5,791
45,067
L
12,689
558
1,211
5,380
14,109
5,519
37
6,940
6,963
60,801
0
W
Pele
5,914
1,748
0
7,920
15,169
6,058
95
4,876
10,293
0
68,311
W
Zhong Kui
CaptainBlueBals
Zhong Kui
10,104
1,041
0
9,797
13,791
9,750
1,556
4,185
9,606
80,627
0
W
7,555
969
474
1,076
8,902
6,065
442
3,180
5,722
24,843
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Artio
Price
Artio
12,078
301
320
11,446
19,161
17,137
0
5,470
13,668
70,278
0
W
Jing Wei
UberJinx
Jing Wei
8,123
7,040
0
463
10,200
3,923
85
2,171
8,029
0
70,808
W
Amaterasu
ZERO-_-TWO-002
Amaterasu
8,025
3,914
0
3,634
14,424
11,771
795
10,493
3,931
4,513
55,871
L
Hou Yi
kennethzp
Hou Yi
4,994
1,821
0
5,239
13,928
4,659
0
3,007
10,855
0
51,790

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,589
Gold Earned
41,717
564
Minions Killed
417
0
Camps Cleared
0
1,609,255
Distance Traveled
1,366,951
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
8,730
485
76
4
0
379,520
2
L
Ra
9,437
524
102
6
0
305,910
2
W
Pele
9,422
523
117
7
0
358,049
2
W
Zhong Kui
11,131
618
154
9
0
316,989
6
W
Nox
8,342
463
43
2
0
310,226
1
L
Zeus
4,924
274
0
0
0
0
0
L
Artio
9,838
547
139
8
0
364,606
0
W
Jing Wei
10,467
582
128
7
0
309,817
3
W
Amaterasu
9,227
513
122
7
0
314,174
1
L
Hou Yi
8,788
488
100
6
0
316,915
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role