Player Matchup

Cthulhu
Cthulhu
HareSandwich
Cthulhu
Level 18
God Stats
8W - 4L
1,500 SR
Queue Stats
67W - 62L
1,500 Elo+
Solo
Janus
Janus
JohnHenry12
Janus
Level 28
God Stats
4W - 4L
1,904 SR
Queue Stats
84W - 99L
1,435 Elo+
Solo
Bastet
Bastet
Watermelonnable
Bastet
Level 27
God Stats
7W - 3L
1,490 SR
Queue Stats
18W - 23L
1,410 Elo+
Solo
Danzaburou
Danzaburou
ZxmarcelinxZ
Danzaburou
Level 18
God Stats
3W - 7L
1,231 SR
Queue Stats
26W - 33L
1,315 Elo+
Solo
Aphrodite
Aphrodite
一颗柠檬丶
Aphrodite
Level 16
God Stats
17W - 13L
1,731 SR
Queue Stats
50W - 37L
1,874 Elo+
Solo
Team Averages
Level 21
1,571 SR
1,507 Elo+

VS

Team Averages
Level 16
1,587 SR
1,624 Elo+
Nemesis
Nemesis
Bughunter12
Nemesis
Level 5
God Stats
1W - 2L
1,749 SR
Queue Stats
1W - 3L
1,681 Elo+
Solo
Ra
Ra
Marvolt
Ra
Level 27
God Stats
64W - 61L
1,698 SR
Queue Stats
83W - 81L
1,712 Elo+
Solo
Skadi
Skadi
Tonberry21
Skadi
Level 26
God Stats
2W - 5L
1,500 SR
Queue Stats
133W - 108L
1,652 Elo+
Solo
Arachne
Arachne
YourACornBall
Arachne
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 31L
1,617 Elo+
Solo
Merlin
Merlin
godly72
Merlin
Level 16
God Stats
2W - 2L
1,491 SR
Queue Stats
43W - 35L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
HareSandwich
Cthulhu
19
5 / 4 / 20
11,915
993
20,348
20,482
22,151
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
5 / 3 / 22
12,713
1,059
19,486
17,423
7,697
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

19
16 / 2 / 12
14,833
1,236
25,793
14,087
6,098
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
ZxmarcelinxZ
Danzaburou
17
3 / 5 / 15
11,828
986
11,617
19,001
7,470
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Aphrodite
一颗柠檬丶
Aphrodite
19
4 / 2 / 17
12,088
1,007
12,088
21,411
18,207
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Team 1 Tickets

145

VS

Team 2 Tickets

62

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Bughunter12
Nemesis
16
0 / 12 / 6
10,360
863
11,912
22,944
9,665
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
5 / 8 / 7
12,685
1,057
22,588
19,683
7,159
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Skadi
19
5 / 5 / 9
13,184
1,099
20,270
16,792
5,418
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Arachne
18
5 / 4 / 5
12,793
1,066
16,592
23,164
9,172
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Merlin
godly72
Merlin
17
1 / 4 / 2
10,958
913
14,696
10,749
3,516
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
45
33
Kills
16
16
Deaths
33
86
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Bughunter12
Nemesis
0
12
6
0.25
W
Cthulhu
HareSandwich
Cthulhu
5
4
20
3.75
W
5
3
22
5.33
L
5
8
7
1.06
L
Skadi
5
5
9
1.9
W
16
2
12
11
L
Arachne
5
4
5
1.88
W
Danzaburou
ZxmarcelinxZ
Danzaburou
3
5
15
2.1
L
Merlin
godly72
Merlin
1
4
2
0.5
W
Aphrodite
一颗柠檬丶
Aphrodite
4
2
17
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,332
Damage
86,058
92,404
Taken
93,332
61,623
Mitigated
34,930
27,906
Healing
19,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Bughunter12
Nemesis
11,912
4,534
0
3,853
22,944
9,665
0
14,056
8,613
0
18,081
W
Cthulhu
HareSandwich
Cthulhu
20,348
850
2,150
1,875
20,482
22,151
0
7,226
13,104
39,332
0
W
19,486
1,078
0
676
17,423
7,697
0
8,307
8,842
51,856
0
L
22,588
1,483
3,738
2,321
19,683
7,159
0
12,484
7,024
45,984
0
L
Skadi
20,270
8,657
0
759
16,792
5,418
0
7,854
8,863
0
49,109
W
25,793
8,447
0
0
14,087
6,098
0
3,180
10,782
0
38,033
L
Arachne
16,592
12,544
0
6,601
23,164
9,172
0
12,225
10,739
0
38,790
W
Danzaburou
ZxmarcelinxZ
Danzaburou
11,617
4,764
0
1,029
19,001
7,470
0
6,618
12,179
0
36,790
L
Merlin
godly72
Merlin
14,696
550
0
2,169
10,749
3,516
0
4,503
6,171
44,669
0
W
Aphrodite
一颗柠檬丶
Aphrodite
12,088
181
11,055
11,121
21,411
18,207
0
10,868
10,213
37,070
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,377
Gold Earned
59,980
270
Minions Killed
269
4
Camps Cleared
13
1,287,054
Distance Traveled
1,245,293
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
10,360
863
11
1
0
229,877
2
W
Cthulhu
11,915
993
26
2
2
245,667
0
W
Janus
12,713
1,059
92
8
1
259,755
0
L
Ra
12,685
1,057
52
4
1
256,381
1
L
Skadi
13,184
1,099
65
5
2
231,795
0
W
Bastet
14,833
1,236
35
3
0
293,317
0
L
Arachne
12,793
1,066
56
5
9
292,548
2
W
Danzaburou
11,828
986
51
4
1
230,118
0
L
Merlin
10,958
913
85
7
1
234,692
0
W
Aphrodite
12,088
1,007
66
6
0
258,197
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role