Player Matchup

Heimdallr
Heimdallr
FrAuEnArZt35
Heimdallr
Level 39
God Stats
0W - 1L
1,285 SR
Queue Stats
4W - 5L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
Il JUMPER lI
Kukulkan
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Ullr
Ullr
Omphis
Ullr
Level 117
God Stats
0W - 3L
1,500 SR
Queue Stats
48W - 41L
1,500 Elo+
Party 1
Agni
Agni
Zz Kojack zZ
Agni
Level 122
God Stats
2W - 2L
1,500 SR
Queue Stats
17W - 19L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
michaelormikey
Danzaburou
Level 109
God Stats
5W - 4L
1,500 SR
Queue Stats
164W - 139L
1,538 Elo+
Solo
Team Averages
Level 81
1,457 SR
1,508 Elo+

VS

Team Averages
Level 89
1,540 SR
1,476 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
BayBayJeezus
Anubis
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
HEADINTHECLOUDDS
Ra
Level 27
God Stats
6W - 2L
1,715 SR
Queue Stats
74W - 70L
1,514 Elo+
Solo
Jing Wei
Jing Wei
Rodas IE
Jing Wei
Level 59
God Stats
1W - 0L
1,483 SR
Queue Stats
25W - 19L
1,366 Elo+
Solo
Mercury
Mercury
emmavic96
Mercury
Level 107
God Stats
3W - 2L
1,500 SR
Queue Stats
16W - 12L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
FrAuEnArZt35
Heimdallr
13
0 / 4 / 0
6,674
607
3,135
8,393
2,499
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
Il JUMPER lI
Kukulkan
11
0 / 4 / 1
6,425
584
2,014
5,407
1,951
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ullr
Omphis
Ullr
12
1 / 4 / 0
6,879
625
3,443
10,017
3,668
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

13
0 / 5 / 2
6,777
616
6,819
7,810
2,202
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Danzaburou
michaelormikey
Danzaburou
15
1 / 4 / 1
7,862
715
9,145
10,229
3,685
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
17
10 / 0 / 5
10,689
972
13,869
4,546
1,794
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
16
3 / 1 / 12
9,574
870
9,694
7,573
3,692
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
1 / 1 / 6
7,870
715
4,421
6,954
2,536
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Jing Wei
Rodas IE
Jing Wei
15
1 / 0 / 10
8,360
760
3,857
7,049
2,540
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
emmavic96
Mercury
16
6 / 1 / 8
9,496
863
5,367
8,211
3,372
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
62
2
Kills
21
21
Deaths
3
4
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
10
0
5
12.5
W
Anubis
3
1
12
9
L
Heimdallr
FrAuEnArZt35
Heimdallr
0
4
0
0
W
1
1
6
4
L
Kukulkan
Il JUMPER lI
Kukulkan
0
4
1
0.13
L
Ullr
Omphis
Ullr
1
4
0
0.25
W
Jing Wei
Rodas IE
Jing Wei
1
0
10
6
L
0
5
2
0.2
W
Mercury
emmavic96
Mercury
6
1
8
10
L
Danzaburou
michaelormikey
Danzaburou
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,556
Damage
37,208
41,856
Taken
34,333
14,005
Mitigated
13,934
7,275
Healing
13,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
13,869
4,134
141
1,396
4,546
1,794
1,683
1,811
2,585
42,355
0
W
Anubis
9,694
134
0
4,133
7,573
3,692
551
2,221
5,172
34,839
0
L
Heimdallr
FrAuEnArZt35
Heimdallr
3,135
456
0
2,541
8,393
2,499
0
4,924
3,113
0
17,897
W
4,421
433
839
2,950
6,954
2,536
712
1,620
5,044
18,215
0
L
Kukulkan
Il JUMPER lI
Kukulkan
2,014
88
0
0
5,407
1,951
0
4,519
650
12,384
0
L
Ullr
Omphis
Ullr
3,443
386
0
1,133
10,017
3,668
0
6,758
2,825
0
17,257
W
Jing Wei
Rodas IE
Jing Wei
3,857
3,857
0
1,405
7,049
2,540
410
1,645
5,320
0
18,360
L
6,819
37
0
750
7,810
2,202
0
4,822
2,796
21,260
0
W
Mercury
emmavic96
Mercury
5,367
1,422
0
2,423
8,211
3,372
2,014
1,607
6,346
0
25,222
L
Danzaburou
michaelormikey
Danzaburou
9,145
2,535
0
2,851
10,229
3,685
0
5,840
4,161
0
42,920

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,617
Gold Earned
45,989
206
Minions Killed
288
3
Camps Cleared
12
863,024
Distance Traveled
1,121,346
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
10,689
972
73
7
3
202,385
2
W
Anubis
9,574
870
78
7
1
198,596
3
L
Heimdallr
6,674
607
42
4
0
159,277
2
W
Ra
7,870
715
46
4
1
219,198
4
L
Kukulkan
6,425
584
25
2
1
158,782
0
L
Ullr
6,879
625
20
2
1
181,570
1
W
Jing Wei
8,360
760
34
3
2
230,774
0
L
Agni
6,777
616
40
4
0
175,030
1
W
Mercury
9,496
863
57
5
5
270,393
0
L
Danzaburou
7,862
715
79
7
1
188,365
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role