Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Gabelbart
Ah Muzen Cab
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Galakront
Sun Wukong
Level 7
God Stats
2W - 1L
1,816 SR
Queue Stats
4W - 4L
1,567 Elo+
Solo
Kukulkan
Kukulkan
JONQUILZBS
Kukulkan
Level 8
God Stats
1W - 5L
1,500 SR
Queue Stats
1W - 6L
1,500 Elo+
Solo
Da Ji
Da Ji
Liwikpo
Da Ji
Level 16
God Stats
2W - 3L
1,300 SR
Queue Stats
69W - 79L
1,864 Elo+
Solo
Xbalanque
Xbalanque
XDavider
Xbalanque
Level 16
God Stats
1W - 3L
1,500 SR
Queue Stats
20W - 25L
1,500 Elo+
Solo
Team Averages
Level 15
1,523 SR
1,586 Elo+

VS

Team Averages
Level 20
1,417 SR
1,541 Elo+
Cthulhu
Cthulhu
Hachamachama
Cthulhu
Level 8
God Stats
16W - 17L
1,500 SR
Queue Stats
93W - 118L
1,504 Elo+
Solo
Ra
Ra
Lichwood
Ra
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 16L
1,560 Elo+
Party 1
Fenrir
Fenrir
ananas12
Fenrir
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
katy_areias
Nu Wa
Level 38
God Stats
4W - 5L
1,253 SR
Queue Stats
91W - 128L
1,420 Elo+
Party 1
Skadi
Skadi
selmiis
Skadi
Level 20
God Stats
10W - 8L
1,332 SR
Queue Stats
47W - 46L
1,722 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Gabelbart
Ah Muzen Cab
16
0 / 3 / 2
9,594
872
7,240
13,743
5,479
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sun Wukong
Galakront
Sun Wukong
16
1 / 4 / 2
10,056
914
7,679
16,425
10,338
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Kukulkan
JONQUILZBS
Kukulkan
16
2 / 3 / 0
10,459
951
7,850
10,397
3,833
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Da Ji
Liwikpo
Da Ji
16
1 / 9 / 2
9,985
908
3,782
16,674
6,004
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xbalanque
XDavider
Xbalanque
16
4 / 6 / 2
11,010
1,001
16,560
19,593
7,270
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Team 1 Tickets

95

VS

Team 2 Tickets

239

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Hachamachama
Cthulhu
19
5 / 0 / 13
12,253
1,114
13,575
10,666
14,916
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

17
4 / 2 / 13
11,241
1,022
9,677
7,711
2,950
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
ananas12
Fenrir
17
5 / 4 / 10
11,244
1,022
15,351
15,496
7,386
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

18
5 / 0 / 14
11,780
1,071
19,767
5,322
2,150
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Skadi
selmiis
Skadi
17
6 / 3 / 10
11,440
1,040
14,968
10,421
3,733
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
85
8
Kills
25
25
Deaths
9
8
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
Gabelbart
Ah Muzen Cab
0
3
2
0.33
L
Sun Wukong
Galakront
Sun Wukong
1
4
2
0.5
W
Cthulhu
Hachamachama
Cthulhu
5
0
13
11.5
L
Kukulkan
JONQUILZBS
Kukulkan
2
3
0
0.67
W
4
2
13
5.25
L
Da Ji
Liwikpo
Da Ji
1
9
2
0.22
L
Xbalanque
XDavider
Xbalanque
4
6
2
0.83
W
Fenrir
ananas12
Fenrir
5
4
10
2.5
W
5
0
14
12
W
Skadi
selmiis
Skadi
6
3
10
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,111
Damage
73,338
76,832
Taken
49,616
32,924
Mitigated
31,135
7,158
Healing
10,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
Gabelbart
Ah Muzen Cab
7,240
1,478
0
652
13,743
5,479
0
7,699
5,733
0
22,383
L
Sun Wukong
Galakront
Sun Wukong
7,679
1,366
0
2,408
16,425
10,338
0
9,051
6,907
715
23,733
W
Cthulhu
Hachamachama
Cthulhu
13,575
191
528
699
10,666
14,916
0
1,468
8,595
38,369
0
L
Kukulkan
JONQUILZBS
Kukulkan
7,850
543
0
0
10,397
3,833
0
5,886
4,221
39,860
0
W
9,677
1,482
1,349
1,915
7,711
2,950
0
1,594
6,017
21,709
0
L
Da Ji
Liwikpo
Da Ji
3,782
563
0
0
16,674
6,004
0
8,896
7,260
0
18,874
L
Xbalanque
XDavider
Xbalanque
16,560
9,580
0
4,098
19,593
7,270
0
9,509
9,692
0
35,307
W
Fenrir
ananas12
Fenrir
15,351
6,068
843
2,533
15,496
7,386
0
1,999
11,359
0
27,456
W
19,767
4,336
0
938
5,322
2,150
0
379
4,893
45,511
0
W
Skadi
selmiis
Skadi
14,968
6,029
0
1,200
10,421
3,733
0
2,902
7,469
0
21,202

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,104
Gold Earned
57,958
221
Minions Killed
232
5
Camps Cleared
6
891,333
Distance Traveled
1,116,055
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
9,594
872
22
2
0
170,874
0
L
Sun Wukong
10,056
914
38
3
3
171,081
2
W
Cthulhu
12,253
1,114
62
6
0
245,908
0
L
Kukulkan
10,459
951
91
8
2
176,844
1
W
Ra
11,241
1,022
29
3
1
223,421
0
L
Da Ji
9,985
908
30
3
0
196,981
0
L
Xbalanque
11,010
1,001
40
4
0
175,553
2
W
Fenrir
11,244
1,022
31
3
4
192,307
1
W
Nu Wa
11,780
1,071
95
9
0
227,115
0
W
Skadi
11,440
1,040
15
1
1
227,304
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role