Player Matchup

Yemoja
Yemoja
BruvMomentum
Yemoja
Level 27
God Stats
2W - 2L
1,500 SR
Queue Stats
29W - 28L
1,763 Elo+
Solo
King Arthur
King Arthur
Cong8
King Arthur
Level 28
God Stats
1W - 2L
1,505 SR
Queue Stats
10W - 13L
1,736 Elo+
Solo
Janus
Janus
Sacry09
Janus
Level 10
God Stats
0W - 2L
1,168 SR
Queue Stats
2W - 2L
1,483 Elo+
Solo
Ao Kuang
Ao Kuang
mmmmmmn
Ao Kuang
Level 29
God Stats
7W - 10L
1,468 SR
Queue Stats
40W - 55L
1,560 Elo+
Solo
Hou Yi
Hou Yi
scylr
Hou Yi
Level 26
God Stats
0W - 2L
1,299 SR
Queue Stats
173W - 161L
1,576 Elo+
Solo
Team Averages
Level 24
1,388 SR
1,623 Elo+

VS

Team Averages
Level 20
1,526 SR
1,556 Elo+
Tsukuyomi
Tsukuyomi
Falling564
Tsukuyomi
Level 19
God Stats
3W - 0L
1,500 SR
Queue Stats
136W - 138L
1,544 Elo+
Solo
Ravana
Ravana
Jailbr3kr
Ravana
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,494 Elo+
Party 1
Janus
Janus
OutsideBaddie
Janus
Level 29
God Stats
8W - 4L
1,629 SR
Queue Stats
102W - 56L
1,750 Elo+
Solo
Geb
Geb
TheLoliPimp
Geb
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,494 Elo+
Party 1
Artemis
Artemis
holtz88
Artemis
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
9
1 / 3 / 1
5,820
485
4,091
7,828
3,157
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

King Arthur
Cong8
King Arthur
11
1 / 1 / 0
6,183
515
2,975
9,141
6,756
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Janus
Sacry09
Janus
8
0 / 5 / 0
5,101
425
1,586
5,359
1,373
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
mmmmmmn
Ao Kuang
9
0 / 1 / 2
5,644
470
1,335
5,176
2,985
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hou Yi
scylr
Hou Yi
9
1 / 3 / 1
5,368
447
4,576
7,332
2,169
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Falling564
Tsukuyomi
10
3 / 0 / 4
6,284
524
4,607
6,069
1,714
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ravana
Jailbr3kr
Ravana
12
1 / 1 / 0
6,514
543
6,609
6,429
6,444
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

14
9 / 0 / 2
8,519
710
7,296
4,480
1,554
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

8
0 / 1 / 5
5,129
427
2,511
5,555
1,558
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Artemis
holtz88
Artemis
8
0 / 1 / 2
5,156
430
2,233
4,970
1,104
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
26
3
Kills
13
13
Deaths
3
4
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Yemoja
1
3
1
0.5
L
King Arthur
Cong8
King Arthur
1
1
0
1
W
Tsukuyomi
Falling564
Tsukuyomi
3
0
4
5
W
Ravana
Jailbr3kr
Ravana
1
1
0
1
W
9
0
2
10
L
Janus
Sacry09
Janus
0
5
0
0
W
0
1
5
2.5
W
Artemis
holtz88
Artemis
0
1
2
1
L
Ao Kuang
mmmmmmn
Ao Kuang
0
1
2
1
L
Hou Yi
scylr
Hou Yi
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,563
Damage
23,256
34,836
Taken
27,503
16,440
Mitigated
12,374
8,964
Healing
11,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
4,091
1,182
934
1,620
7,828
3,157
203
2,892
4,864
25,207
0
L
King Arthur
Cong8
King Arthur
2,975
519
0
2,860
9,141
6,756
75
131
8,518
0
26,166
W
Tsukuyomi
Falling564
Tsukuyomi
4,607
1,229
0
3,102
6,069
1,714
0
1,662
4,382
0
35,155
W
Ravana
Jailbr3kr
Ravana
6,609
1,636
0
3,250
6,429
6,444
182
852
5,256
0
37,095
W
7,296
876
0
1,123
4,480
1,554
688
1,805
2,675
58,821
0
L
Janus
Sacry09
Janus
1,586
91
0
0
5,359
1,373
0
2,614
2,619
17,787
0
W
2,511
227
456
1,455
5,555
1,558
87
929
4,626
15,503
0
W
Artemis
holtz88
Artemis
2,233
1,148
0
1,962
4,970
1,104
322
1,764
3,206
0
12,213
L
Ao Kuang
mmmmmmn
Ao Kuang
1,335
297
0
900
5,176
2,985
0
1,215
3,859
28,370
0
L
Hou Yi
scylr
Hou Yi
4,576
2,181
0
2,650
7,332
2,169
625
2,617
4,633
0
25,933

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,116
Gold Earned
31,602
248
Minions Killed
309
0
Camps Cleared
0
1,099,858
Distance Traveled
1,193,983
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
5,820
485
42
4
0
202,253
0
L
King Arthur
6,183
515
64
5
0
221,946
1
W
Tsukuyomi
6,284
524
64
5
0
252,045
1
W
Ravana
6,514
543
70
6
0
217,700
4
W
Janus
8,519
710
128
11
0
270,470
1
L
Janus
5,101
425
42
4
0
238,753
1
W
Geb
5,129
427
16
1
0
258,774
0
W
Artemis
5,156
430
31
3
0
194,994
0
L
Ao Kuang
5,644
470
62
5
0
230,835
2
L
Hou Yi
5,368
447
38
3
0
206,071
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role