Player Matchup

Ao Kuang
Ao Kuang
Adonitologist
Ao Kuang
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 38L
1,500 Elo+
Solo
Jormungandr
Jormungandr
FlamingGhost611
Jormungandr
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,411 Elo+
Solo
Nu Wa
Nu Wa
ScottFamily04
Nu Wa
Level 30
God Stats
5W - 5L
1,710 SR
Queue Stats
37W - 41L
1,907 Elo+
Solo
Artemis
Artemis
StaleLoaf2
Artemis
Level 27
God Stats
8W - 5L
1,715 SR
Queue Stats
283W - 303L
1,599 Elo+
Solo
Fenrir
Fenrir
ZaRTHek14
Fenrir
Level 26
God Stats
8W - 8L
1,500 SR
Queue Stats
15W - 20L
1,497 Elo+
Solo
Team Averages
Level 25
1,585 SR
1,583 Elo+

VS

Team Averages
Level 20
1,514 SR
1,643 Elo+
Artemis
Artemis
DemiGxd Pxrp
Artemis
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
63W - 61L
1,734 Elo+
Party 1
Ah Puch
Ah Puch
HG RUBET
Ah Puch
Level 27
God Stats
33W - 27L
1,571 SR
Queue Stats
78W - 68L
1,495 Elo+
Solo
Ao Kuang
Ao Kuang
Jafet200
Ao Kuang
Level 27
God Stats
6W - 6L
1,499 SR
Queue Stats
62W - 46L
1,658 Elo+
Solo
King Arthur
King Arthur
Styling-On-You-
King Arthur
Level 27
God Stats
4W - 5L
1,500 SR
Queue Stats
134W - 132L
1,554 Elo+
Party 1
Ymir
Ymir
tomasitogonza07
Ymir
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,774 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Adonitologist
Ao Kuang
20
7 / 4 / 4
13,029
521
14,676
23,846
11,095
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Jormungandr
FlamingGhost611
Jormungandr
16
0 / 6 / 1
10,388
416
6,573
17,425
12,133
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
6 / 3 / 2
12,243
490
27,332
13,768
6,166
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
StaleLoaf2
Artemis
17
4 / 9 / 4
11,885
475
18,593
19,822
8,133
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
ZaRTHek14
Fenrir
15
0 / 7 / 3
9,718
389
4,689
17,497
7,331
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
DemiGxd Pxrp
Artemis
15
4 / 4 / 1
10,391
416
7,957
16,765
8,229
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ah Puch
HG RUBET
Ah Puch
20
2 / 3 / 4
12,249
490
10,379
16,894
5,394
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
Jafet200
Ao Kuang
18
7 / 5 / 0
11,877
475
8,589
22,197
12,297
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

King Arthur
Styling-On-You-
King Arthur
20
16 / 2 / 2
14,580
583
31,457
34,619
33,872
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

12
0 / 4 / 5
8,876
355
2,439
15,435
10,628
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
41
17
Kills
29
29
Deaths
18
14
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
Adonitologist
Ao Kuang
7
4
4
2.25
W
Artemis
DemiGxd Pxrp
Artemis
4
4
1
1.13
L
Jormungandr
FlamingGhost611
Jormungandr
0
6
1
0.08
W
Ah Puch
HG RUBET
Ah Puch
2
3
4
1.33
W
Ao Kuang
Jafet200
Ao Kuang
7
5
0
1.4
L
6
3
2
2.33
L
Artemis
StaleLoaf2
Artemis
4
9
4
0.67
W
King Arthur
Styling-On-You-
King Arthur
16
2
2
8.5
L
Fenrir
ZaRTHek14
Fenrir
0
7
3
0.21
W
0
4
5
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,863
Damage
60,821
92,358
Taken
105,910
44,858
Mitigated
70,420
27,550
Healing
37,992
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
Adonitologist
Ao Kuang
14,676
4,370
960
12,432
23,846
11,095
1,001
2,670
21,176
91,934
0
W
Artemis
DemiGxd Pxrp
Artemis
7,957
3,678
0
4,077
16,765
8,229
2,326
4,954
11,811
0
49,478
L
Jormungandr
FlamingGhost611
Jormungandr
6,573
1,212
0
467
17,425
12,133
619
6,398
11,027
57,509
0
W
Ah Puch
HG RUBET
Ah Puch
10,379
381
0
8,398
16,894
5,394
1,883
14,901
1,993
85,142
0
W
Ao Kuang
Jafet200
Ao Kuang
8,589
3,061
0
12,029
22,197
12,297
0
6,972
15,225
94,003
0
L
27,332
5,443
74
4,780
13,768
6,166
1,488
5,282
8,435
104,780
0
L
Artemis
StaleLoaf2
Artemis
18,593
9,794
0
3,788
19,822
8,133
730
4,916
14,906
0
70,557
W
King Arthur
Styling-On-You-
King Arthur
31,457
2,541
0
12,548
34,619
33,872
63
15,511
19,108
232
113,426
L
Fenrir
ZaRTHek14
Fenrir
4,689
1,381
0
5,049
17,497
7,331
0
2,373
14,968
0
47,716
W
2,439
691
0
940
15,435
10,628
375
6,243
9,192
23,391
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,263
Gold Earned
57,973
612
Minions Killed
571
0
Camps Cleared
0
1,937,029
Distance Traveled
1,938,642
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
13,029
521
137
5
0
452,307
2
W
Artemis
10,391
416
69
3
0
418,835
3
L
Jormungandr
10,388
416
106
4
0
362,430
4
W
Ah Puch
12,249
490
171
7
0
386,440
0
W
Ao Kuang
11,877
475
119
5
0
401,687
0
L
Nu Wa
12,243
490
190
8
0
356,634
1
L
Artemis
11,885
475
106
4
0
371,794
0
W
King Arthur
14,580
583
165
7
0
429,902
1
L
Fenrir
9,718
389
73
3
0
393,864
0
W
Ymir
8,876
355
47
2
0
301,778
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role