Player Matchup

Merlin
Merlin
Aharra224
Merlin
Level 146
God Stats
1W - 3L
1,172 SR
Queue Stats
89W - 81L
1,508 Elo+
Party 1
Nemesis
Nemesis
ProductX1
Nemesis
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,257 Elo+
Party 1
Fenrir
Fenrir
boomanater
Fenrir
Level 7
God Stats
1W - 5L
1,304 SR
Queue Stats
1W - 5L
1,257 Elo+
Party 1
Bastet
Bastet
eDDieBDB
Bastet
Level 160
God Stats
1W - 2L
1,234 SR
Queue Stats
36W - 41L
1,257 Elo+
Party 1
Loki
Loki
oBenson
Loki
Level 140
God Stats
1W - 3L
1,500 SR
Queue Stats
338W - 358L
1,327 Elo+
Solo
Team Averages
Level 110
1,342 SR
1,321 Elo+

VS

Team Averages
Level 78
1,487 SR
1,622 Elo+
Tsukuyomi
Tsukuyomi
GhettoTownPiper
Tsukuyomi
Level 97
God Stats
2W - 4L
1,500 SR
Queue Stats
34W - 29L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
PurpNastiez
Jormungandr
Level 87
God Stats
4W - 3L
1,500 SR
Queue Stats
592W - 614L
1,806 Elo+
Party 3
Artio
Artio
SkoolyardBandit
Artio
Level 80
God Stats
1W - 3L
1,434 SR
Queue Stats
5W - 21L
1,500 Elo+
Party 2
Neith
Neith
UnwishedGull615
Neith
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 32L
1,500 Elo+
Party 2
Yemoja
Yemoja
XLilSav22X
Yemoja
Level 118
God Stats
1W - 1L
1,500 SR
Queue Stats
375W - 396L
1,806 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Aharra224
Merlin
20
5 / 0 / 10
15,978
999
39,037
12,234
5,132
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nemesis
ProductX1
Nemesis
20
9 / 11 / 9
16,578
1,036
31,822
39,685
18,753
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fenrir
boomanater
Fenrir
19
0 / 14 / 9
13,035
815
7,775
26,427
11,061
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

Bastet
eDDieBDB
Bastet
20
4 / 3 / 12
15,116
945
30,246
24,369
10,384
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Loki
oBenson
Loki
20
3 / 5 / 13
14,968
936
17,804
23,425
9,432
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Team 1 Tickets

0

VS

Team 2 Tickets

91

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
GhettoTownPiper
Tsukuyomi
20
13 / 8 / 7
16,389
1,024
30,449
28,293
16,300
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jormungandr
PurpNastiez
Jormungandr
20
11 / 2 / 13
15,611
976
28,536
26,016
37,926
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

20
3 / 4 / 24
16,472
1,030
30,099
40,653
50,727
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
5 / 6 / 16
15,203
950
17,043
22,697
12,164
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Yemoja
XLilSav22X
Yemoja
20
1 / 1 / 19
15,782
986
12,848
19,456
22,042
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
112
21
Kills
33
33
Deaths
21
53
Assists
79
Player
Kills
Deaths
Assists
KDA
L
Merlin
Aharra224
Merlin
5
0
10
10
W
Tsukuyomi
GhettoTownPiper
Tsukuyomi
13
8
7
2.06
L
Nemesis
ProductX1
Nemesis
9
11
9
1.23
W
Jormungandr
PurpNastiez
Jormungandr
11
2
13
8.75
W
3
4
24
3.75
W
5
6
16
2.17
W
Yemoja
XLilSav22X
Yemoja
1
1
19
10.5
L
Fenrir
boomanater
Fenrir
0
14
9
0.32
L
Bastet
eDDieBDB
Bastet
4
3
12
3.33
L
Loki
oBenson
Loki
3
5
13
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

126,684
Damage
118,975
126,140
Taken
137,115
54,762
Mitigated
139,159
12,522
Healing
49,992
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Aharra224
Merlin
39,037
1,391
0
2,372
12,234
5,132
0
6,505
5,576
76,636
0
W
Tsukuyomi
GhettoTownPiper
Tsukuyomi
30,449
6,449
0
5,460
28,293
16,300
0
5,211
23,082
0
59,303
L
Nemesis
ProductX1
Nemesis
31,822
15,510
0
6,951
39,685
18,753
0
18,753
20,554
0
57,525
W
Jormungandr
PurpNastiez
Jormungandr
28,536
5,918
824
1,543
26,016
37,926
0
7,160
18,856
52,439
0
W
30,099
2,293
7,711
12,470
40,653
50,727
0
12,620
28,033
52,314
0
W
17,043
9,899
0
4,870
22,697
12,164
0
6,059
16,638
0
49,725
W
Yemoja
XLilSav22X
Yemoja
12,848
2,772
11,213
5,901
19,456
22,042
0
7,987
11,469
25,526
0
L
Fenrir
boomanater
Fenrir
7,775
2,468
0
105
26,427
11,061
0
17,314
8,787
0
13,585
L
Bastet
eDDieBDB
Bastet
30,246
5,511
0
645
24,369
10,384
0
14,076
10,104
0
55,086
L
Loki
oBenson
Loki
17,804
7,680
437
2,012
23,425
9,432
0
13,472
9,636
0
37,849

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,675
Gold Earned
79,457
269
Minions Killed
317
3
Camps Cleared
9
1,497,251
Distance Traveled
1,408,496
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
15,978
999
97
6
2
294,944
0
W
Tsukuyomi
16,389
1,024
77
5
7
302,574
0
L
Nemesis
16,578
1,036
65
4
0
324,912
0
W
Jormungandr
15,611
976
70
4
1
278,261
0
W
Artio
16,472
1,030
43
3
1
340,502
0
W
Neith
15,203
950
92
6
0
227,939
0
W
Yemoja
15,782
986
35
2
0
259,220
0
L
Fenrir
13,035
815
11
1
1
249,468
0
L
Bastet
15,116
945
68
4
0
347,266
0
L
Loki
14,968
936
28
2
0
280,661
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role