Player Matchup

Discordia
Discordia
GreySeerThanquol
Discordia
Level 63
God Stats
0W - 2L
1,500 SR
Queue Stats
23W - 21L
1,671 Elo+
Solo
Awilix
Awilix
KingClint
Awilix
Level 96
God Stats
0W - 2L
1,500 SR
Queue Stats
133W - 108L
1,635 Elo+
Solo
Tyr
Tyr
Pulazhi
Tyr
Level 101
God Stats
3W - 3L
1,500 SR
Queue Stats
403W - 387L
1,713 Elo+
Party 1
Yemoja
Yemoja
Sebalaja
Yemoja
Level 101
God Stats
4W - 4L
1,500 SR
Queue Stats
405W - 387L
1,713 Elo+
Party 1
Hou Yi
Hou Yi
velro2312
Hou Yi
Level 150
God Stats
0W - 1L
1,500 SR
Queue Stats
250W - 244L
1,605 Elo+
Solo
Team Averages
Level 102
1,500 SR
1,667 Elo+

VS

Team Averages
Level 121
1,457 SR
1,600 Elo+
Apollo
Apollo
NicomaqueStyle
Apollo
Level 127
God Stats
8W - 12L
1,500 SR
Queue Stats
773W - 790L
1,569 Elo+
Solo
Ra
Ra
Orion_Dez
Ra
Level 56
God Stats
2W - 1L
1,500 SR
Queue Stats
93W - 92L
1,579 Elo+
Solo
Kumbhakarna
Kumbhakarna
SDNC Stompy
Kumbhakarna
Level 137
God Stats
1W - 1L
1,500 SR
Queue Stats
121W - 126L
1,772 Elo+
Solo
He Bo
He Bo
TTL Bunny
He Bo
Level 140
God Stats
5W - 11L
1,285 SR
Queue Stats
503W - 532L
1,580 Elo+
Solo
Xing Tian
Xing Tian
UN4CH
Xing Tian
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
16
7 / 4 / 4
9,590
872
19,993
9,005
3,738
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Awilix
KingClint
Awilix
14
2 / 8 / 4
8,107
737
8,124
11,747
5,044
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tyr
14
1 / 4 / 8
8,092
736
8,833
14,563
14,857
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Yemoja
Sebalaja
Yemoja
14
0 / 4 / 9
8,133
739
3,874
10,065
10,637
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hou Yi
velro2312
Hou Yi
14
3 / 5 / 7
8,565
779
8,195
11,167
6,125
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 2 / 12
9,290
845
7,141
11,718
5,610
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

19
11 / 2 / 12
10,909
992
16,901
14,613
7,710
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Kumbhakarna
SDNC Stompy
Kumbhakarna
15
2 / 3 / 12
10,020
911
4,812
15,681
16,043
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

He Bo
TTL Bunny
He Bo
15
4 / 3 / 8
9,069
824
9,475
8,178
3,239
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Xing Tian
UN4CH
Xing Tian
16
5 / 3 / 15
9,952
905
8,512
16,578
19,530
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
84
13
Kills
25
25
Deaths
13
32
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Discordia
7
4
4
2.25
L
Awilix
KingClint
Awilix
2
8
4
0.5
W
3
2
12
4.5
W
11
2
12
8.5
L
Tyr
1
4
8
1.25
W
Kumbhakarna
SDNC Stompy
Kumbhakarna
2
3
12
2.67
L
Yemoja
Sebalaja
Yemoja
0
4
9
1.13
W
He Bo
TTL Bunny
He Bo
4
3
8
2.67
W
Xing Tian
UN4CH
Xing Tian
5
3
15
4.17
L
Hou Yi
velro2312
Hou Yi
3
5
7
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,019
Damage
46,841
56,547
Taken
66,768
40,401
Mitigated
52,132
17,329
Healing
26,175
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
19,993
562
806
1,935
9,005
3,738
0
7,995
1,010
37,578
0
L
Awilix
KingClint
Awilix
8,124
2,697
0
610
11,747
5,044
334
8,130
3,617
0
15,550
W
7,141
4,024
1,134
1,881
11,718
5,610
1,894
3,794
7,516
0
17,500
W
16,901
1,331
9,700
6,704
14,613
7,710
487
6,836
7,279
42,597
0
L
Tyr
8,833
749
158
3,270
14,563
14,857
246
9,032
5,531
0
13,825
W
Kumbhakarna
SDNC Stompy
Kumbhakarna
4,812
415
2,477
730
15,681
16,043
30
3,975
11,303
8,260
0
L
Yemoja
Sebalaja
Yemoja
3,874
689
6,443
1,464
10,065
10,637
592
6,662
3,403
8,537
0
W
He Bo
TTL Bunny
He Bo
9,475
530
781
1,188
8,178
3,239
1,109
2,832
5,008
17,913
0
W
Xing Tian
UN4CH
Xing Tian
8,512
481
238
1,342
16,578
19,530
297
4,846
11,345
17,601
0
L
Hou Yi
velro2312
Hou Yi
8,195
3,471
1,057
1,586
11,167
6,125
644
7,881
3,286
0
20,411

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,487
Gold Earned
49,240
99
Minions Killed
114
0
Camps Cleared
0
862,129
Distance Traveled
1,050,604
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
9,590
872
55
5
0
196,665
0
L
Awilix
8,107
737
13
1
0
176,367
1
W
Apollo
9,290
845
24
2
0
214,410
1
W
Ra
10,909
992
53
5
0
227,123
0
L
Tyr
8,092
736
6
1
0
181,725
0
W
Kumbhakarna
10,020
911
7
1
0
202,471
1
L
Yemoja
8,133
739
3
0
0
142,686
0
W
He Bo
9,069
824
12
1
0
177,861
0
W
Xing Tian
9,952
905
18
2
0
228,739
0
L
Hou Yi
8,565
779
22
2
0
164,686
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role