Player Matchup

Cthulhu
Cthulhu
CrzDTruix
Cthulhu
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 46L
1,361 Elo+
Solo
Hercules
Hercules
Kunosachiaka
Hercules
Level 29
God Stats
1W - 3L
1,458 SR
Queue Stats
76W - 76L
1,475 Elo+
Solo
Merlin
Merlin
QNTM
Merlin
Level 6
God Stats
2W - 1L
1,764 SR
Queue Stats
4W - 3L
1,560 Elo+
Solo
Kali
Kali
Renattus
Kali
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 15L
1,505 Elo+
Solo
Artemis
Artemis
jabokov
Artemis
Level 22
God Stats
26W - 24L
1,500 SR
Queue Stats
430W - 503L
1,449 Elo+
Solo
Team Averages
Level 22
1,544 SR
1,470 Elo+

VS

Team Averages
Level 35
1,530 SR
1,430 Elo+
Kali
Kali
Moczo
Kali
Level 23
God Stats
2W - 1L
1,500 SR
Queue Stats
29W - 26L
1,269 Elo+
Solo
The Morrigan
The Morrigan
SleezySkeez
The Morrigan
Level 105
God Stats
5W - 3L
1,285 SR
Queue Stats
12W - 10L
1,474 Elo+
Party 1
Cernunnos
Cernunnos
SmellMai
Cernunnos
Level 24
God Stats
2W - 0L
1,500 SR
Queue Stats
73W - 55L
1,568 Elo+
Solo
Ares
Ares
SpooksHasAEgo
Ares
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
xXBeiJingXx
Bellona
Level 18
God Stats
1W - 0L
1,863 SR
Queue Stats
7W - 8L
1,341 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CrzDTruix
Cthulhu
14
5 / 7 / 7
9,670
509
10,260
18,832
11,392
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hercules
Kunosachiaka
Hercules
14
5 / 3 / 1
9,000
474
7,842
15,556
15,173
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Merlin
QNTM
Merlin
8
3 / 7 / 5
7,283
383
6,492
6,567
1,863
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kali
17
9 / 5 / 6
11,488
605
14,739
15,458
8,684
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Artemis
jabokov
Artemis
14
2 / 6 / 1
9,167
482
7,586
13,389
4,606
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
Moczo
Kali
14
2 / 7 / 10
9,567
504
6,536
17,718
5,962
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

The Morrigan
SleezySkeez
The Morrigan
17
18 / 4 / 7
11,701
616
21,732
13,655
5,224
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cernunnos
SmellMai
Cernunnos
18
6 / 3 / 6
11,260
593
15,625
14,698
5,982
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

9
0 / 8 / 9
7,123
375
1,653
16,879
10,131
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bellona
xXBeiJingXx
Bellona
14
2 / 3 / 5
8,610
453
4,923
10,891
8,082
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
65
24
Kills
28
28
Deaths
25
20
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
CrzDTruix
Cthulhu
5
7
7
1.21
L
Hercules
Kunosachiaka
Hercules
5
3
1
1.83
W
Kali
Moczo
Kali
2
7
10
1
L
Merlin
QNTM
Merlin
3
7
5
0.79
L
Kali
9
5
6
2.4
W
The Morrigan
SleezySkeez
The Morrigan
18
4
7
5.38
W
Cernunnos
SmellMai
Cernunnos
6
3
6
3
W
0
8
9
0.56
L
Artemis
jabokov
Artemis
2
6
1
0.42
W
Bellona
xXBeiJingXx
Bellona
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,919
Damage
50,469
69,802
Taken
73,841
41,718
Mitigated
35,381
18,411
Healing
17,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
CrzDTruix
Cthulhu
10,260
1,809
141
2,039
18,832
11,392
39
3,545
15,287
30,156
0
L
Hercules
Kunosachiaka
Hercules
7,842
2,413
0
6,612
15,556
15,173
769
3,691
11,451
0
41,192
W
Kali
Moczo
Kali
6,536
4,063
231
7,681
17,718
5,962
0
4,335
13,358
0
46,863
L
Merlin
QNTM
Merlin
6,492
965
0
500
6,567
1,863
448
2,822
3,720
22,301
0
L
Kali
14,739
7,273
0
4,818
15,458
8,684
0
6,168
9,290
8,668
65,636
W
The Morrigan
SleezySkeez
The Morrigan
21,732
7,197
0
1,022
13,655
5,224
240
2,885
10,685
52,221
5,967
W
Cernunnos
SmellMai
Cernunnos
15,625
8,871
0
6,310
14,698
5,982
1,976
2,727
11,921
0
81,434
W
1,653
483
0
552
16,879
10,131
383
6,749
10,080
8,728
0
L
Artemis
jabokov
Artemis
7,586
2,869
0
4,301
13,389
4,606
0
2,388
11,001
0
51,081
W
Bellona
xXBeiJingXx
Bellona
4,923
1,646
0
1,508
10,891
8,082
305
1,010
9,697
0
37,106

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,608
Gold Earned
48,261
357
Minions Killed
364
0
Camps Cleared
0
1,452,647
Distance Traveled
1,758,068
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,670
509
39
2
0
306,911
0
L
Hercules
9,000
474
86
5
0
340,089
5
W
Kali
9,567
504
81
4
0
317,581
0
L
Merlin
7,283
383
26
1
0
194,181
0
L
Kali
11,488
605
119
6
0
373,810
0
W
The Morrigan
11,701
616
76
4
0
366,721
3
W
Cernunnos
11,260
593
132
7
0
341,644
2
W
Ares
7,123
375
9
0
0
344,507
1
L
Artemis
9,167
482
87
5
0
237,656
2
W
Bellona
8,610
453
66
3
0
387,615
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role