Player Matchup

Anhur
Anhur
Awarman
Anhur
Level 18
God Stats
1W - 3L
1,278 SR
Queue Stats
2W - 4L
1,209 Elo+
Party 2
Arachne
Arachne
Delaoo
Arachne
Level 30
God Stats
2W - 2L
1,745 SR
Queue Stats
5W - 6L
1,528 Elo+
Solo
Loki
Loki
ReachingNirvana
Loki
Level 7
God Stats
2W - 2L
1,565 SR
Queue Stats
8W - 9L
1,540 Elo+
Solo
Janus
Janus
TorkielEMD
Janus
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 56L
1,668 Elo+
Party 2
Hel
Hel
cosminco7
Hel
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,714 Elo+
Solo
Team Averages
Level 20
1,518 SR
1,532 Elo+

VS

Team Averages
Level 32
1,413 SR
1,475 Elo+
Cu Chulainn
Cu Chulainn
Dandaw
Cu Chulainn
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,286 Elo+
Party 1
Ares
Ares
GeorgeSMTH
Ares
Level 12
God Stats
1W - 0L
1,285 SR
Queue Stats
5W - 4L
1,661 Elo+
Party 3
Pele
Pele
Petaw
Pele
Level 24
God Stats
2W - 2L
1,258 SR
Queue Stats
4W - 6L
1,286 Elo+
Party 1
Hercules
Hercules
ProstaSandro
Hercules
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,661 Elo+
Party 3
Baba Yaga
Baba Yaga
RamAballa
Baba Yaga
Level 29
God Stats
120W - 107L
1,521 SR
Queue Stats
290W - 310L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Awarman
Anhur
9
0 / 1 / 0
4,805
437
2,418
3,681
701
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Arachne
Delaoo
Arachne
11
5 / 5 / 1
6,778
616
6,174
11,075
3,459
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
1 / 2 / 0
5,967
542
2,347
6,914
2,746
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Janus
8
0 / 3 / 0
4,770
434
4,013
4,556
844
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes

Shoes

+6%
Movement Speed

8
0 / 6 / 2
4,768
433
2,092
6,433
1,994
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Dandaw
Cu Chulainn
10
1 / 1 / 2
5,870
534
5,477
7,544
5,273
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

8
1 / 0 / 2
4,882
444
1,175
4,639
2,185
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Pele
Petaw
Pele
10
6 / 2 / 1
6,316
574
4,779
7,310
2,049
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hercules
ProstaSandro
Hercules
10
3 / 0 / 1
5,983
544
3,993
5,076
3,639
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Baba Yaga
RamAballa
Baba Yaga
12
6 / 3 / 1
7,296
663
5,810
6,257
2,492
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
24
6
Kills
17
17
Deaths
6
3
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Anhur
Awarman
Anhur
0
1
0
0
W
Cu Chulainn
Dandaw
Cu Chulainn
1
1
2
2
L
Arachne
Delaoo
Arachne
5
5
1
1.1
W
1
0
2
2
W
Pele
Petaw
Pele
6
2
1
3.25
W
Hercules
ProstaSandro
Hercules
3
0
1
3.5
W
Baba Yaga
RamAballa
Baba Yaga
6
3
1
2.17
L
1
2
0
0.5
L
Janus
0
3
0
0
L
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,044
Damage
21,234
32,659
Taken
30,826
9,744
Mitigated
15,638
10,384
Healing
9,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
Awarman
Anhur
2,418
874
0
1,560
3,681
701
0
314
3,217
0
13,107
W
Cu Chulainn
Dandaw
Cu Chulainn
5,477
1,880
0
2,233
7,544
5,273
115
0
7,544
0
28,160
L
Arachne
Delaoo
Arachne
6,174
4,199
0
4,600
11,075
3,459
0
2,129
8,871
0
32,469
W
1,175
125
0
10
4,639
2,185
116
1,290
3,195
9,190
0
W
Pele
Petaw
Pele
4,779
1,933
117
3,752
7,310
2,049
0
650
6,620
0
27,487
W
Hercules
ProstaSandro
Hercules
3,993
736
0
1,766
5,076
3,639
0
2,099
2,769
0
31,642
W
Baba Yaga
RamAballa
Baba Yaga
5,810
312
0
1,735
6,257
2,492
1,027
1,664
4,593
39,643
0
L
2,347
874
0
1,815
6,914
2,746
0
0
6,495
0
29,743
L
Janus
4,013
69
0
1,151
4,556
844
0
578
3,903
28,780
0
L
2,092
421
96
1,162
6,433
1,994
276
3,964
2,469
13,593
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,088
Gold Earned
30,347
237
Minions Killed
275
0
Camps Cleared
0
954,480
Distance Traveled
1,045,850
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
4,805
437
37
3
0
180,448
2
W
Cu Chulainn
5,870
534
61
6
0
215,447
4
L
Arachne
6,778
616
63
6
0
171,386
1
W
Ares
4,882
444
18
2
0
179,970
0
W
Pele
6,316
574
56
5
0
233,253
5
W
Hercules
5,983
544
66
6
0
216,779
0
W
Baba Yaga
7,296
663
74
7
0
200,401
1
L
Loki
5,967
542
66
6
0
226,483
0
L
Janus
4,770
434
51
5
0
186,656
5
L
Hel
4,768
433
20
2
0
189,507
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role