Player Matchup

Ymir
Ymir
ChavoBlack
Ymir
Level 119
God Stats
1W - 1L
1,500 SR
Queue Stats
90W - 77L
1,621 Elo+
Party 4
Chiron
Chiron
ChoppedRedPepper
Chiron
Level 49
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 13L
1,369 Elo+
Party 1
Kukulkan
Kukulkan
Himoto21
Kukulkan
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 13L
1,500 Elo+
Party 4
Osiris
Osiris
derpiehorse
Osiris
Level 45
God Stats
2W - 2L
1,358 SR
Queue Stats
44W - 23L
1,706 Elo+
Solo
Nemesis
Nemesis
fleeco12
Nemesis
Level 127
God Stats
66W - 61L
1,285 SR
Queue Stats
444W - 436L
1,146 Elo+
Party 1
Team Averages
Level 77
1,429 SR
1,468 Elo+

VS

Team Averages
Level 80
1,504 SR
1,448 Elo+
Kali
Kali
Enderlord9
Kali
Level 69
God Stats
4W - 4L
1,282 SR
Queue Stats
67W - 68L
1,011 Elo+
Solo
Nu Wa
Nu Wa
JimJongUn
Nu Wa
Level 142
God Stats
1W - 2L
1,737 SR
Queue Stats
339W - 304L
1,567 Elo+
Party 3
Sylvanus
Sylvanus
MrHide1
Sylvanus
Level 49
God Stats
6W - 4L
1,500 SR
Queue Stats
9W - 4L
1,500 Elo+
Party 2
Xbalanque
Xbalanque
QuickToErupt
Xbalanque
Level 107
God Stats
8W - 4L
1,500 SR
Queue Stats
15W - 20L
1,306 Elo+
Party 2
Amaterasu
Amaterasu
megarytron
Amaterasu
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 19L
1,858 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 4 / 3
8,430
496
4,763
16,806
7,523
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
1 / 1 / 2
8,865
521
2,108
8,507
2,552
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Kukulkan
Himoto21
Kukulkan
14
1 / 1 / 6
8,666
510
3,805
5,445
1,539
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Osiris
17
7 / 0 / 1
10,723
631
9,968
15,504
11,528
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Nemesis
fleeco12
Nemesis
16
4 / 2 / 5
10,091
594
8,223
12,222
4,908
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 6 / 2
7,313
430
6,973
11,838
7,408
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Nu Wa
JimJongUn
Nu Wa
15
4 / 3 / 2
9,234
543
10,709
8,498
2,785
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sylvanus
MrHide1
Sylvanus
13
2 / 2 / 4
8,544
503
5,248
8,421
4,440
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Xbalanque
QuickToErupt
Xbalanque
14
1 / 1 / 2
8,524
501
6,325
8,514
3,015
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Amaterasu
megarytron
Amaterasu
14
0 / 3 / 0
8,250
485
3,135
7,417
5,130
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
18
15
Kills
8
8
Deaths
15
17
Assists
10
Player
Kills
Deaths
Assists
KDA
W
2
4
3
0.88
W
1
1
2
2
L
1
6
2
0.33
W
Kukulkan
Himoto21
Kukulkan
1
1
6
4
L
Nu Wa
JimJongUn
Nu Wa
4
3
2
1.67
L
Sylvanus
MrHide1
Sylvanus
2
2
4
2
L
Xbalanque
QuickToErupt
Xbalanque
1
1
2
2
W
Osiris
7
0
1
7.5
W
Nemesis
fleeco12
Nemesis
4
2
5
3.25
L
Amaterasu
megarytron
Amaterasu
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,867
Damage
32,390
58,484
Taken
44,688
28,050
Mitigated
22,778
29,062
Healing
10,882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,763
601
0
4,797
16,806
7,523
256
5,894
10,713
26,181
0
W
2,108
692
400
5,112
8,507
2,552
0
2,509
5,880
0
43,404
L
6,973
2,506
0
1,784
11,838
7,408
0
2,156
9,682
9,946
31,545
W
Kukulkan
Himoto21
Kukulkan
3,805
392
0
1,457
5,445
1,539
1,458
1,935
3,386
48,943
0
L
Nu Wa
JimJongUn
Nu Wa
10,709
1,937
0
1,207
8,498
2,785
0
1,996
6,502
61,169
0
L
Sylvanus
MrHide1
Sylvanus
5,248
1,340
2,131
2,136
8,421
4,440
0
3,283
5,138
19,171
0
L
Xbalanque
QuickToErupt
Xbalanque
6,325
2,948
0
894
8,514
3,015
444
1,992
6,522
0
63,244
W
Osiris
9,968
2,244
0
11,088
15,504
11,528
779
3,309
12,005
11,001
65,153
W
Nemesis
fleeco12
Nemesis
8,223
3,616
0
6,208
12,222
4,908
1,125
2,960
9,128
0
74,141
L
Amaterasu
megarytron
Amaterasu
3,135
1,390
0
2,730
7,417
5,130
846
606
6,811
4,498
35,432

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,775
Gold Earned
41,865
481
Minions Killed
426
0
Camps Cleared
0
1,697,262
Distance Traveled
1,589,324
22
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,430
496
34
2
0
339,472
4
W
Chiron
8,865
521
89
5
0
294,963
7
L
Kali
7,313
430
64
4
0
313,323
7
W
Kukulkan
8,666
510
99
6
0
346,593
2
L
Nu Wa
9,234
543
120
7
0
322,490
4
L
Sylvanus
8,544
503
34
2
0
321,604
7
L
Xbalanque
8,524
501
130
8
0
295,395
7
W
Osiris
10,723
631
138
8
0
332,905
4
W
Nemesis
10,091
594
121
7
0
383,329
5
L
Amaterasu
8,250
485
78
5
0
336,512
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role