Player Matchup

Cerberus
Cerberus
ARKLESSILL
Cerberus
Level 89
God Stats
1W - 3L
1,500 SR
Queue Stats
176W - 230L
1,294 Elo+
Solo
Achilles
Achilles
AverageAron
Achilles
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 13L
1,500 Elo+
Solo
Sobek
Sobek
CorkMoth1509365
Sobek
Level 43
God Stats
1W - 1L
1,500 SR
Queue Stats
71W - 82L
1,500 Elo+
Solo
Medusa
Medusa
benimen101
Medusa
Level 57
God Stats
17W - 7L
1,500 SR
Queue Stats
273W - 260L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
robostporky
Kuzenbo
Level 66
God Stats
15W - 14L
1,285 SR
Queue Stats
609W - 636L
1,409 Elo+
Solo
Team Averages
Level 61
1,457 SR
1,441 Elo+

VS

Team Averages
Level 86
1,457 SR
1,432 Elo+
Jormungandr
Jormungandr
BadBadMoMo
Jormungandr
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 15L
1,464 Elo+
Solo
Thanatos
Thanatos
OCMAFiA
Thanatos
Level 102
God Stats
2W - 2L
1,500 SR
Queue Stats
31W - 30L
1,339 Elo+
Solo
Xing Tian
Xing Tian
RonnyShortsunder
Xing Tian
Level 118
God Stats
2W - 1L
1,285 SR
Queue Stats
48W - 51L
1,393 Elo+
Solo
Hachiman
Hachiman
nin0956
Hachiman
Level 125
God Stats
4W - 2L
1,500 SR
Queue Stats
185W - 187L
1,548 Elo+
Solo
Anhur
Anhur
sunshineyginger
Anhur
Level 57
God Stats
4W - 0L
1,500 SR
Queue Stats
227W - 237L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
ARKLESSILL
Cerberus
15
1 / 9 / 11
10,005
715
6,248
17,677
6,884
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Achilles
AverageAron
Achilles
17
6 / 8 / 6
10,448
746
11,048
17,246
11,972
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
2 / 7 / 6
9,683
692
4,930
14,486
12,264
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Medusa
benimen101
Medusa
19
9 / 10 / 5
12,177
870
22,478
18,570
7,012
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kuzenbo
robostporky
Kuzenbo
12
2 / 0 / 6
8,256
590
3,473
4,534
2,875
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BadBadMoMo
Jormungandr
20
7 / 3 / 17
12,325
880
16,936
14,194
7,496
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Thanatos
OCMAFiA
Thanatos
19
13 / 6 / 10
12,015
858
17,750
20,516
18,090
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Xing Tian
19
6 / 3 / 16
11,293
807
8,938
13,526
12,376
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Hachiman
nin0956
Hachiman
16
3 / 4 / 14
10,219
730
9,857
9,711
3,783
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

18
4 / 5 / 13
11,101
793
9,270
9,584
3,639
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
103
20
Kills
33
34
Deaths
21
34
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Cerberus
ARKLESSILL
Cerberus
1
9
11
0.72
L
Achilles
AverageAron
Achilles
6
8
6
1.13
W
Jormungandr
BadBadMoMo
Jormungandr
7
3
17
5.17
L
2
7
6
0.71
W
Thanatos
OCMAFiA
Thanatos
13
6
10
3
W
Xing Tian
6
3
16
4.67
L
Medusa
benimen101
Medusa
9
10
5
1.15
W
Hachiman
nin0956
Hachiman
3
4
14
2.5
L
Kuzenbo
robostporky
Kuzenbo
2
0
6
5
W
4
5
13
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,177
Damage
62,751
72,513
Taken
67,531
41,007
Mitigated
45,384
13,246
Healing
30,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
ARKLESSILL
Cerberus
6,248
200
33
2,571
17,677
6,884
0
6,953
10,724
19,207
0
L
Achilles
AverageAron
Achilles
11,048
3,962
660
2,236
17,246
11,972
0
5,572
11,674
0
21,030
W
Jormungandr
BadBadMoMo
Jormungandr
16,936
3,856
1,986
3,483
14,194
7,496
741
4,179
10,015
42,458
0
L
4,930
742
429
2,336
14,486
12,264
0
4,543
9,943
11,850
0
W
Thanatos
OCMAFiA
Thanatos
17,750
7,153
1,702
13,635
20,516
18,090
753
4,771
15,745
0
29,144
W
Xing Tian
8,938
901
2,075
3,055
13,526
12,376
1,182
2,736
10,790
16,720
0
L
Medusa
benimen101
Medusa
22,478
9,608
380
2,602
18,570
7,012
0
7,071
11,499
0
42,455
W
Hachiman
nin0956
Hachiman
9,857
6,054
204
1,868
9,711
3,783
1,128
1,272
8,439
0
24,588
L
Kuzenbo
robostporky
Kuzenbo
3,473
1,713
151
1,848
4,534
2,875
0
1,735
2,799
5,635
0
W
9,270
4,160
1,314
1,036
9,584
3,639
642
1,693
7,891
0
21,417

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,569
Gold Earned
56,953
105
Minions Killed
147
0
Camps Cleared
0
800,330
Distance Traveled
1,153,037
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
10,005
715
24
2
0
169,167
2
L
Achilles
10,448
746
19
1
0
186,284
2
W
Jormungandr
12,325
880
54
4
0
244,845
0
L
Sobek
9,683
692
17
1
0
143,821
2
W
Thanatos
12,015
858
22
2
0
254,606
3
W
Xing Tian
11,293
807
16
1
0
226,823
0
L
Medusa
12,177
870
39
3
0
169,731
0
W
Hachiman
10,219
730
29
2
0
207,429
0
L
Kuzenbo
8,256
590
6
0
0
131,327
1
W
Anhur
11,101
793
26
2
0
219,334
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role