Player Matchup

Ymir
Ymir
SmiteMeDaddyXd
Ymir
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 13L
1,077 Elo+
Party 1
Anubis
Anubis
T3cn0Fr0sch
Anubis
Level 27
God Stats
14W - 18L
1,702 SR
Queue Stats
102W - 158L
1,370 Elo+
Party 1
Cupid
Cupid
ZeslonatrusCZ
Cupid
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
benoosh20
Tsukuyomi
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 10L
1,623 Elo+
Solo
Achilles
Achilles
mohamedhssn
Achilles
Level 28
God Stats
2W - 7L
1,500 SR
Queue Stats
44W - 40L
1,457 Elo+
Solo
Team Averages
Level 22
1,540 SR
1,405 Elo+

VS

Team Averages
Level 23
1,667 SR
1,554 Elo+
Bacchus
Bacchus
Cannan1
Bacchus
Level 29
God Stats
2W - 2L
1,719 SR
Queue Stats
28W - 31L
1,464 Elo+
Solo
Artemis
Artemis
Eougne
Artemis
Level 23
God Stats
3W - 0L
1,708 SR
Queue Stats
20W - 17L
1,736 Elo+
Solo
Cernunnos
Cernunnos
julesjules
Cernunnos
Level 25
God Stats
6W - 7L
1,481 SR
Queue Stats
138W - 166L
1,570 Elo+
Solo
Thanatos
Thanatos
loulew
Thanatos
Level 26
God Stats
12W - 5L
1,927 SR
Queue Stats
249W - 265L
1,545 Elo+
Solo
Amaterasu
Amaterasu
retoet
Amaterasu
Level 12
God Stats
2W - 1L
1,500 SR
Queue Stats
165W - 187L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 5 / 2
7,247
453
6,092
12,331
6,792
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anubis
14
4 / 5 / 2
9,114
570
11,277
12,640
5,545
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

5
0 / 3 / 0
5,204
325
2,364
3,910
780
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Boots

Boots

+6%
Movement Speed

Tsukuyomi
benoosh20
Tsukuyomi
14
3 / 6 / 1
8,503
531
5,401
12,746
4,326
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Achilles
mohamedhssn
Achilles
15
3 / 3 / 1
8,918
557
9,580
10,682
9,138
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Cannan1
Bacchus
14
2 / 2 / 6
8,709
544
4,165
11,797
14,567
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Artemis
Eougne
Artemis
14
5 / 2 / 6
8,816
551
10,726
12,929
4,097
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cernunnos
julesjules
Cernunnos
14
1 / 4 / 7
8,401
525
5,240
9,914
3,044
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thanatos
loulew
Thanatos
15
10 / 3 / 3
9,329
583
11,020
10,978
6,464
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Amaterasu
retoet
Amaterasu
13
4 / 1 / 3
7,952
497
4,944
11,132
8,924
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
47
12
Kills
22
22
Deaths
12
6
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Cannan1
Bacchus
2
2
6
2.5
W
Artemis
Eougne
Artemis
5
2
6
4
L
2
5
2
0.6
L
Anubis
4
5
2
1
L
0
3
0
0
L
Tsukuyomi
benoosh20
Tsukuyomi
3
6
1
0.58
W
Cernunnos
julesjules
Cernunnos
1
4
7
1.13
W
Thanatos
loulew
Thanatos
10
3
3
3.83
L
Achilles
mohamedhssn
Achilles
3
3
1
1.17
W
Amaterasu
retoet
Amaterasu
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,714
Damage
36,095
52,309
Taken
56,750
26,581
Mitigated
37,096
11,986
Healing
25,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Cannan1
Bacchus
4,165
749
0
2,671
11,797
14,567
844
5,187
6,439
23,113
0
W
Artemis
Eougne
Artemis
10,726
6,441
0
7,388
12,929
4,097
1,620
1,757
10,947
0
57,729
L
6,092
1,911
0
549
12,331
6,792
0
1,500
10,806
16,652
0
L
Anubis
11,277
1,213
0
5,019
12,640
5,545
1,190
1,452
11,188
56,875
0
L
2,364
898
105
1,134
3,910
780
22
234
3,626
0
8,155
L
Tsukuyomi
benoosh20
Tsukuyomi
5,401
1,557
0
3,689
12,746
4,326
0
1,010
11,686
0
47,442
W
Cernunnos
julesjules
Cernunnos
5,240
1,775
0
2,708
9,914
3,044
328
5,388
4,526
0
50,834
W
Thanatos
loulew
Thanatos
11,020
3,805
0
7,938
10,978
6,464
471
3,984
6,972
4,328
43,270
L
Achilles
mohamedhssn
Achilles
9,580
3,332
0
1,490
10,682
9,138
0
320
10,175
117
51,528
W
Amaterasu
retoet
Amaterasu
4,944
2,294
158
4,224
11,132
8,924
0
999
9,862
0
24,072

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,986
Gold Earned
43,207
310
Minions Killed
337
0
Camps Cleared
0
1,267,299
Distance Traveled
1,466,324
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
8,709
544
42
3
0
272,606
3
W
Artemis
8,816
551
82
5
0
250,711
2
L
Ymir
7,247
453
19
1
0
297,077
0
L
Anubis
9,114
570
94
6
0
244,963
0
L
Cupid
5,204
325
14
1
0
118,234
1
L
Tsukuyomi
8,503
531
90
6
0
312,145
0
W
Cernunnos
8,401
525
91
6
0
289,733
0
W
Thanatos
9,329
583
78
5
0
285,662
0
L
Achilles
8,918
557
93
6
0
294,880
1
W
Amaterasu
7,952
497
44
3
0
367,612
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role