Player Matchup

Cthulhu
Cthulhu
PopyMil
Cthulhu
Level 6
God Stats
1W - 3L
1,269 SR
Queue Stats
3W - 4L
1,297 Elo+
Party 3
Ah Puch
Ah Puch
Shacord
Ah Puch
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 4L
1,297 Elo+
Party 3
Heimdallr
Heimdallr
pl1zz
Heimdallr
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Fenrir
Fenrir
puch18ou
Fenrir
Level 29
God Stats
13W - 20L
1,736 SR
Queue Stats
142W - 161L
1,951 Elo+
Solo
Ra
Ra
zozoc
Ra
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 11
1,501 SR
1,509 Elo+

VS

Team Averages
Level 13
1,491 SR
1,346 Elo+
Ah Muzen Cab
Ah Muzen Cab
KirZ0
Ah Muzen Cab
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,260 Elo+
Party 1
Achilles
Achilles
Szentmiklosi152
Achilles
Level 8
God Stats
2W - 2L
1,500 SR
Queue Stats
5W - 4L
1,285 Elo+
Solo
The Morrigan
The Morrigan
bioNik2k6
The Morrigan
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,375 Elo+
Solo
Ares
Ares
iLemonis
Ares
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,260 Elo+
Party 1
Loki
Loki
k1nny1
Loki
Level 17
God Stats
9W - 14L
1,454 SR
Queue Stats
19W - 25L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
PopyMil
Cthulhu
13
8 / 2 / 3
8,587
572
8,597
13,170
12,750
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ah Puch
Shacord
Ah Puch
13
4 / 2 / 2
8,113
541
4,854
5,060
1,652
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
pl1zz
Heimdallr
10
2 / 7 / 5
6,659
444
6,044
12,204
4,835
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Fenrir
puch18ou
Fenrir
16
3 / 3 / 4
8,942
596
5,475
12,627
5,778
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ra
10
2 / 9 / 5
7,044
470
5,263
9,389
2,983
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
KirZ0
Ah Muzen Cab
15
12 / 5 / 7
9,839
656
16,690
13,261
5,846
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Achilles
13
0 / 3 / 0
7,476
498
1,811
9,997
5,001
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

The Morrigan
bioNik2k6
The Morrigan
13
2 / 4 / 3
8,339
556
2,508
5,351
2,216
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ares
13
5 / 5 / 11
8,781
585
7,483
14,057
11,674
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Loki
k1nny1
Loki
12
4 / 2 / 3
8,074
538
3,879
8,141
2,422
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
47
19
Kills
23
23
Deaths
19
19
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
KirZ0
Ah Muzen Cab
12
5
7
3.1
L
Cthulhu
PopyMil
Cthulhu
8
2
3
4.75
L
Ah Puch
Shacord
Ah Puch
4
2
2
2.5
W
Achilles
0
3
0
0
W
The Morrigan
bioNik2k6
The Morrigan
2
4
3
0.88
W
Ares
5
5
11
2.1
W
Loki
k1nny1
Loki
4
2
3
2.75
L
Heimdallr
pl1zz
Heimdallr
2
7
5
0.64
L
Fenrir
puch18ou
Fenrir
3
3
4
1.67
L
Ra
2
9
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,233
Damage
32,371
52,450
Taken
50,807
27,998
Mitigated
27,159
6,331
Healing
13,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
KirZ0
Ah Muzen Cab
16,690
9,302
0
7,157
13,261
5,846
876
5,490
7,671
0
50,155
L
Cthulhu
PopyMil
Cthulhu
8,597
1,979
139
1,116
13,170
12,750
242
2,050
11,102
31,336
0
L
Ah Puch
Shacord
Ah Puch
4,854
510
0
181
5,060
1,652
1,592
1,373
3,662
34,684
0
W
Achilles
1,811
820
0
3,040
9,997
5,001
852
3,706
5,991
0
37,334
W
The Morrigan
bioNik2k6
The Morrigan
2,508
209
199
0
5,351
2,216
1,769
2,708
2,568
41,795
0
W
Ares
7,483
909
0
900
14,057
11,674
0
5,340
8,652
14,416
0
W
Loki
k1nny1
Loki
3,879
1,343
0
2,677
8,141
2,422
312
910
7,211
0
34,934
L
Heimdallr
pl1zz
Heimdallr
6,044
3,225
0
1,782
12,204
4,835
483
2,236
9,968
0
19,043
L
Fenrir
puch18ou
Fenrir
5,475
2,707
0
2,230
12,627
5,778
0
1,432
11,195
0
72,160
L
Ra
5,263
1,416
371
512
9,389
2,983
492
2,857
6,532
27,474
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,345
Gold Earned
42,509
338
Minions Killed
339
0
Camps Cleared
0
1,389,123
Distance Traveled
1,349,821
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
9,839
656
80
5
0
241,878
3
L
Cthulhu
8,587
572
47
3
0
329,415
4
L
Ah Puch
8,113
541
83
6
0
298,263
4
W
Achilles
7,476
498
82
5
0
223,486
4
W
The Morrigan
8,339
556
112
7
0
247,540
0
W
Ares
8,781
585
6
0
0
316,416
2
W
Loki
8,074
538
59
4
0
320,501
0
L
Heimdallr
6,659
444
27
2
0
265,616
0
L
Fenrir
8,942
596
123
8
0
263,943
0
L
Ra
7,044
470
58
4
0
231,886
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role