Player Matchup

Heimdallr
Heimdallr
Fslimjim
Heimdallr
Level 33
God Stats
8W - 7L
1,500 SR
Queue Stats
66W - 70L
1,101 Elo+
Solo
Da Ji
Da Ji
Volcisar
Da Ji
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 68L
1,712 Elo+
Party 1
Scylla
Scylla
Xastor73
Scylla
Level 128
God Stats
3W - 1L
1,705 SR
Queue Stats
39W - 29L
1,651 Elo+
Party 1
Achilles
Achilles
Zeyron64
Achilles
Level 89
God Stats
4W - 1L
1,705 SR
Queue Stats
22W - 14L
1,473 Elo+
Party 1
Sobek
Sobek
krekta2
Sobek
Level 45
God Stats
3W - 5L
1,715 SR
Queue Stats
43W - 67L
1,311 Elo+
Solo
Team Averages
Level 63
1,625 SR
1,450 Elo+

VS

Team Averages
Level 58
1,543 SR
1,520 Elo+
Medusa
Medusa
 
Medusa
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Yemoja
Yemoja
Kagiak
Yemoja
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
Mellris
Anubis
Level 36
God Stats
1W - 4L
1,197 SR
Queue Stats
14W - 15L
1,329 Elo+
Party 3
Nemesis
Nemesis
Saxev
Nemesis
Level 68
God Stats
4W - 1L
1,817 SR
Queue Stats
40W - 24L
1,641 Elo+
Party 3
Hel
Hel
НЕТВОЯКИСА
Hel
Level 62
God Stats
1W - 1L
1,702 SR
Queue Stats
35W - 19L
1,629 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Fslimjim
Heimdallr
11
3 / 0 / 1
6,961
580
3,242
5,774
1,872
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Da Ji
Volcisar
Da Ji
11
2 / 2 / 5
6,590
549
2,544
7,484
2,140
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Scylla
Xastor73
Scylla
14
10 / 1 / 1
8,447
704
9,510
6,160
1,982
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Achilles
Zeyron64
Achilles
11
1 / 1 / 0
6,473
539
5,839
7,617
4,928
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sobek
krekta2
Sobek
8
0 / 2 / 4
5,405
450
2,233
6,557
2,529
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
10
1 / 4 / 2
6,232
519
5,090
6,939
1,929
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Yemoja
Kagiak
Yemoja
10
0 / 3 / 3
5,834
486
3,336
6,923
3,851
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Anubis
Mellris
Anubis
11
3 / 3 / 0
6,486
541
5,497
8,905
4,373
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Nemesis
Saxev
Nemesis
9
2 / 4 / 2
5,835
486
3,810
7,371
2,207
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

4
0 / 2 / 0
4,058
338
263
2,036
506
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
13
16
Kills
6
6
Deaths
16
11
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
1
4
2
0.5
W
Heimdallr
Fslimjim
Heimdallr
3
0
1
3.5
L
Yemoja
Kagiak
Yemoja
0
3
3
0.5
L
Anubis
Mellris
Anubis
3
3
0
1
L
Nemesis
Saxev
Nemesis
2
4
2
0.75
W
Da Ji
Volcisar
Da Ji
2
2
5
2.25
W
Scylla
Xastor73
Scylla
10
1
1
10.5
W
Achilles
Zeyron64
Achilles
1
1
0
1
W
Sobek
krekta2
Sobek
0
2
4
1
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,368
Damage
17,996
33,592
Taken
32,174
13,451
Mitigated
12,866
11,141
Healing
10,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
5,090
2,497
0
1,184
6,939
1,929
0
2,892
4,003
0
30,413
W
Heimdallr
Fslimjim
Heimdallr
3,242
1,139
0
1,870
5,774
1,872
0
605
5,169
0
34,626
L
Yemoja
Kagiak
Yemoja
3,336
757
352
1,360
6,923
3,851
0
2,339
4,534
29,275
0
L
Anubis
Mellris
Anubis
5,497
307
0
4,494
8,905
4,373
0
1,853
6,577
33,918
0
L
Nemesis
Saxev
Nemesis
3,810
1,606
0
2,071
7,371
2,207
0
3,266
3,917
0
25,841
W
Da Ji
Volcisar
Da Ji
2,544
526
0
2,916
7,484
2,140
0
352
7,132
0
31,729
W
Scylla
Xastor73
Scylla
9,510
1,699
0
1,655
6,160
1,982
0
2,615
3,501
50,004
0
W
Achilles
Zeyron64
Achilles
5,839
1,115
0
2,965
7,617
4,928
0
4,013
3,604
0
34,366
W
Sobek
krekta2
Sobek
2,233
225
0
1,735
6,557
2,529
0
1,467
5,090
11,048
0
L
263
0
0
813
2,036
506
0
985
975
4,541
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,876
Gold Earned
28,445
308
Minions Killed
242
0
Camps Cleared
0
1,114,754
Distance Traveled
872,805
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
6,232
519
59
5
0
221,989
2
W
Heimdallr
6,961
580
77
6
0
211,139
1
L
Yemoja
5,834
486
45
4
0
216,499
1
L
Anubis
6,486
541
71
6
0
181,875
0
L
Nemesis
5,835
486
57
5
0
194,569
4
W
Da Ji
6,590
549
69
6
0
231,636
0
W
Scylla
8,447
704
84
7
0
231,440
1
W
Achilles
6,473
539
65
5
0
227,516
1
W
Sobek
5,405
450
13
1
0
213,023
4
L
Hel
4,058
338
10
1
0
57,873
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role