Player Matchup

Ares
Ares
 
Ares
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
DrunknYetti
Erlang Shen
Level 27
God Stats
4W - 2L
1,864 SR
Queue Stats
22W - 15L
1,743 Elo+
Solo
Cu Chulainn
Cu Chulainn
TheLostLoki
Cu Chulainn
Level 27
God Stats
5W - 6L
1,285 SR
Queue Stats
158W - 205L
1,550 Elo+
Solo
Neith
Neith
blackops2tank
Neith
Level 29
God Stats
4W - 5L
1,500 SR
Queue Stats
14W - 12L
1,820 Elo+
Solo
He Bo
He Bo
jjnievess17
He Bo
Level 25
God Stats
4W - 8L
1,368 SR
Queue Stats
75W - 84L
1,404 Elo+
Solo
Team Averages
Level 26
1,503 SR
1,603 Elo+

VS

Team Averages
Level 16
1,500 SR
1,627 Elo+
Set
Set
Hadouken7090
Set
Level 23
God Stats
17W - 16L
1,500 SR
Queue Stats
92W - 92L
1,305 Elo+
Solo
Ullr
Ullr
Slyicz
Ullr
Level 26
God Stats
1W - 3L
1,500 SR
Queue Stats
33W - 26L
1,728 Elo+
Party 1
Khepri
Khepri
SweetSociopath
Khepri
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,650 Elo+
Solo
Tsukuyomi
Tsukuyomi
camsarthritas
Tsukuyomi
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 8L
1,723 Elo+
Solo
Vulcan
Vulcan
smurfedyaaa
Vulcan
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 15L
1,728 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
13
3 / 2 / 7
8,705
580
6,865
11,445
9,250
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Erlang Shen
DrunknYetti
Erlang Shen
15
5 / 3 / 5
8,965
598
3,055
8,506
5,752
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cu Chulainn
TheLostLoki
Cu Chulainn
15
3 / 1 / 4
8,932
595
7,206
8,217
7,664
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
2 / 5 / 4
7,281
485
5,540
8,576
2,697
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
13 / 2 / 5
9,629
642
15,096
9,830
3,171
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 7 / 1
6,593
440
4,877
12,754
4,326
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ullr
Slyicz
Ullr
12
5 / 7 / 5
7,633
509
9,517
12,128
6,133
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
2 / 3 / 7
6,907
460
3,610
11,263
9,622
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tsukuyomi
camsarthritas
Tsukuyomi
3
0 / 4 / 0
4,617
308
106
3,329
769
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Vulcan
12
5 / 6 / 0
8,040
536
9,152
7,884
2,965
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
26
26
Kills
13
13
Deaths
27
25
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
3
2
7
3.25
W
Erlang Shen
DrunknYetti
Erlang Shen
5
3
5
2.5
L
1
7
1
0.21
L
Ullr
Slyicz
Ullr
5
7
5
1.07
L
2
3
7
1.83
W
Cu Chulainn
TheLostLoki
Cu Chulainn
3
1
4
5
W
2
5
4
0.8
L
Tsukuyomi
camsarthritas
Tsukuyomi
0
4
0
0
W
13
2
5
7.75
L
Vulcan
5
6
0
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,762
Damage
27,262
46,574
Taken
47,358
28,534
Mitigated
23,815
14,397
Healing
6,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
6,865
533
0
4,008
11,445
9,250
0
2,914
8,485
32,245
0
W
Erlang Shen
DrunknYetti
Erlang Shen
3,055
1,616
0
1,519
8,506
5,752
782
2,087
6,361
8,636
49,760
L
4,877
1,626
0
2,024
12,754
4,326
0
6,300
6,454
0
29,790
L
Ullr
Slyicz
Ullr
9,517
4,501
0
1,945
12,128
6,133
1,475
5,742
6,386
3,032
36,094
L
3,610
615
0
1,658
11,263
9,622
0
6,178
5,085
14,785
0
W
Cu Chulainn
TheLostLoki
Cu Chulainn
7,206
1,255
0
2,396
8,217
7,664
1,397
1,647
6,462
10,481
49,531
W
5,540
2,736
0
2,141
8,576
2,697
329
1,753
6,783
0
29,376
L
Tsukuyomi
camsarthritas
Tsukuyomi
106
106
0
453
3,329
769
9
887
2,442
0
1,234
W
15,096
1,580
0
4,333
9,830
3,171
0
4,522
5,082
48,179
0
L
Vulcan
9,152
2,430
0
480
7,884
2,965
92
3,648
4,236
42,941
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,512
Gold Earned
33,790
392
Minions Killed
222
0
Camps Cleared
0
1,401,222
Distance Traveled
1,149,862
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
8,705
580
48
3
0
294,527
2
W
Erlang Shen
8,965
598
114
8
0
298,056
0
L
Set
6,593
440
58
4
0
278,996
2
L
Ullr
7,633
509
59
4
0
229,278
1
L
Khepri
6,907
460
14
1
0
266,608
6
W
Cu Chulainn
8,932
595
118
8
0
270,592
0
W
Neith
7,281
485
56
4
0
253,049
2
L
Tsukuyomi
4,617
308
3
0
0
104,644
3
W
He Bo
9,629
642
56
4
0
284,998
2
L
Vulcan
8,040
536
88
6
0
270,336
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role