Player Matchup

Scylla
Scylla
AICRAG14
Scylla
Level 25
God Stats
14W - 8L
1,218 SR
Queue Stats
52W - 40L
1,347 Elo+
Solo
Ymir
Ymir
BiseMadalinYT
Ymir
Level 13
God Stats
5W - 4L
1,708 SR
Queue Stats
36W - 42L
1,723 Elo+
Party 1
Arachne
Arachne
psv1126
Arachne
Level 29
God Stats
15W - 10L
1,906 SR
Queue Stats
148W - 132L
1,863 Elo+
Solo
Osiris
Osiris
rubiioo_p456
Osiris
Level 30
God Stats
3W - 0L
1,500 SR
Queue Stats
24W - 20L
1,500 Elo+
Solo
Heimdallr
Heimdallr
victorstefanc466
Heimdallr
Level 47
God Stats
4W - 3L
1,858 SR
Queue Stats
94W - 119L
1,671 Elo+
Party 1
Team Averages
Level 29
1,638 SR
1,621 Elo+

VS

Team Averages
Level 15
1,511 SR
1,492 Elo+
Rama
Rama
A-c-e-K-u-n
Rama
Level 28
God Stats
15W - 16L
1,448 SR
Queue Stats
129W - 121L
1,500 Elo+
Solo
Thoth
Thoth
Mouldyboy
Thoth
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo
Ravana
Ravana
NFSCP19
Ravana
Level 29
God Stats
7W - 6L
1,605 SR
Queue Stats
97W - 85L
1,693 Elo+
Solo
Ah Puch
Ah Puch
SchneePfirsich
Ah Puch
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
115W - 127L
1,439 Elo+
Solo
Pele
Pele
Zuhulll
Pele
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,328 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
AICRAG14
Scylla
8
1 / 0 / 1
4,782
598
1,784
2,117
534
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

7
0 / 1 / 3
4,434
554
335
3,075
1,354
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Arachne
psv1126
Arachne
8
3 / 0 / 1
5,145
643
2,148
3,093
1,999
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Osiris
1
0 / 0 / 0
3,009
376
0
0
0
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heimdallr
8
2 / 0 / 0
4,672
584
1,868
3,496
1,040
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 1 / 0
4,561
570
1,126
3,588
804
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Thoth
Mouldyboy
Thoth
1
0 / 0 / 0
1,509
189
0
0
0
Ravana
NFSCP19
Ravana
3
0 / 1 / 0
3,357
420
521
1,365
254
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

3
0 / 3 / 0
3,350
419
0
3,895
617
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Pele
Zuhulll
Pele
6
0 / 3 / 0
4,013
502
1,951
4,788
1,356
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
1
6
Kills
1
1
Deaths
8
5
Assists
0
Player
Kills
Deaths
Assists
KDA
L
1
1
0
1
W
Scylla
AICRAG14
Scylla
1
0
1
1.5
W
0
1
3
1.5
L
Thoth
Mouldyboy
Thoth
0
0
0
0
L
Ravana
NFSCP19
Ravana
0
1
0
0
L
0
3
0
0
L
Pele
Zuhulll
Pele
0
3
0
0
W
Arachne
psv1126
Arachne
3
0
1
3.5
W
Osiris
0
0
0
0
W
Heimdallr
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,135
Damage
3,598
11,781
Taken
13,636
4,927
Mitigated
3,031
4,079
Healing
3,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,126
915
99
2,072
3,588
804
0
83
3,505
0
20,113
W
Scylla
AICRAG14
Scylla
1,784
134
0
530
2,117
534
468
0
2,117
19,546
0
W
335
134
0
624
3,075
1,354
0
0
3,075
10,178
0
L
Thoth
Mouldyboy
Thoth
0
0
0
0
0
0
0
0
0
0
0
L
Ravana
NFSCP19
Ravana
521
248
0
407
1,365
254
0
255
1,110
0
3,565
L
0
0
0
310
3,895
617
0
190
3,675
8,796
0
L
Pele
Zuhulll
Pele
1,951
516
0
787
4,788
1,356
0
1,614
2,988
0
13,210
W
Arachne
psv1126
Arachne
2,148
1,423
0
983
3,093
1,999
0
0
3,093
4,167
20,239
W
Osiris
0
0
0
0
0
0
0
0
0
0
0
W
Heimdallr
1,868
720
0
1,942
3,496
1,040
331
0
3,496
0
23,128

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,042
Gold Earned
16,790
155
Minions Killed
109
0
Camps Cleared
0
650,909
Distance Traveled
455,587
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
4,561
570
48
6
0
134,262
3
W
Scylla
4,782
598
43
5
0
138,923
0
W
Ymir
4,434
554
14
2
0
160,693
0
L
Thoth
1,509
189
0
0
0
0
0
L
Ravana
3,357
420
13
2
0
43,756
0
L
Ah Puch
3,350
419
17
2
0
128,748
1
L
Pele
4,013
502
31
4
0
148,821
0
W
Arachne
5,145
643
53
7
0
184,554
1
W
Osiris
3,009
376
0
0
0
25,725
0
W
Heimdallr
4,672
584
45
6
0
141,014
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role