Player Matchup

Nike
Nike
CraZeeDaunte
Nike
Level 120
God Stats
1W - 0L
1,217 SR
Queue Stats
22W - 25L
1,572 Elo+
Solo
Anubis
Anubis
GROSOURCILETURK
Anubis
Level 154
God Stats
5W - 4L
1,500 SR
Queue Stats
517W - 587L
1,461 Elo+
Solo
Sol
Sol
KR15231
Sol
Level 89
God Stats
20W - 17L
1,334 SR
Queue Stats
27W - 23L
1,432 Elo+
Solo
Team Averages
Level 121
1,350 SR
1,488 Elo+

VS

Team Averages
Level 114
1,466 SR
1,431 Elo+
Fenrir
Fenrir
C_A_MachoMan670
Fenrir
Level 146
God Stats
2W - 6L
1,500 SR
Queue Stats
124W - 139L
1,502 Elo+
Solo
Medusa
Medusa
Golgaberry
Medusa
Level 66
God Stats
2W - 5L
1,399 SR
Queue Stats
2W - 6L
1,454 Elo+
Solo
Zhong Kui
Zhong Kui
Locked_vs3v
Zhong Kui
Level 129
God Stats
15W - 9L
1,500 SR
Queue Stats
277W - 312L
1,338 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 4 / 6
10,811
772
8,770
11,924
8,658
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
1 / 3 / 9
9,249
661
5,541
7,008
2,684
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sol
14
6 / 5 / 4
10,516
751
9,407
7,935
3,003
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 5 / 9
9,240
660
5,589
10,487
3,935
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
Golgaberry
Medusa
13
7 / 4 / 2
9,839
703
9,313
8,495
2,178
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Zhong Kui
Locked_vs3v
Zhong Kui
13
2 / 3 / 9
9,240
660
6,638
10,518
7,181
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
32
12
Kills
12
12
Deaths
12
19
Assists
20
Player
Kills
Deaths
Assists
KDA
L
3
5
9
1.5
W
5
4
6
2
W
1
3
9
1.83
L
Medusa
Golgaberry
Medusa
7
4
2
2
W
Sol
6
5
4
1.6
L
Zhong Kui
Locked_vs3v
Zhong Kui
2
3
9
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,718
Damage
21,540
26,867
Taken
29,500
14,345
Mitigated
13,294
5,476
Healing
4,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,589
1,267
0
1,282
10,487
3,935
0
5,152
5,335
0
22,093
W
8,770
1,621
0
2,247
11,924
8,658
123
2,946
8,978
0
27,233
W
5,541
72
0
1,713
7,008
2,684
224
2,287
4,721
39,669
0
L
Medusa
Golgaberry
Medusa
9,313
2,679
330
1,724
8,495
2,178
0
5,003
3,492
29
42,283
W
Sol
9,407
1,537
0
1,516
7,935
3,003
825
1,493
6,442
35,851
0
L
Zhong Kui
Locked_vs3v
Zhong Kui
6,638
734
0
1,611
10,518
7,181
494
4,948
5,570
38,813
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,576
Gold Earned
28,319
154
Minions Killed
167
0
Camps Cleared
0
649,936
Distance Traveled
698,435
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,240
660
29
2
0
264,951
5
W
Nike
10,811
772
37
3
0
228,019
1
W
Anubis
9,249
661
71
5
0
208,427
2
L
Medusa
9,839
703
68
5
0
212,560
0
W
Sol
10,516
751
46
3
0
213,490
2
L
Zhong Kui
9,240
660
70
5
0
220,924
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role