Player Matchup

Bellona
Bellona
AZ_Hypno42
Bellona
Level 160
God Stats
4W - 1L
1,476 SR
Queue Stats
212W - 153L
1,503 Elo+
Party 2
Bakasura
Bakasura
BySpectraz
Bakasura
Level 83
God Stats
1W - 1L
1,285 SR
Queue Stats
2W - 2L
1,324 Elo+
Party 2
Sol
Sol
IrritantVentje
Sol
Level 146
God Stats
7W - 6L
1,125 SR
Queue Stats
131W - 111L
1,503 Elo+
Solo
Ymir
Ymir
Nelicia
Ymir
Level 123
God Stats
4W - 0L
1,500 SR
Queue Stats
88W - 100L
1,541 Elo+
Solo
Heimdallr
Heimdallr
Zz-Kodyck-zZ
Heimdallr
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,500 Elo+
Solo
Team Averages
Level 127
1,377 SR
1,474 Elo+

VS

Team Averages
Level 133
1,590 SR
1,475 Elo+
Rama
Rama
 
Rama
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Maitolasi
Bellona
Level 149
God Stats
43W - 25L
1,451 SR
Queue Stats
861W - 914L
1,446 Elo+
Party 1
Pele
Pele
Tobbez1
Pele
Level 128
God Stats
3W - 3L
1,708 SR
Queue Stats
708W - 777L
1,263 Elo+
Party 1
Ra
Ra
UNT0LD KILLER
Ra
Level 133
God Stats
6W - 6L
1,605 SR
Queue Stats
377W - 314L
1,720 Elo+
Solo
Sylvanus
Sylvanus
sasch2401
Sylvanus
Level 99
God Stats
6W - 6L
1,687 SR
Queue Stats
12W - 19L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AZ_Hypno42
Bellona
16
7 / 1 / 2
10,083
672
15,238
12,284
13,165
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bakasura
BySpectraz
Bakasura
13
4 / 3 / 1
7,896
526
1,479
9,166
5,081
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
0 / 2 / 2
8,442
563
10,771
10,377
5,397
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
Nelicia
Ymir
12
1 / 2 / 3
6,655
444
6,250
7,550
3,349
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Heimdallr
Zz-Kodyck-zZ
Heimdallr
12
3 / 1 / 1
7,299
487
6,848
6,724
2,337
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
12
0 / 3 / 1
6,377
425
2,574
11,466
3,611
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Bellona
Maitolasi
Bellona
11
0 / 5 / 0
6,618
441
4,601
13,200
12,219
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pele
Tobbez1
Pele
15
3 / 4 / 2
8,549
570
7,199
12,636
4,720
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

17
6 / 2 / 1
9,766
651
8,151
11,691
4,449
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sylvanus
sasch2401
Sylvanus
11
0 / 1 / 1
6,025
402
5,019
8,778
3,384
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
14
15
Kills
9
9
Deaths
15
9
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
0
3
1
0.17
W
Bellona
AZ_Hypno42
Bellona
7
1
2
8
W
Bakasura
BySpectraz
Bakasura
4
3
1
1.5
W
0
2
2
0.5
L
Bellona
Maitolasi
Bellona
0
5
0
0
W
Ymir
Nelicia
Ymir
1
2
3
1.25
L
Pele
Tobbez1
Pele
3
4
2
1
L
6
2
1
3.25
W
Heimdallr
Zz-Kodyck-zZ
Heimdallr
3
1
1
3.5
L
Sylvanus
sasch2401
Sylvanus
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,586
Damage
27,544
46,101
Taken
57,771
29,329
Mitigated
28,383
14,129
Healing
24,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
2,574
1,726
0
5,046
11,466
3,611
0
3,332
7,838
0
42,135
W
Bellona
AZ_Hypno42
Bellona
15,238
7,704
0
2,350
12,284
13,165
108
762
11,029
6,012
67,088
W
Bakasura
BySpectraz
Bakasura
1,479
854
0
2,843
9,166
5,081
0
3,065
5,995
6,499
39,551
W
10,771
3,301
0
4,989
10,377
5,397
212
3,462
6,644
74,397
0
L
Bellona
Maitolasi
Bellona
4,601
1,783
0
3,664
13,200
12,219
0
909
12,275
170
33,342
W
Ymir
Nelicia
Ymir
6,250
777
0
1,565
7,550
3,349
0
3,509
4,023
34,285
0
L
Pele
Tobbez1
Pele
7,199
3,121
0
4,553
12,636
4,720
0
2,611
9,974
0
56,094
L
8,151
472
291
4,490
11,691
4,449
0
8,603
3,088
69,956
0
W
Heimdallr
Zz-Kodyck-zZ
Heimdallr
6,848
3,588
0
2,382
6,724
2,337
0
2,070
4,654
0
38,846
L
Sylvanus
sasch2401
Sylvanus
5,019
714
2,375
3,962
8,778
3,384
0
2,248
6,258
28,789
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,375
Gold Earned
37,335
523
Minions Killed
479
0
Camps Cleared
0
1,454,132
Distance Traveled
1,361,289
17
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
6,377
425
93
6
0
235,274
3
W
Bellona
10,083
672
148
10
0
301,361
2
W
Bakasura
7,896
526
80
5
0
326,325
3
W
Sol
8,442
563
139
9
0
269,762
5
L
Bellona
6,618
441
76
5
0
267,579
4
W
Ymir
6,655
444
76
5
0
289,948
1
L
Pele
8,549
570
118
8
0
295,165
5
L
Ra
9,766
651
150
10
0
296,408
8
W
Heimdallr
7,299
487
80
5
0
266,736
6
L
Sylvanus
6,025
402
42
3
0
266,863
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role