Player Matchup

Nemesis
Nemesis
Atelle
Nemesis
Level 145
God Stats
2W - 0L
1,737 SR
Queue Stats
9W - 6L
1,567 Elo+
Party 1
Cthulhu
Cthulhu
Devilimp
Cthulhu
Level 22
God Stats
2W - 1L
1,393 SR
Queue Stats
6W - 3L
1,567 Elo+
Party 1
Merlin
Merlin
Krutuz
Merlin
Level 17
God Stats
3W - 1L
1,522 SR
Queue Stats
3W - 1L
1,567 Elo+
Party 1
Neith
Neith
PrinceMimoune
Neith
Level 16
God Stats
6W - 8L
1,274 SR
Queue Stats
47W - 63L
1,257 Elo+
Solo
Ra
Ra
drakonus05
Ra
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,807 Elo+
Solo
Team Averages
Level 41
1,485 SR
1,553 Elo+

VS

Team Averages
Level 33
1,585 SR
1,489 Elo+
Nu Wa
Nu Wa
Acolasia0
Nu Wa
Level 30
God Stats
27W - 30L
1,764 SR
Queue Stats
70W - 80L
1,559 Elo+
Solo
Chang'e
Chang'e
CoriCelesti
Chang'e
Level 15
God Stats
8W - 6L
1,818 SR
Queue Stats
122W - 119L
1,575 Elo+
Party 2
Serqet
Serqet
Cydistical
Serqet
Level 106
God Stats
0W - 3L
1,344 SR
Queue Stats
50W - 46L
1,575 Elo+
Party 2
Ymir
Ymir
DFxl
Ymir
Level 7
God Stats
2W - 2L
1,500 SR
Queue Stats
6W - 7L
1,500 Elo+
Party 2
Apollo
Apollo
MoartQ
Apollo
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,235 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Atelle
Nemesis
20
13 / 4 / 12
15,140
1,081
18,282
21,800
16,795
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cthulhu
Devilimp
Cthulhu
20
10 / 2 / 22
15,936
1,138
29,205
25,762
38,712
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Merlin
Krutuz
Merlin
20
7 / 8 / 18
14,162
1,012
23,193
16,663
8,675
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

20
2 / 4 / 18
12,873
920
21,034
15,625
7,262
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
6 / 7 / 21
14,702
1,050
33,475
17,300
8,035
Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

81

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Acolasia0
Nu Wa
20
6 / 6 / 16
14,537
1,038
28,677
20,736
8,976
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chang'e
CoriCelesti
Chang'e
20
1 / 9 / 20
12,903
922
11,144
29,832
14,522
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Serqet
Cydistical
Serqet
20
10 / 7 / 14
15,775
1,127
17,166
26,019
11,498
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ymir
DFxl
Ymir
19
1 / 7 / 14
13,560
969
11,704
30,515
35,465
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Apollo
MoartQ
Apollo
20
7 / 9 / 14
14,884
1,063
23,238
25,076
10,778
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

129
Kill Participation
103
38
Kills
25
25
Deaths
38
91
Assists
78
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
Acolasia0
Nu Wa
6
6
16
2.33
W
Nemesis
Atelle
Nemesis
13
4
12
4.75
L
Chang'e
CoriCelesti
Chang'e
1
9
20
1.22
L
Serqet
Cydistical
Serqet
10
7
14
2.43
L
Ymir
DFxl
Ymir
1
7
14
1.14
W
Cthulhu
Devilimp
Cthulhu
10
2
22
10.5
W
Merlin
Krutuz
Merlin
7
8
18
2
L
Apollo
MoartQ
Apollo
7
9
14
1.56
W
2
4
18
2.75
W
6
7
21
2.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

125,189
Damage
91,929
97,150
Taken
132,178
79,479
Mitigated
81,239
15,910
Healing
18,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
Acolasia0
Nu Wa
28,677
6,285
0
23
20,736
8,976
0
14,206
6,530
46,202
0
W
Nemesis
Atelle
Nemesis
18,282
10,421
0
1,685
21,800
16,795
0
10,637
10,326
0
41,644
L
Chang'e
CoriCelesti
Chang'e
11,144
1,644
7,085
5,511
29,832
14,522
0
19,149
10,683
35,171
0
L
Serqet
Cydistical
Serqet
17,166
3,386
0
341
26,019
11,498
0
13,799
12,220
0
27,880
L
Ymir
DFxl
Ymir
11,704
2,645
0
1,464
30,515
35,465
0
19,322
11,193
34,656
0
W
Cthulhu
Devilimp
Cthulhu
29,205
2,485
2,228
657
25,762
38,712
0
11,392
13,849
64,403
0
W
Merlin
Krutuz
Merlin
23,193
1,955
0
737
16,663
8,675
0
9,242
6,970
43,630
0
L
Apollo
MoartQ
Apollo
23,238
11,839
0
4,460
25,076
10,778
0
19,397
5,679
0
65,271
W
21,034
14,093
0
1,177
15,625
7,262
0
10,640
4,985
0
45,423
W
33,475
1,650
5,991
3,435
17,300
8,035
0
9,614
6,739
71,356
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,813
Gold Earned
71,659
310
Minions Killed
268
8
Camps Cleared
10
1,259,704
Distance Traveled
1,357,139
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
14,537
1,038
34
2
1
250,542
1
W
Nemesis
15,140
1,081
42
3
5
272,063
0
L
Chang'e
12,903
922
65
5
1
269,100
0
L
Serqet
15,775
1,127
30
2
6
328,565
0
L
Ymir
13,560
969
46
3
0
249,020
0
W
Cthulhu
15,936
1,138
68
5
0
277,093
0
W
Merlin
14,162
1,012
40
3
2
237,560
0
L
Apollo
14,884
1,063
93
7
2
259,912
1
W
Neith
12,873
920
57
4
1
232,740
0
W
Ra
14,702
1,050
103
7
0
240,248
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role