Player Matchup

Chiron
Chiron
Jimmylee456
Chiron
Level 83
God Stats
25W - 8L
1,696 SR
Queue Stats
2,149W - 1,410L
1,763 Elo+
Party 1
Bellona
Bellona
Papa Errl
Bellona
Level 85
God Stats
4W - 6L
1,539 SR
Queue Stats
111W - 113L
1,360 Elo+
Party 1
Zeus
Zeus
bobofun911
Zeus
Level 27
God Stats
17W - 6L
1,903 SR
Queue Stats
25W - 21L
1,370 Elo+
Party 1
Team Averages
Level 65
1,713 SR
1,498 Elo+

VS

Team Averages
Level 8
1,426 SR
1,411 Elo+
Cthulhu
Cthulhu
KingKlass05
Cthulhu
Level 15
God Stats
14W - 17L
1,531 SR
Queue Stats
15W - 20L
1,483 Elo+
Solo
Nemesis
Nemesis
idoitnotfound
Nemesis
Level 5
God Stats
0W - 2L
1,248 SR
Queue Stats
0W - 5L
1,251 Elo+
Solo
Hel
Hel
urbano_anonimo2
Hel
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
11
7 / 1 / 10
8,308
831
8,051
6,800
3,270
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bellona
Papa Errl
Bellona
11
7 / 0 / 8
7,953
795
3,733
5,924
2,526
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

11
5 / 0 / 11
7,859
786
8,009
3,232
960
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
KingKlass05
Cthulhu
9
1 / 5 / 0
5,962
596
4,587
9,821
6,732
Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Nemesis
7
0 / 8 / 1
5,689
569
1,391
9,026
2,600
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

6
0 / 6 / 0
5,661
566
1,357
6,400
2,415
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
2
19
Kills
1
1
Deaths
19
29
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Chiron
7
1
10
12
L
Cthulhu
KingKlass05
Cthulhu
1
5
0
0.2
W
Bellona
Papa Errl
Bellona
7
0
8
11
W
5
0
11
10.5
L
Nemesis
0
8
1
0.06
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,793
Damage
7,335
15,956
Taken
25,247
6,756
Mitigated
11,747
3,928
Healing
2,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
8,051
4,844
255
3,330
6,800
3,270
1,068
2,069
4,731
0
30,785
L
Cthulhu
KingKlass05
Cthulhu
4,587
70
0
330
9,821
6,732
0
4,296
5,525
18,766
0
W
Bellona
Papa Errl
Bellona
3,733
192
0
0
5,924
2,526
538
2,477
3,191
0
10,620
W
8,009
1,248
0
343
3,232
960
1,003
1,290
1,942
27,764
0
L
Nemesis
1,391
354
0
536
9,026
2,600
119
1,605
7,421
0
5,858
L
1,357
591
300
1,099
6,400
2,415
0
2,108
4,292
3,712
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,120
Gold Earned
17,312
90
Minions Killed
34
0
Camps Cleared
0
556,869
Distance Traveled
394,642
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
8,308
831
38
4
0
178,089
5
L
Cthulhu
5,962
596
24
2
0
145,131
0
W
Bellona
7,953
795
11
1
0
201,819
2
W
Zeus
7,859
786
41
4
0
176,961
1
L
Nemesis
5,689
569
7
1
0
132,338
1
L
Hel
5,661
566
3
0
0
117,173
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role