Player Matchup

Olorun
Olorun
ByAvelinet99
Olorun
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 17L
1,500 Elo+
Party 1
Chaac
Chaac
ItsENz0Limits
Chaac
Level 11
God Stats
4W - 4L
1,426 SR
Queue Stats
8W - 8L
1,522 Elo+
Solo
Aphrodite
Aphrodite
Radess28
Aphrodite
Level 24
God Stats
4W - 4L
1,500 SR
Queue Stats
6W - 17L
1,304 Elo+
Party 1
Chiron
Chiron
TenguFaker
Chiron
Level 28
God Stats
2W - 9L
1,500 SR
Queue Stats
187W - 221L
1,708 Elo+
Solo
Nemesis
Nemesis
sania_sk223
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 17
1,485 SR
1,507 Elo+

VS

Team Averages
Level 21
1,575 SR
1,479 Elo+
Mercury
Mercury
Kuty2
Mercury
Level 27
God Stats
5W - 6L
1,500 SR
Queue Stats
49W - 70L
1,360 Elo+
Solo
Artemis
Artemis
Mampflord
Artemis
Level 19
God Stats
32W - 29L
1,126 SR
Queue Stats
81W - 88L
1,290 Elo+
Party 3
Cthulhu
Cthulhu
Sssergeant
Cthulhu
Level 15
God Stats
1W - 3L
1,891 SR
Queue Stats
9W - 15L
1,594 Elo+
Party 2
Sylvanus
Sylvanus
UWEistauchdabei
Sylvanus
Level 28
God Stats
22W - 23L
1,500 SR
Queue Stats
51W - 65L
1,367 Elo+
Party 3
Kukulkan
Kukulkan
wamilte
Kukulkan
Level 14
God Stats
3W - 1L
1,855 SR
Queue Stats
3W - 5L
1,782 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
14
2 / 5 / 1
9,054
453
8,854
17,258
6,858
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

15
3 / 3 / 0
9,530
477
11,324
16,002
11,466
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Aphrodite
Radess28
Aphrodite
14
2 / 6 / 4
8,948
447
9,453
15,789
5,946
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chiron
TenguFaker
Chiron
16
4 / 6 / 1
10,089
504
12,324
16,341
8,055
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nemesis
sania_sk223
Nemesis
8
0 / 6 / 0
6,553
328
1,513
9,255
3,413
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Kuty2
Mercury
20
12 / 4 / 4
12,554
628
11,883
13,100
10,100
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Artemis
Mampflord
Artemis
15
4 / 3 / 7
9,286
464
12,363
12,680
4,941
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Short Bow

Short Bow

+15%
Attack Speed

Cthulhu
Sssergeant
Cthulhu
17
3 / 1 / 8
11,022
551
13,997
15,308
15,305
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Sylvanus
15
3 / 1 / 11
10,348
517
13,969
15,755
8,930
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kukulkan
wamilte
Kukulkan
19
2 / 2 / 0
11,674
584
9,277
9,739
3,969
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
54
11
Kills
24
26
Deaths
11
6
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Olorun
2
5
1
0.5
L
3
3
0
1
W
Mercury
Kuty2
Mercury
12
4
4
3.5
W
Artemis
Mampflord
Artemis
4
3
7
2.5
L
Aphrodite
Radess28
Aphrodite
2
6
4
0.67
W
Cthulhu
Sssergeant
Cthulhu
3
1
8
7
L
Chiron
TenguFaker
Chiron
4
6
1
0.75
W
Sylvanus
3
1
11
8.5
L
Nemesis
sania_sk223
Nemesis
0
6
0
0
W
Kukulkan
wamilte
Kukulkan
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,468
Damage
61,489
74,645
Taken
66,582
35,738
Mitigated
43,245
27,039
Healing
22,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
8,854
4,605
374
7,300
17,258
6,858
728
9,568
7,690
43,034
0
L
11,324
1,642
0
2,428
16,002
11,466
0
13,091
2,911
415
50,610
W
Mercury
Kuty2
Mercury
11,883
9,492
0
1,238
13,100
10,100
2,550
2,485
10,615
11,308
101,827
W
Artemis
Mampflord
Artemis
12,363
6,111
0
2,500
12,680
4,941
2,578
3,269
9,361
0
44,764
L
Aphrodite
Radess28
Aphrodite
9,453
845
4,743
6,978
15,789
5,946
426
6,526
9,263
46,378
0
W
Cthulhu
Sssergeant
Cthulhu
13,997
1,115
137
1,756
15,308
15,305
544
7,048
8,165
66,746
0
L
Chiron
TenguFaker
Chiron
12,324
5,347
175
3,480
16,341
8,055
1,432
6,792
9,516
50
54,012
W
Sylvanus
13,969
4,302
8,295
7,882
15,755
8,930
1,294
5,962
9,743
40,195
0
L
Nemesis
sania_sk223
Nemesis
1,513
597
0
1,561
9,255
3,413
0
1,947
7,308
0
18,830
W
Kukulkan
wamilte
Kukulkan
9,277
1,329
0
796
9,739
3,969
2,628
0
9,389
74,957
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,174
Gold Earned
54,884
399
Minions Killed
590
0
Camps Cleared
0
1,523,460
Distance Traveled
1,791,436
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
9,054
453
88
4
0
299,297
0
L
Chaac
9,530
477
91
5
0
339,538
0
W
Mercury
12,554
628
194
10
0
377,786
3
W
Artemis
9,286
464
77
4
0
312,444
0
L
Aphrodite
8,948
447
97
5
0
351,212
0
W
Cthulhu
11,022
551
106
5
0
406,618
2
L
Chiron
10,089
504
90
5
0
289,389
0
W
Sylvanus
10,348
517
51
3
0
327,101
2
L
Nemesis
6,553
328
33
2
0
244,024
4
W
Kukulkan
11,674
584
162
8
0
367,487
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role