Player Matchup

Da Ji
Da Ji
AnActualKoala
Da Ji
Level 21
God Stats
2W - 3L
1,616 SR
Queue Stats
4W - 4L
1,592 Elo+
Solo
Achilles
Achilles
BlazingBush420
Achilles
Level 6
God Stats
0W - 2L
1,321 SR
Queue Stats
53W - 58L
1,500 Elo+
Solo
Artemis
Artemis
Saxonlord9
Artemis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Chronos
Chronos
nixsplat
Chronos
Level 7
God Stats
13W - 28L
1,171 SR
Queue Stats
13W - 34L
965 Elo+
Party 2
Fenrir
Fenrir
richi307
Fenrir
Level 5
God Stats
0W - 3L
1,287 SR
Queue Stats
0W - 8L
994 Elo+
Party 2
Team Averages
Level 9
1,379 SR
1,310 Elo+

VS

Team Averages
Level 17
1,593 SR
1,649 Elo+
Cu Chulainn
Cu Chulainn
BurstWarrior
Cu Chulainn
Level 22
God Stats
4W - 3L
1,500 SR
Queue Stats
94W - 75L
1,807 Elo+
Party 1
Jing Wei
Jing Wei
Caferohe
Jing Wei
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
christopher3006
Danzaburou
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,668 Elo+
Solo
Skadi
Skadi
killakoyote
Skadi
Level 27
God Stats
23W - 26L
1,728 SR
Queue Stats
469W - 528L
1,436 Elo+
Solo
Zeus
Zeus
xLnKx
Zeus
Level 17
God Stats
24W - 13L
1,737 SR
Queue Stats
99W - 85L
1,832 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 7 / 5
13,210
1,201
16,139
17,914
12,000
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Achilles
19
5 / 5 / 9
13,229
1,203
15,534
20,672
28,994
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Artemis
Saxonlord9
Artemis
14
0 / 4 / 1
8,797
800
2,329
4,217
1,279
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chronos
nixsplat
Chronos
17
0 / 10 / 6
10,698
973
6,877
21,735
9,208
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Fenrir
richi307
Fenrir
17
4 / 21 / 9
11,806
1,073
12,425
28,526
13,745
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Team 1 Tickets

0

VS

Team 2 Tickets

260

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
BurstWarrior
Cu Chulainn
19
6 / 3 / 30
12,398
1,127
17,001
19,268
24,035
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jing Wei
Caferohe
Jing Wei
18
2 / 3 / 23
10,945
995
6,522
7,455
2,586
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Danzaburou
christopher3006
Danzaburou
19
10 / 4 / 25
13,461
1,224
16,608
12,434
5,499
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

19
13 / 3 / 22
13,443
1,222
15,785
8,506
3,023
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Zeus
xLnKx
Zeus
20
16 / 4 / 23
14,150
1,286
28,180
10,221
3,719
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
170
17
Kills
47
47
Deaths
17
30
Assists
123
Player
Kills
Deaths
Assists
KDA
L
8
7
5
1.5
L
Achilles
5
5
9
1.9
W
Cu Chulainn
BurstWarrior
Cu Chulainn
6
3
30
7
W
Jing Wei
Caferohe
Jing Wei
2
3
23
4.5
L
Artemis
Saxonlord9
Artemis
0
4
1
0.13
W
Danzaburou
christopher3006
Danzaburou
10
4
25
5.63
W
13
3
22
8
L
Chronos
nixsplat
Chronos
0
10
6
0.3
L
Fenrir
richi307
Fenrir
4
21
9
0.4
W
Zeus
xLnKx
Zeus
16
4
23
6.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,304
Damage
84,096
93,064
Taken
57,884
65,226
Mitigated
38,862
7,087
Healing
7,183
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,139
3,904
0
1,840
17,914
12,000
0
5,497
12,276
0
34,923
L
Achilles
15,534
4,673
0
1,846
20,672
28,994
0
9,308
11,226
0
36,607
W
Cu Chulainn
BurstWarrior
Cu Chulainn
17,001
4,719
0
794
19,268
24,035
0
2,831
16,184
6,154
24,730
W
Jing Wei
Caferohe
Jing Wei
6,522
5,310
0
1,090
7,455
2,586
0
537
6,868
0
18,023
L
Artemis
Saxonlord9
Artemis
2,329
1,789
0
446
4,217
1,279
0
448
3,694
0
4,298
W
Danzaburou
christopher3006
Danzaburou
16,608
9,070
0
2,231
12,434
5,499
0
1,188
11,046
0
33,684
W
15,785
9,414
682
1,740
8,506
3,023
0
774
7,632
0
31,285
L
Chronos
nixsplat
Chronos
6,877
2,780
0
2,955
21,735
9,208
0
5,901
15,684
28,920
0
L
Fenrir
richi307
Fenrir
12,425
2,376
0
0
28,526
13,745
0
9,613
18,636
0
20,604
W
Zeus
xLnKx
Zeus
28,180
6,274
0
646
10,221
3,719
0
1,547
8,599
39,756
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,740
Gold Earned
64,397
130
Minions Killed
161
11
Camps Cleared
1
828,276
Distance Traveled
888,289
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
13,210
1,201
32
3
5
186,957
0
L
Achilles
13,229
1,203
40
4
1
217,475
1
W
Cu Chulainn
12,398
1,127
27
2
0
203,041
0
W
Jing Wei
10,945
995
32
3
0
188,896
0
L
Artemis
8,797
800
6
1
0
50,522
1
W
Danzaburou
13,461
1,224
35
3
1
157,418
0
W
Skadi
13,443
1,222
39
4
0
182,618
0
L
Chronos
10,698
973
38
3
5
162,841
4
L
Fenrir
11,806
1,073
14
1
0
210,481
1
W
Zeus
14,150
1,286
28
3
0
156,316
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role