Player Matchup

Zeus
Zeus
CHIMUE62
Zeus
Level 7
God Stats
5W - 3L
1,500 SR
Queue Stats
10W - 9L
1,551 Elo+
Solo
Cthulhu
Cthulhu
IKathyus
Cthulhu
Level 7
God Stats
5W - 3L
1,500 SR
Queue Stats
29W - 23L
1,242 Elo+
Solo
Nemesis
Nemesis
King_3291
Nemesis
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,365 Elo+
Solo
Artemis
Artemis
Naikotion
Artemis
Level 27
God Stats
13W - 8L
1,827 SR
Queue Stats
196W - 230L
1,397 Elo+
Solo
Thor
Thor
Thanos-Anos
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 36L
1,245 Elo+
Solo
Team Averages
Level 11
1,565 SR
1,360 Elo+

VS

Team Averages
Level 21
1,532 SR
1,430 Elo+
Neith
Neith
Dark_Viking_3
Neith
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,321 Elo+
Solo
Fenrir
Fenrir
MFPreussler
Fenrir
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
XKILLER_A_D
Ao Kuang
Level 22
God Stats
15W - 9L
1,546 SR
Queue Stats
15W - 9L
1,480 Elo+
Solo
Nu Wa
Nu Wa
Yuminaora
Nu Wa
Level 26
God Stats
58W - 63L
1,166 SR
Queue Stats
75W - 85L
1,319 Elo+
Solo
Loki
Loki
hellion1122555
Loki
Level 27
God Stats
17W - 14L
1,946 SR
Queue Stats
379W - 385L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
20
5 / 12 / 9
14,304
1,022
22,339
18,855
6,783
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
IKathyus
Cthulhu
20
8 / 3 / 7
14,979
1,070
13,742
20,409
11,764
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Nemesis
King_3291
Nemesis
18
0 / 11 / 6
11,548
825
1,234
18,944
7,672
Artemis
Naikotion
Artemis
20
6 / 4 / 7
14,685
1,049
22,080
12,776
5,249
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
0 / 1 / 1
10,448
746
394
2,850
873
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Team 1 Tickets

0

VS

Team 2 Tickets

179

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 4 / 8
14,251
1,018
17,008
10,816
4,713
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fenrir
18
1 / 6 / 9
12,065
862
1,253
16,179
14,848
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ao Kuang
XKILLER_A_D
Ao Kuang
20
5 / 3 / 10
13,313
951
9,673
18,247
7,070
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nu Wa
Yuminaora
Nu Wa
20
6 / 4 / 12
14,222
1,016
17,327
11,928
4,471
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
8 / 2 / 11
14,372
1,027
20,131
9,970
4,394
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
81
19
Kills
31
31
Deaths
19
30
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Zeus
5
12
9
0.79
W
11
4
8
3.75
L
Cthulhu
IKathyus
Cthulhu
8
3
7
3.83
L
Nemesis
King_3291
Nemesis
0
11
6
0.27
W
Fenrir
1
6
9
0.92
L
Artemis
Naikotion
Artemis
6
4
7
2.38
L
0
1
1
0.5
W
Ao Kuang
XKILLER_A_D
Ao Kuang
5
3
10
3.33
W
Nu Wa
Yuminaora
Nu Wa
6
4
12
3
W
8
2
11
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,789
Damage
65,392
73,834
Taken
67,140
32,341
Mitigated
35,496
4,232
Healing
9,225
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
22,339
2,495
0
0
18,855
6,783
0
6,830
12,025
60,375
0
W
17,008
10,581
0
2,406
10,816
4,713
0
5,223
5,543
0
50,771
L
Cthulhu
IKathyus
Cthulhu
13,742
865
315
1,974
20,409
11,764
0
8,014
12,395
37,171
0
L
Nemesis
King_3291
Nemesis
1,234
693
0
465
18,944
7,672
0
6,866
12,078
0
6,189
W
Fenrir
1,253
679
0
263
16,179
14,848
0
7,817
7,562
0
7,685
L
Artemis
Naikotion
Artemis
22,080
10,938
0
1,237
12,776
5,249
0
3,857
8,919
0
54,797
L
394
128
0
241
2,850
873
0
1,433
1,417
0
2,314
W
Ao Kuang
XKILLER_A_D
Ao Kuang
9,673
2,698
0
3,300
18,247
7,070
0
11,024
7,007
22,108
0
W
Nu Wa
Yuminaora
Nu Wa
17,327
3,914
0
1,175
11,928
4,471
0
7,880
4,023
49,563
0
W
20,131
5,501
0
2,081
9,970
4,394
0
3,721
6,199
0
38,204

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,964
Gold Earned
68,223
219
Minions Killed
250
5
Camps Cleared
4
907,696
Distance Traveled
1,168,355
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
14,304
1,022
85
6
2
213,251
0
W
Neith
14,251
1,018
76
5
0
208,599
0
L
Cthulhu
14,979
1,070
51
4
2
230,078
0
L
Nemesis
11,548
825
8
1
0
215,034
0
W
Fenrir
12,065
862
13
1
0
184,436
0
L
Artemis
14,685
1,049
74
5
1
220,581
2
L
Thor
10,448
746
1
0
0
28,752
0
W
Ao Kuang
13,313
951
37
3
1
265,634
0
W
Nu Wa
14,222
1,016
91
7
0
212,227
0
W
Loki
14,372
1,027
33
2
3
297,459
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role