Player Matchup

Hercules
Hercules
MAZZ_XdespriwyxX
Hercules
Level 28
God Stats
6W - 6L
1,248 SR
Queue Stats
414W - 478L
1,152 Elo+
Solo
Arachne
Arachne
SheepzOG
Arachne
Level 16
God Stats
3W - 1L
1,500 SR
Queue Stats
4W - 1L
1,500 Elo+
Party 1
Cernunnos
Cernunnos
biel6805
Cernunnos
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
coachwoodybear
Nu Wa
Level 28
God Stats
4W - 4L
1,709 SR
Queue Stats
27W - 29L
1,766 Elo+
Solo
Thoth
Thoth
joaosanpa
Thoth
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 13L
1,100 Elo+
Party 1
Team Averages
Level 20
1,491 SR
1,404 Elo+

VS

Team Averages
Level 11
1,432 SR
1,485 Elo+
Bacchus
Bacchus
Charschu
Bacchus
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 18L
1,757 Elo+
Solo
Ravana
Ravana
Void Frogman
Ravana
Level 29
God Stats
0W - 3L
1,500 SR
Queue Stats
42W - 34L
1,173 Elo+
Solo
Sun Wukong
Sun Wukong
W Is For Weaboo
Sun Wukong
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
127W - 129L
1,500 Elo+
Solo
Ares
Ares
ierihon871
Ares
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 6L
1,168 Elo+
Solo
Heimdallr
Heimdallr
jdc767
Heimdallr
Level 8
God Stats
3W - 8L
1,159 SR
Queue Stats
12W - 21L
1,828 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 2 / 4
12,980
519
9,717
15,143
15,822
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Arachne
SheepzOG
Arachne
20
18 / 1 / 1
14,064
563
18,751
18,352
8,525
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cernunnos
biel6805
Cernunnos
15
0 / 8 / 3
10,168
407
7,533
14,573
4,695
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

20
12 / 5 / 3
14,128
565
19,971
14,375
4,702
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thoth
joaosanpa
Thoth
15
2 / 8 / 5
10,871
435
6,955
12,786
3,648
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Charschu
Bacchus
13
1 / 13 / 0
8,910
356
4,738
25,384
18,529
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ravana
19
10 / 10 / 0
12,840
514
19,441
20,894
13,086
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Sun Wukong
W Is For Weaboo
Sun Wukong
16
11 / 2 / 0
11,252
450
12,091
16,406
11,604
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

2
0 / 2 / 0
6,420
257
0
4,166
1,322
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Heimdallr
jdc767
Heimdallr
16
2 / 12 / 2
10,811
432
10,175
22,169
9,306
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
26
39
Kills
24
24
Deaths
39
16
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Charschu
Bacchus
1
13
0
0.08
W
7
2
4
4.5
W
Arachne
SheepzOG
Arachne
18
1
1
18.5
L
Ravana
10
10
0
1
L
Sun Wukong
W Is For Weaboo
Sun Wukong
11
2
0
5.5
W
Cernunnos
biel6805
Cernunnos
0
8
3
0.19
W
12
5
3
2.7
L
0
2
0
0
L
Heimdallr
jdc767
Heimdallr
2
12
2
0.25
W
Thoth
joaosanpa
Thoth
2
8
5
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,927
Damage
46,445
75,229
Taken
89,019
37,392
Mitigated
53,847
20,387
Healing
18,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Charschu
Bacchus
4,738
582
0
1,507
25,384
18,529
0
8,671
16,253
36,019
0
W
9,717
2,654
90
3,073
15,143
15,822
979
393
14,750
0
80,450
W
Arachne
SheepzOG
Arachne
18,751
15,412
0
10,070
18,352
8,525
496
2,157
16,145
0
101,180
L
Ravana
19,441
6,452
0
4,322
20,894
13,086
0
6,409
14,142
0
82,001
L
Sun Wukong
W Is For Weaboo
Sun Wukong
12,091
2,110
0
8,294
16,406
11,604
488
4,846
11,474
0
58,880
W
Cernunnos
biel6805
Cernunnos
7,533
3,802
0
3,892
14,573
4,695
1,430
38
14,210
0
46,697
W
19,971
5,448
0
2,512
14,375
4,702
3,755
1,495
12,880
86,360
0
L
0
0
0
0
4,166
1,322
0
1,861
2,207
321
0
L
Heimdallr
jdc767
Heimdallr
10,175
4,868
0
4,163
22,169
9,306
1,222
4,016
18,017
0
64,442
W
Thoth
joaosanpa
Thoth
6,955
1,552
0
750
12,786
3,648
342
655
11,831
36,715
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,211
Gold Earned
50,233
523
Minions Killed
376
0
Camps Cleared
0
2,160,403
Distance Traveled
1,507,028
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
8,910
356
47
2
0
315,504
1
W
Hercules
12,980
519
133
5
0
502,413
1
W
Arachne
14,064
563
118
5
0
522,175
0
L
Ravana
12,840
514
118
5
0
385,533
0
L
Sun Wukong
11,252
450
95
4
0
285,693
5
W
Cernunnos
10,168
407
80
3
0
311,677
2
W
Nu Wa
14,128
565
141
6
0
422,186
6
L
Ares
6,420
257
0
0
0
127,455
1
L
Heimdallr
10,811
432
116
5
0
392,843
0
W
Thoth
10,871
435
51
2
0
401,952
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role