Player Matchup

Chronos
Chronos
 
Chronos
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sobek
Sobek
LostBUBBAGUM
Sobek
Level 81
God Stats
1W - 3L
1,269 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
Vsat Central
Danzaburou
Level 128
God Stats
23W - 10L
1,664 SR
Queue Stats
36W - 33L
1,771 Elo+
Party 2
Team Averages
Level 99
1,478 SR
1,590 Elo+

VS

Team Averages
Level 125
1,500 SR
1,540 Elo+
Kukulkan
Kukulkan
SK Norms
Kukulkan
Level 105
God Stats
16W - 14L
1,500 SR
Queue Stats
156W - 141L
1,833 Elo+
Party 1
Danzaburou
Danzaburou
SeufertBeast420
Danzaburou
Level 146
God Stats
9W - 5L
1,500 SR
Queue Stats
307W - 233L
1,500 Elo+
Party 1
Terra
Terra
TH3 FINISH3R
Terra
Level 125
God Stats
8W - 2L
1,500 SR
Queue Stats
104W - 98L
1,288 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
15
1 / 5 / 7
11,040
613
9,460
15,131
6,306
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

14
1 / 6 / 8
12,143
675
8,818
20,312
20,117
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
Vsat Central
Danzaburou
17
9 / 4 / 1
13,332
741
14,663
13,176
7,789
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
SK Norms
Kukulkan
16
5 / 4 / 8
12,655
703
16,804
12,483
5,554
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Danzaburou
SeufertBeast420
Danzaburou
16
8 / 5 / 7
13,389
744
16,159
17,437
10,176
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

15
2 / 2 / 13
11,470
637
5,443
14,441
15,390
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
43
11
Kills
15
15
Deaths
11
16
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
1
5
7
0.9
L
1
6
8
0.83
W
Kukulkan
SK Norms
Kukulkan
5
4
8
2.25
W
Danzaburou
SeufertBeast420
Danzaburou
8
5
7
2.3
W
2
2
13
4.25
L
Danzaburou
Vsat Central
Danzaburou
9
4
1
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,941
Damage
38,406
48,619
Taken
44,361
34,212
Mitigated
31,120
11,674
Healing
13,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
9,460
2,028
784
4,276
15,131
6,306
612
8,217
6,888
53,349
0
L
8,818
674
0
4,789
20,312
20,117
180
8,854
11,132
20,545
0
W
Kukulkan
SK Norms
Kukulkan
16,804
629
0
1,958
12,483
5,554
981
4,790
7,581
75,497
0
W
Danzaburou
SeufertBeast420
Danzaburou
16,159
8,099
0
5,318
17,437
10,176
1,668
6,441
10,799
3,182
63,617
W
5,443
347
3,230
3,444
14,441
15,390
41
6,873
7,253
21,607
0
L
Danzaburou
Vsat Central
Danzaburou
14,663
6,971
0
1,825
13,176
7,789
720
5,453
7,566
4,175
80,265

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,515
Gold Earned
37,514
230
Minions Killed
229
0
Camps Cleared
0
935,885
Distance Traveled
979,183
8
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
11,040
613
90
5
0
319,376
2
L
Sobek
12,143
675
21
1
0
329,316
5
W
Kukulkan
12,655
703
127
7
0
318,829
5
W
Danzaburou
13,389
744
76
4
0
298,235
1
W
Terra
11,470
637
26
1
0
362,119
14
L
Danzaburou
13,332
741
119
7
0
287,193
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role