Player Matchup

Danzaburou
Danzaburou
APRIX14
Danzaburou
Level 11
God Stats
3W - 3L
1,767 SR
Queue Stats
4W - 4L
1,500 Elo+
Party 1
Bacchus
Bacchus
Blueyoung11
Bacchus
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 11L
1,500 Elo+
Party 1
Scylla
Scylla
Ivanmur16
Scylla
Level 109
God Stats
1W - 4L
1,500 SR
Queue Stats
137W - 133L
1,500 Elo+
Party 1
Kali
Kali
o_MR1_o
Kali
Level 18
God Stats
2W - 2L
1,293 SR
Queue Stats
15W - 15L
1,326 Elo+
Solo
King Arthur
King Arthur
ru0903
King Arthur
Level 87
God Stats
2W - 0L
1,500 SR
Queue Stats
92W - 89L
1,500 Elo+
Party 1
Team Averages
Level 48
1,512 SR
1,465 Elo+

VS

Team Averages
Level 19
1,636 SR
1,595 Elo+
Heimdallr
Heimdallr
Bat9_Damir19090
Heimdallr
Level 26
God Stats
8W - 8L
1,500 SR
Queue Stats
580W - 577L
1,609 Elo+
Solo
Olorun
Olorun
KUKA1999
Olorun
Level 6
God Stats
1W - 1L
1,718 SR
Queue Stats
1W - 7L
1,508 Elo+
Solo
Thanatos
Thanatos
caluc11
Thanatos
Level 29
God Stats
1W - 5L
1,749 SR
Queue Stats
255W - 299L
1,773 Elo+
Solo
Loki
Loki
daveperquin
Loki
Level 14
God Stats
4W - 2L
1,571 SR
Queue Stats
194W - 194L
1,481 Elo+
Solo
Vamana
Vamana
yannikblue1203
Vamana
Level 21
God Stats
13W - 7L
1,639 SR
Queue Stats
136W - 195L
1,605 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
APRIX14
Danzaburou
14
8 / 4 / 3
10,275
541
8,870
10,766
3,285
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bacchus
Blueyoung11
Bacchus
12
2 / 4 / 10
8,498
447
3,507
9,353
7,238
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Scylla
Ivanmur16
Scylla
15
12 / 5 / 3
10,432
549
16,269
9,111
2,589
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kali
o_MR1_o
Kali
17
4 / 1 / 12
10,517
554
9,998
12,833
8,760
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mace

Mace

+10
Physical Power

King Arthur
ru0903
King Arthur
17
1 / 2 / 4
10,115
532
12,725
12,712
10,020
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Bat9_Damir19090
Heimdallr
12
4 / 11 / 7
9,235
486
8,402
14,421
4,800
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Olorun
KUKA1999
Olorun
13
0 / 7 / 0
8,131
428
4,151
15,927
5,386
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thanatos
caluc11
Thanatos
13
9 / 3 / 4
9,689
510
8,757
14,502
4,844
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
0 / 5 / 2
7,471
393
2,136
12,487
3,720
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
3 / 2 / 1
8,968
472
6,308
12,362
9,109
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
30
27
Kills
16
16
Deaths
28
32
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
APRIX14
Danzaburou
8
4
3
2.38
L
Heimdallr
Bat9_Damir19090
Heimdallr
4
11
7
0.68
W
Bacchus
Blueyoung11
Bacchus
2
4
10
1.75
W
Scylla
Ivanmur16
Scylla
12
5
3
2.7
L
Olorun
KUKA1999
Olorun
0
7
0
0
L
Thanatos
caluc11
Thanatos
9
3
4
3.67
L
0
5
2
0.2
W
Kali
o_MR1_o
Kali
4
1
12
10
W
King Arthur
ru0903
King Arthur
1
2
4
1.5
L
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,369
Damage
29,754
54,775
Taken
69,699
31,892
Mitigated
27,859
17,702
Healing
20,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
APRIX14
Danzaburou
8,870
4,266
0
3,636
10,766
3,285
2,670
473
10,293
0
49,292
L
Heimdallr
Bat9_Damir19090
Heimdallr
8,402
3,029
0
1,094
14,421
4,800
406
6,375
7,926
0
31,170
W
Bacchus
Blueyoung11
Bacchus
3,507
569
966
1,682
9,353
7,238
350
73
9,280
16,295
0
W
Scylla
Ivanmur16
Scylla
16,269
1,930
112
1,060
9,111
2,589
841
348
8,663
44,058
0
L
Olorun
KUKA1999
Olorun
4,151
2,302
481
4,315
15,927
5,386
2,428
3,015
12,179
49,206
0
L
Thanatos
caluc11
Thanatos
8,757
3,953
171
8,484
14,502
4,844
0
3,523
10,617
0
35,905
L
2,136
191
0
3,075
12,487
3,720
0
4,517
7,777
0
32,803
W
Kali
o_MR1_o
Kali
9,998
5,889
0
4,098
12,833
8,760
536
1,244
11,479
11,246
63,320
W
King Arthur
ru0903
King Arthur
12,725
766
0
6,148
12,712
10,020
1,072
2,013
10,294
0
65,440
L
6,308
2,421
0
2,697
12,362
9,109
105
2,378
9,283
0
33,420

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,837
Gold Earned
43,494
369
Minions Killed
312
0
Camps Cleared
0
1,763,321
Distance Traveled
1,738,823
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,275
541
71
4
0
350,916
0
L
Heimdallr
9,235
486
49
3
0
293,101
2
W
Bacchus
8,498
447
28
1
0
341,112
2
W
Scylla
10,432
549
60
3
0
341,689
5
L
Olorun
8,131
428
102
5
0
324,380
5
L
Thanatos
9,689
510
53
3
0
391,309
0
L
Loki
7,471
393
56
3
0
343,368
0
W
Kali
10,517
554
104
5
0
412,406
2
W
King Arthur
10,115
532
106
6
0
317,198
2
L
Vamana
8,968
472
52
3
0
386,665
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role